1
0
mirror of synced 2024-11-24 22:30:10 +01:00
artemis/titles/pokken/services.py

67 lines
2.4 KiB
Python
Raw Normal View History

from twisted.internet.interfaces import IAddress
from twisted.internet.protocol import Protocol
from autobahn.twisted.websocket import WebSocketServerProtocol, WebSocketServerFactory
from autobahn.websocket.types import ConnectionRequest
from typing import Dict
import logging
import json
from core.config import CoreConfig
from .config import PokkenConfig
from .base import PokkenBase
class PokkenAdmissionProtocol(WebSocketServerProtocol):
def __init__(self, cfg: CoreConfig, game_cfg: PokkenConfig):
super().__init__()
self.core_config = cfg
self.game_config = game_cfg
self.logger = logging.getLogger("pokken")
self.base = PokkenBase(cfg, game_cfg)
def onConnect(self, request: ConnectionRequest) -> None:
self.logger.debug(f"Admission: Connection from {request.peer}")
def onClose(self, wasClean: bool, code: int, reason: str) -> None:
self.logger.debug(f"Admission: Connection with {self.transport.getPeer().host} closed {'cleanly ' if wasClean else ''}with code {code} - {reason}")
def onMessage(self, payload, isBinary: bool) -> None:
msg: Dict = json.loads(payload)
self.logger.debug(f"Admission: Message from {self.transport.getPeer().host}:{self.transport.getPeer().port} - {msg}")
api = msg.get("api", "noop")
handler = getattr(self.base, f"handle_admission_{api.lower()}")
resp = handler(msg, self.transport.getPeer().host)
if resp is None:
resp = {}
if "type" not in resp:
resp['type'] = "res"
if "data" not in resp:
resp['data'] = {}
if "api" not in resp:
resp['api'] = api
if "result" not in resp:
resp['result'] = 'true'
self.logger.debug(f"Websocket response: {resp}")
self.sendMessage(json.dumps(resp).encode(), isBinary)
class PokkenAdmissionFactory(WebSocketServerFactory):
protocol = PokkenAdmissionProtocol
def __init__(
self,
cfg: CoreConfig,
game_cfg: PokkenConfig
) -> None:
self.core_config = cfg
self.game_config = game_cfg
super().__init__(f"ws://{self.game_config.server.hostname}:{self.game_config.ports.admission}")
def buildProtocol(self, addr: IAddress) -> Protocol:
p = self.protocol(self.core_config, self.game_config)
p.factory = self
return p