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artemis/titles/pokken/base.py

448 lines
19 KiB
Python
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from datetime import datetime, timedelta
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import json, logging
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from typing import Any, Dict, List
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import random
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from core.data import Data
from core import CoreConfig
from .config import PokkenConfig
from .proto import jackal_pb2
from .database import PokkenData
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from .const import PokkenConstants
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class PokkenBase:
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def __init__(self, core_cfg: CoreConfig, game_cfg: PokkenConfig) -> None:
self.core_cfg = core_cfg
self.game_cfg = game_cfg
self.version = 0
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self.logger = logging.getLogger("pokken")
self.data = PokkenData(core_cfg)
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self.SUPPORT_SET_NONE = 4294967295
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async def handle_noop(self, request: Any) -> bytes:
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res = jackal_pb2.Response()
res.result = 1
res.type = request.type
return res.SerializeToString()
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async def handle_ping(self, request: jackal_pb2.Request) -> bytes:
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res = jackal_pb2.Response()
res.result = 1
res.type = jackal_pb2.MessageType.PING
return res.SerializeToString()
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async def handle_register_pcb(self, request: jackal_pb2.Request) -> bytes:
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res = jackal_pb2.Response()
res.result = 1
res.type = jackal_pb2.MessageType.REGISTER_PCB
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self.logger.info(f"Register PCB {request.register_pcb.pcb_id}")
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regist_pcb = jackal_pb2.RegisterPcbResponseData()
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regist_pcb.server_time = int(datetime.now().timestamp())
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biwa_setting = {
"MatchingServer": {
"host": f"https://{self.game_cfg.server.hostname}",
"port": self.game_cfg.ports.game,
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"url": "/SDAK/100/matching",
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},
"StunServer": {
"addr": self.game_cfg.server.stun_server_host,
"port": self.game_cfg.server.stun_server_port,
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},
"TurnServer": {
"addr": self.game_cfg.server.stun_server_host,
"port": self.game_cfg.server.stun_server_port,
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},
"AdmissionUrl": f"ws://{self.game_cfg.server.hostname}:{self.game_cfg.ports.admission}",
"locationId": 123, # FIXME: Get arcade's ID from the database
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"logfilename": "JackalMatchingLibrary.log",
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"biwalogfilename": "./biwa.log",
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}
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regist_pcb.bnp_baseuri = f"{self.core_cfg.server.hostname}/bna"
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regist_pcb.biwa_setting = json.dumps(biwa_setting)
res.register_pcb.CopyFrom(regist_pcb)
return res.SerializeToString()
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async def handle_save_ads(self, request: jackal_pb2.Request) -> bytes:
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res = jackal_pb2.Response()
res.result = 1
res.type = jackal_pb2.MessageType.SAVE_ADS
return res.SerializeToString()
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async def handle_save_client_log(self, request: jackal_pb2.Request) -> bytes:
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res = jackal_pb2.Response()
res.result = 1
res.type = jackal_pb2.MessageType.SAVE_CLIENT_LOG
return res.SerializeToString()
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async def handle_check_diagnosis(self, request: jackal_pb2.Request) -> bytes:
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res = jackal_pb2.Response()
res.result = 1
res.type = jackal_pb2.MessageType.CHECK_DIAGNOSIS
return res.SerializeToString()
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async def handle_load_client_settings(self, request: jackal_pb2.Request) -> bytes:
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res = jackal_pb2.Response()
res.result = 1
res.type = jackal_pb2.MessageType.LOAD_CLIENT_SETTINGS
settings = jackal_pb2.LoadClientSettingsResponseData()
# TODO: Make configurable
settings.money_magnification = 1
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settings.continue_bonus_exp = 100
settings.continue_fight_money = 100
settings.event_bonus_exp = 100
settings.level_cap = 999
settings.op_movie_flag = 0xFFFFFFFF
settings.lucky_bonus_rate = 1
settings.fail_support_num = 10
settings.chara_open_flag = 0xFFFFFFFF
settings.chara_open_date = int(datetime.now().timestamp() / 1000)
settings.chara_pre_open_date = int(datetime.now().timestamp() / 1000)
settings.search_id = 123
res.load_client_settings.CopyFrom(settings)
return res.SerializeToString()
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async def handle_load_ranking(self, request: jackal_pb2.Request) -> bytes:
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res = jackal_pb2.Response()
res.result = 1
res.type = jackal_pb2.MessageType.LOAD_RANKING
ranking = jackal_pb2.LoadRankingResponseData()
ranking.ranking_id = 1
ranking.ranking_start = 0
ranking.ranking_end = 1
ranking.event_end = True
ranking.modify_date = int(datetime.now().timestamp() / 1000)
res.load_ranking.CopyFrom(ranking)
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return res.SerializeToString()
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async def handle_load_user(self, request: jackal_pb2.Request) -> bytes:
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res = jackal_pb2.Response()
res.result = 1
res.type = jackal_pb2.MessageType.LOAD_USER
access_code = request.load_user.access_code
load_usr = jackal_pb2.LoadUserResponseData()
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user_id = await self.data.card.get_user_id_from_card(access_code)
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if user_id is None and self.game_cfg.server.auto_register:
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user_id = await self.data.user.create_user()
card_id = await self.data.card.create_card(user_id, access_code)
self.logger.info(
f"Register new card {access_code} (UserId {user_id}, CardId {card_id})"
)
elif user_id is None:
self.logger.info(f"Registration of card {access_code} blocked!")
res.load_user.CopyFrom(load_usr)
return res.SerializeToString()
"""
TODO: Add repeated values
tutorial_progress_flag
rankmatch_progress
support_pokemon_list
support_set_1
support_set_2
support_set_3
aid_skill_list
achievement_flag
event_achievement_flag
event_achievement_param
"""
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profile = await self.data.profile.get_profile(user_id)
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load_usr.commidserv_result = 1
load_usr.load_hash = 1
load_usr.cardlock_status = False
load_usr.banapass_id = user_id
load_usr.access_code = access_code
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load_usr.precedent_release_flag = 0xFFFFFFFF
if profile is None:
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profile_id = await self.data.profile.create_profile(user_id)
profile_dict = {"id": profile_id, "user": user_id}
pokemon_data = []
tutorial_progress = []
rankmatch_progress = []
achievement_flag = []
event_achievement_flag = []
event_achievement_param = []
load_usr.new_card_flag = True
else:
profile_dict = {k: v for k, v in profile._asdict().items() if v is not None}
self.logger.info(
f"Card-in user {user_id} (Trainer name {profile_dict.get('trainer_name', '')})"
)
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pokemon_data = await self.data.profile.get_all_pokemon_data(user_id)
tutorial_progress = []
rankmatch_progress = []
achievement_flag = []
event_achievement_flag = []
event_achievement_param = []
load_usr.new_card_flag = False
load_usr.navi_newbie_flag = profile_dict.get("navi_newbie_flag", True)
load_usr.navi_enable_flag = profile_dict.get("navi_enable_flag", True)
load_usr.pad_vibrate_flag = profile_dict.get("pad_vibrate_flag", True)
load_usr.home_region_code = profile_dict.get("home_region_code", 0)
load_usr.home_loc_name = profile_dict.get("home_loc_name", "")
load_usr.pref_code = profile_dict.get("pref_code", 0)
load_usr.trainer_name = profile_dict.get(
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"trainer_name", f"Newb{str(user_id).zfill(4)}"
)
load_usr.trainer_rank_point = profile_dict.get("trainer_rank_point", 0)
load_usr.wallet = profile_dict.get("wallet", 0)
load_usr.fight_money = profile_dict.get("fight_money", 0)
load_usr.score_point = profile_dict.get("score_point", 0)
load_usr.grade_max_num = profile_dict.get("grade_max_num", 0)
load_usr.extra_counter = profile_dict.get("extra_counter", 0)
load_usr.total_play_days = profile_dict.get("total_play_days", 0)
load_usr.play_date_time = profile_dict.get("play_date_time", 0)
load_usr.lucky_box_fail_num = profile_dict.get("lucky_box_fail_num", 0)
load_usr.event_reward_get_flag = profile_dict.get("event_reward_get_flag", 0)
load_usr.rank_pvp_all = profile_dict.get("rank_pvp_all", 0)
load_usr.rank_pvp_loc = profile_dict.get("rank_pvp_loc", 0)
load_usr.rank_cpu_all = profile_dict.get("rank_cpu_all", 0)
load_usr.rank_cpu_loc = profile_dict.get("rank_cpu_loc", 0)
load_usr.rank_event = profile_dict.get("rank_event", 0)
load_usr.awake_num = profile_dict.get("awake_num", 0)
load_usr.use_support_num = profile_dict.get("use_support_num", 0)
load_usr.rankmatch_flag = profile_dict.get("rankmatch_flag", 0)
load_usr.rankmatch_max = profile_dict.get("rankmatch_max", 0)
load_usr.rankmatch_success = profile_dict.get("rankmatch_success", 0)
load_usr.beat_num = profile_dict.get("beat_num", 0)
load_usr.title_text_id = profile_dict.get("title_text_id", 0)
load_usr.title_plate_id = profile_dict.get("title_plate_id", 0)
load_usr.title_decoration_id = profile_dict.get("title_decoration_id", 0)
load_usr.navi_trainer = profile_dict.get("navi_trainer", 0)
load_usr.navi_version_id = profile_dict.get("navi_version_id", 0)
load_usr.aid_skill = profile_dict.get("aid_skill", 0)
load_usr.comment_text_id = profile_dict.get("comment_text_id", 0)
load_usr.comment_word_id = profile_dict.get("comment_word_id", 0)
load_usr.latest_use_pokemon = profile_dict.get("latest_use_pokemon", 0)
load_usr.ex_ko_num = profile_dict.get("ex_ko_num", 0)
load_usr.wko_num = profile_dict.get("wko_num", 0)
load_usr.timeup_win_num = profile_dict.get("timeup_win_num", 0)
load_usr.cool_ko_num = profile_dict.get("cool_ko_num", 0)
load_usr.perfect_ko_num = profile_dict.get("perfect_ko_num", 0)
load_usr.record_flag = profile_dict.get("record_flag", 0)
load_usr.site_register_status = profile_dict.get("site_register_status", 0)
load_usr.continue_num = profile_dict.get("continue_num", 0)
load_usr.avatar_body = profile_dict.get("avatar_body", 0)
load_usr.avatar_gender = profile_dict.get("avatar_gender", 0)
load_usr.avatar_background = profile_dict.get("avatar_background", 0)
load_usr.avatar_head = profile_dict.get("avatar_head", 0)
load_usr.avatar_battleglass = profile_dict.get("avatar_battleglass", 0)
load_usr.avatar_face0 = profile_dict.get("avatar_face0", 0)
load_usr.avatar_face1 = profile_dict.get("avatar_face1", 0)
load_usr.avatar_face2 = profile_dict.get("avatar_face2", 0)
load_usr.avatar_bodyall = profile_dict.get("avatar_bodyall", 0)
load_usr.avatar_wear = profile_dict.get("avatar_wear", 0)
load_usr.avatar_accessory = profile_dict.get("avatar_accessory", 0)
load_usr.avatar_stamp = profile_dict.get("avatar_stamp", 0)
load_usr.event_state = profile_dict.get("event_state", 0)
load_usr.event_id = profile_dict.get("event_id", 0)
load_usr.sp_bonus_category_id_1 = profile_dict.get("sp_bonus_category_id_1", 0)
load_usr.sp_bonus_key_value_1 = profile_dict.get("sp_bonus_key_value_1", 0)
load_usr.sp_bonus_category_id_2 = profile_dict.get("sp_bonus_category_id_2", 0)
load_usr.sp_bonus_key_value_2 = profile_dict.get("sp_bonus_key_value_2", 0)
load_usr.last_play_event_id = profile_dict.get("last_play_event_id", 0)
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if pokemon_data is not None:
for pkmn in pokemon_data:
pkmn_d = pkmn._asdict()
pkm = jackal_pb2.LoadUserResponseData.PokemonData()
pkm.char_id = pkmn_d.get('char_id', 0)
pkm.illustration_book_no = pkmn_d.get('illustration_book_no', 0)
pkm.pokemon_exp = pkmn_d.get('pokemon_exp', 0)
pkm.battle_num_vs_wan = pkmn_d.get('battle_num_vs_wan', 0)
pkm.win_vs_wan = pkmn_d.get('win_vs_wan', 0)
pkm.battle_num_vs_lan = pkmn_d.get('battle_num_vs_lan', 0)
pkm.win_vs_lan = pkmn_d.get('win_vs_lan', 0)
pkm.battle_num_vs_cpu = pkmn_d.get('battle_num_vs_cpu', 0)
pkm.win_cpu = pkmn_d.get('win_cpu', 0)
pkm.battle_all_num_tutorial = pkmn_d.get('battle_all_num_tutorial', 0)
pkm.battle_num_tutorial = pkmn_d.get('battle_num_tutorial', 0)
pkm.bp_point_atk = pkmn_d.get('bp_point_atk', 0)
pkm.bp_point_res = pkmn_d.get('bp_point_res', 0)
pkm.bp_point_def = pkmn_d.get('bp_point_def', 0)
pkm.bp_point_sp = pkmn_d.get('bp_point_sp', 0)
load_usr.pokemon_data.append(pkm)
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res.load_user.CopyFrom(load_usr)
return res.SerializeToString()
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async def handle_set_bnpassid_lock(self, data: jackal_pb2.Request) -> bytes:
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res = jackal_pb2.Response()
res.result = 1
res.type = jackal_pb2.MessageType.SET_BNPASSID_LOCK
return res.SerializeToString()
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async def handle_save_user(self, request: jackal_pb2.Request) -> bytes:
res = jackal_pb2.Response()
res.result = 1
res.type = jackal_pb2.MessageType.SAVE_USER
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req = request.save_user
user_id = req.banapass_id
tut_flgs: List[int] = []
ach_flgs: List[int] = []
evt_flgs: List[int] = []
evt_params: List[int] = []
get_rank_pts: int = req.get_trainer_rank_point if req.get_trainer_rank_point else 0
get_money: int = req.get_money
get_score_pts: int = req.get_score_point if req.get_score_point else 0
grade_max: int = req.grade_max_num
extra_counter: int = req.extra_counter
evt_reward_get_flg: int = req.event_reward_get_flag
num_continues: int = req.continue_num
total_play_days: int = req.total_play_days
awake_num: int = req.awake_num # ?
use_support_ct: int = req.use_support_num
beat_num: int = req.beat_num # ?
evt_state: int = req.event_state
aid_skill: int = req.aid_skill
last_evt: int = req.last_play_event_id
battle = req.battle_data
mon = req.pokemon_data
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p = await self.data.profile.touch_profile(user_id)
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if p is None or not p:
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await self.data.profile.create_profile(user_id)
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if req.trainer_name_pending is not None and req.trainer_name_pending: # we're saving for the first time
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await self.data.profile.set_profile_name(user_id, req.trainer_name_pending, req.avatar_gender if req.avatar_gender else None)
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for tut_flg in req.tutorial_progress_flag:
tut_flgs.append(tut_flg)
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await self.data.profile.update_profile_tutorial_flags(user_id, tut_flgs)
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for ach_flg in req.achievement_flag:
ach_flgs.append(ach_flg)
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await self.data.profile.update_profile_tutorial_flags(user_id, ach_flg)
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for evt_flg in req.event_achievement_flag:
evt_flgs.append(evt_flg)
for evt_param in req.event_achievement_param:
evt_params.append(evt_param)
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await self.data.profile.update_profile_event(user_id, evt_state, evt_flgs, evt_params, req.last_play_event_id)
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for reward in req.reward_data:
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await self.data.item.add_reward(user_id, reward.get_category_id, reward.get_content_id, reward.get_type_id)
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await self.data.profile.add_profile_points(user_id, get_rank_pts, get_money, get_score_pts, grade_max)
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await self.data.profile.update_support_team(user_id, 1, req.support_set_1[0], req.support_set_1[1])
await self.data.profile.update_support_team(user_id, 2, req.support_set_2[0], req.support_set_2[1])
await self.data.profile.update_support_team(user_id, 3, req.support_set_3[0], req.support_set_3[1])
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await self.data.profile.put_pokemon(user_id, mon.char_id, mon.illustration_book_no, mon.bp_point_atk, mon.bp_point_res, mon.bp_point_def, mon.bp_point_sp)
await self.data.profile.add_pokemon_xp(user_id, mon.char_id, mon.get_pokemon_exp)
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for x in range(len(battle.play_mode)):
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await self.data.profile.put_pokemon_battle_result(
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user_id,
mon.char_id,
PokkenConstants.BATTLE_TYPE(battle.play_mode[x]),
PokkenConstants.BATTLE_RESULT(battle.result[x])
)
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await self.data.profile.put_stats(
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user_id,
battle.ex_ko_num,
battle.wko_num,
battle.timeup_win_num,
battle.cool_ko_num,
battle.perfect_ko_num,
num_continues
)
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await self.data.profile.put_extra(
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user_id,
extra_counter,
evt_reward_get_flg,
total_play_days,
awake_num,
use_support_ct,
beat_num,
aid_skill,
last_evt
)
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return res.SerializeToString()
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async def handle_save_ingame_log(self, data: jackal_pb2.Request) -> bytes:
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res = jackal_pb2.Response()
res.result = 1
res.type = jackal_pb2.MessageType.SAVE_INGAME_LOG
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return res.SerializeToString()
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async def handle_save_charge(self, data: jackal_pb2.Request) -> bytes:
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res = jackal_pb2.Response()
res.result = 1
res.type = jackal_pb2.MessageType.SAVE_CHARGE
return res.SerializeToString()
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async def handle_matching_noop(
self, data: Dict = {}, client_ip: str = "127.0.0.1"
) -> Dict:
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return {}
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async def handle_matching_start_matching(
self, data: Dict = {}, client_ip: str = "127.0.0.1"
) -> Dict:
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return {}
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async def handle_matching_is_matching(
self, data: Dict = {}, client_ip: str = "127.0.0.1"
) -> Dict:
return {
"data": {
"sessionId":"12345678",
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"A":{
"pcb_id": data["data"]["must"]["pcb_id"],
"gip": client_ip
},
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"list":[]
}
}
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async def handle_matching_stop_matching(
self, data: Dict = {}, client_ip: str = "127.0.0.1"
) -> Dict:
return {}
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async def handle_admission_noop(self, data: Dict, req_ip: str = "127.0.0.1") -> Dict:
return {}
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async def handle_admission_joinsession(self, data: Dict, req_ip: str = "127.0.0.1") -> Dict:
self.logger.info(f"Admission: JoinSession from {req_ip}")
return {
'data': {
"id": 12345678
}
}