pokken: add requirement for autobahn, add stun, turn and admission servers
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requirements.txt
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requirements.txt
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@ -363,9 +363,26 @@ class PokkenBase:
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},
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"list":[]
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"""
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return {}
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return {
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"data": {
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"sessionId":"12345678",
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"A":{
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"pcb_id": data["data"]["must"]["pcb_id"],
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"gip": client_ip
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},
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"list":[]
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}
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}
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def handle_matching_stop_matching(
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self, data: Dict = {}, client_ip: str = "127.0.0.1"
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) -> Dict:
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return {}
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def handle_admission_joinsession(self, data: Dict, req_ip: str = "127.0.0.1") -> Dict:
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self.logger.info(f"Admission: JoinSession from {req_ip}")
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return {
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'data': {
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"id": 123
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}
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}
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@ -1,6 +1,8 @@
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from typing import Tuple
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from twisted.web.http import Request
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from twisted.web import resource
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from twisted.internet import reactor, endpoints
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from autobahn.twisted.websocket import WebSocketServerFactory
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import json, ast
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from datetime import datetime
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import yaml
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@ -11,10 +13,11 @@ from os import path
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from google.protobuf.message import DecodeError
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from core import CoreConfig, Utils
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from titles.pokken.config import PokkenConfig
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from titles.pokken.base import PokkenBase
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from titles.pokken.const import PokkenConstants
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from titles.pokken.proto import jackal_pb2
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from .config import PokkenConfig
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from .base import PokkenBase
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from .const import PokkenConstants
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from .proto import jackal_pb2
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from .services import PokkenStunProtocol, PokkenAdmissionFactory, PokkenAdmissionProtocol
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class PokkenServlet(resource.Resource):
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@ -91,7 +94,20 @@ class PokkenServlet(resource.Resource):
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def setup(self) -> None:
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# TODO: Setup stun, turn (UDP) and admission (WSS) servers
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pass
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reactor.listenUDP(
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self.game_cfg.server.port_stun, PokkenStunProtocol(self.core_cfg, self.game_cfg, "Stun")
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)
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reactor.listenUDP(
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self.game_cfg.server.port_turn, PokkenStunProtocol(self.core_cfg, self.game_cfg, "Turn")
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)
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factory = WebSocketServerFactory(f"ws://{self.game_cfg.server.hostname}:{self.game_cfg.server.port_admission}")
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factory.protocol = PokkenAdmissionProtocol
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reactor.listenTCP(
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self.game_cfg.server.port_admission, PokkenAdmissionFactory(self.core_cfg, self.game_cfg)
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)
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def render_POST(
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self, request: Request, version: int = 0, endpoints: str = ""
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72
titles/pokken/services.py
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72
titles/pokken/services.py
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@ -0,0 +1,72 @@
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from twisted.internet.interfaces import IAddress
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from twisted.internet.protocol import DatagramProtocol
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from twisted.internet.protocol import Protocol
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from autobahn.twisted.websocket import WebSocketServerProtocol, WebSocketServerFactory
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from datetime import datetime
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import logging
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import json
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from core.config import CoreConfig
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from .config import PokkenConfig
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from .base import PokkenBase
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class PokkenStunProtocol(DatagramProtocol):
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def __init__(self, cfg: CoreConfig, game_cfg: PokkenConfig, type: str) -> None:
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super().__init__()
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self.core_config = cfg
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self.game_config = game_cfg
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self.logger = logging.getLogger("pokken")
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self.server_type = type
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def datagramReceived(self, data, addr):
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self.logger.debug(
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f"{self.server_type} from from {addr[0]}:{addr[1]} -> {self.transport.getHost().port} - {data.hex()}"
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)
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self.transport.write(data, addr)
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# 474554202f20485454502f312e310d0a436f6e6e656374696f6e3a20557067726164650d0a486f73743a207469746c65732e6861793174732e6d653a393030330d0a5365632d576562536f636b65742d4b65793a204f4a6b6d522f376b646d6953326573483548783776413d3d0d0a5365632d576562536f636b65742d56657273696f6e3a2031330d0a557067726164653a20776562736f636b65740d0a557365722d4167656e743a20576562536f636b65742b2b2f302e332e300d0a0d0a
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class PokkenAdmissionProtocol(WebSocketServerProtocol):
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def __init__(self, cfg: CoreConfig, game_cfg: PokkenConfig):
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super().__init__()
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self.core_config = cfg
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self.game_config = game_cfg
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self.logger = logging.getLogger("pokken")
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self.base = PokkenBase(cfg, game_cfg)
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def onMessage(self, payload, isBinary: bool) -> None:
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msg = json.loads(payload)
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self.logger.debug(f"WebSocket from from {self.transport.getPeer().host}:{self.transport.getPeer().port} -> {self.transport.getHost().port} - {msg}")
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handler = getattr(self.base, f"handle_admission_{msg['api'].lower()}")
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resp = handler(msg, self.transport.getPeer().host)
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if "type" not in resp:
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resp['type'] = "res"
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if "data" not in resp:
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resp['data'] = {}
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if "api" not in resp:
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resp['api'] = msg["api"]
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if "result" not in resp:
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resp['result'] = 'true'
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self.logger.debug(f"Websocket response: {resp}")
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self.sendMessage(json.dumps(resp).encode(), isBinary)
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# 0001002c2112a442334a0506a62efa71477dcd698022002872655455524e2053796e6320436c69656e7420302e33202d20524643353338392f7475726e2d3132
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class PokkenAdmissionFactory(WebSocketServerFactory):
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protocol = PokkenAdmissionProtocol
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def __init__(
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self,
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cfg: CoreConfig,
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game_cfg: PokkenConfig
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) -> None:
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self.core_config = cfg
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self.game_config = game_cfg
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super().__init__(f"ws://{self.game_config.server.hostname}:{self.game_config.server.port_admission}")
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def buildProtocol(self, addr: IAddress) -> Protocol:
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p = self.protocol(self.core_config, self.game_config)
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p.factory = self
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return p
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