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artemis/titles/chuni/const.py

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from enum import Enum
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class ChuniConstants:
GAME_CODE = "SDBT"
GAME_CODE_NEW = "SDHD"
GAME_CODE_INT = "SDGS"
CONFIG_NAME = "chuni.yaml"
VER_CHUNITHM = 0
VER_CHUNITHM_PLUS = 1
VER_CHUNITHM_AIR = 2
VER_CHUNITHM_AIR_PLUS = 3
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VER_CHUNITHM_STAR = 4
VER_CHUNITHM_STAR_PLUS = 5
VER_CHUNITHM_AMAZON = 6
VER_CHUNITHM_AMAZON_PLUS = 7
VER_CHUNITHM_CRYSTAL = 8
VER_CHUNITHM_CRYSTAL_PLUS = 9
VER_CHUNITHM_PARADISE = 10
VER_CHUNITHM_NEW = 11
VER_CHUNITHM_NEW_PLUS = 12
VER_CHUNITHM_SUN = 13
VER_CHUNITHM_SUN_PLUS = 14
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VER_CHUNITHM_LUMINOUS = 15
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VERSION_NAMES = [
"CHUNITHM",
"CHUNITHM PLUS",
"CHUNITHM AIR",
"CHUNITHM AIR PLUS",
"CHUNITHM STAR",
"CHUNITHM STAR PLUS",
"CHUNITHM AMAZON",
"CHUNITHM AMAZON PLUS",
"CHUNITHM CRYSTAL",
"CHUNITHM CRYSTAL PLUS",
"CHUNITHM PARADISE",
"CHUNITHM NEW!!",
"CHUNITHM NEW PLUS!!",
"CHUNITHM SUN",
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"CHUNITHM SUN PLUS",
"CHUNITHM LUMINOUS",
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]
@classmethod
def game_ver_to_string(cls, ver: int):
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return cls.VERSION_NAMES[ver]
class MapAreaConditionType(Enum):
UNLOCKED = "0"
MAP_AREA_CLEARED = "2"
TROPHY_OBTAINED = "3"
class MapAreaConditionLogicalOperator(Enum):
OR = "0"
AND = "1"