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artemis/core/title.py

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from typing import Dict, List, Tuple, Any
import json
import logging, coloredlogs
from logging.handlers import TimedRotatingFileHandler
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from starlette.requests import Request
from starlette.responses import Response
from starlette.routing import Route
from core.config import CoreConfig
from core.data import Data
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from core.utils import Utils
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class JSONResponseNoASCII(Response):
media_type = "application/json"
def render(self, content: Any) -> bytes:
return json.dumps(
content,
ensure_ascii=False,
).encode("utf-8")
class BaseServlet:
def __init__(self, core_cfg: CoreConfig, cfg_dir: str) -> None:
self.core_cfg = core_cfg
self.game_cfg = None
self.logger = logging.getLogger("title")
@classmethod
def is_game_enabled(cls, game_code: str, core_cfg: CoreConfig, cfg_dir: str) -> bool:
"""Called during boot to check if a specific game code should load.
Args:
game_code (str): 4 character game code
core_cfg (CoreConfig): CoreConfig class
cfg_dir (str): Config directory
Returns:
bool: True if the game is enabled and set to run, False otherwise
"""
return False
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def get_routes(self) -> List[Route]:
"""Called during boot to get all matcher endpoints this title servlet handles
Returns:
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List[Route]: A list of Routes, WebSocketRoutes, or similar classes
"""
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return [
Route("/{game}/{version}/{endpoint}", self.render_POST, methods=["POST"]),
Route("/{game}/{version}/{endpoint}", self.render_GET, methods=["GET"]),
]
def setup(self) -> None:
"""Called once during boot, should contain any additional setup the handler must do, such as starting any sub-services
"""
pass
def get_allnet_info(self, game_code: str, game_ver: int, keychip: str) -> Tuple[str, str]:
"""Called any time a request to PowerOn is made to retrieve the url/host strings to be sent back to the game
Args:
game_code (str): 4 character game code
game_ver (int): version, expressed as an integer by multiplying by 100 (1.10 -> 110)
keychip (str): Keychip serial of the requesting machine, can be used to deliver specific URIs to different machines
Returns:
Tuple[str, str]: A tuple where offset 0 is the allnet uri field, and offset 1 is the allnet host field
"""
if not self.core_cfg.server.is_using_proxy and Utils.get_title_port(self.core_cfg) != 80:
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return (f"http://{self.core_cfg.server.hostname}:{Utils.get_title_port(self.core_cfg)}/{game_code}/{game_ver}/", "")
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return (f"http://{self.core_cfg.server.hostname}/{game_code}/{game_ver}/", "")
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def get_mucha_info(self, core_cfg: CoreConfig, cfg_dir: str) -> Tuple[bool, List[str], List[str]]:
"""Called once during boot to check if this game is a mucha game
Args:
core_cfg (CoreConfig): CoreConfig class
cfg_dir (str): Config directory
Returns:
Tuple[bool, str]: Tuple where offset 0 is true if the game is enabled, false otherwise, and offset 1 is the game CD
"""
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return (False, [], [])
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async def render_POST(self, request: Request) -> bytes:
self.logger.warn(f"Game Does not dispatch POST")
return Response()
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async def render_GET(self, request: Request) -> bytes:
self.logger.warn(f"Game Does not dispatch GET")
return Response()
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class TitleServlet:
title_registry: Dict[str, BaseServlet] = {}
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def __init__(self, core_cfg: CoreConfig, cfg_folder: str):
super().__init__()
self.config = core_cfg
self.config_folder = cfg_folder
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self.data = Data(core_cfg)
self.logger = logging.getLogger("title")
if not hasattr(self.logger, "initialized"):
log_fmt_str = "[%(asctime)s] Title | %(levelname)s | %(message)s"
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log_fmt = logging.Formatter(log_fmt_str)
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fileHandler = TimedRotatingFileHandler(
"{0}/{1}.log".format(self.config.server.log_dir, "title"),
when="d",
backupCount=10,
)
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fileHandler.setFormatter(log_fmt)
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consoleHandler = logging.StreamHandler()
consoleHandler.setFormatter(log_fmt)
self.logger.addHandler(fileHandler)
self.logger.addHandler(consoleHandler)
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self.logger.setLevel(core_cfg.title.loglevel)
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coloredlogs.install(
level=core_cfg.title.loglevel, logger=self.logger, fmt=log_fmt_str
)
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self.logger.initialized = True
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plugins = Utils.get_all_titles()
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for folder, mod in plugins.items():
if hasattr(mod, "game_codes") and hasattr(mod, "index") and hasattr(mod.index, "is_game_enabled"):
should_call_setup = True
game_servlet: BaseServlet = mod.index
game_codes: List[str] = mod.game_codes
for code in game_codes:
if game_servlet.is_game_enabled(code, self.config, self.config_folder):
handler_cls = game_servlet(self.config, self.config_folder)
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if hasattr(handler_cls, "setup") and should_call_setup:
handler_cls.setup()
should_call_setup = False
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self.title_registry[code] = handler_cls
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else:
self.logger.error(f"{folder} missing game_code or index in __init__.py, or is_game_enabled in index")
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self.logger.info(
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f"Serving {len(self.title_registry)} game codes {'on port ' + str(core_cfg.server.port) if core_cfg.server.port > 0 else ''}"
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)
def render_GET(self, request: Request, endpoints: dict) -> bytes:
code = endpoints["title"]
subaction = endpoints['subaction']
if code not in self.title_registry:
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self.logger.warning(f"Unknown game code {code}")
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request.setResponseCode(404)
return b""
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index = self.title_registry[code]
handler = getattr(index, f"{subaction}", None)
if handler is None:
self.logger.error(f"{code} does not have handler for GET subaction {subaction}")
request.setResponseCode(500)
return b""
return handler(request, code, endpoints)
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def render_POST(self, request: Request, endpoints: dict) -> bytes:
code = endpoints["title"]
subaction = endpoints['subaction']
if code not in self.title_registry:
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self.logger.warning(f"Unknown game code {code}")
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request.setResponseCode(404)
return b""
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index = self.title_registry[code]
handler = getattr(index, f"{subaction}", None)
if handler is None:
self.logger.error(f"{code} does not have handler for POST subaction {subaction}")
request.setResponseCode(500)
return b""
endpoints.pop("title")
endpoints.pop("subaction")
return handler(request, code, endpoints)