pokken: Switch to using external STUN server
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parent
ec9ad1ebb0
commit
514f786e2d
@ -2,8 +2,11 @@ server:
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hostname: "localhost"
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enable: True
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loglevel: "info"
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port: 9000
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port_stun: 9001
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port_turn: 9002
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port_admission: 9003
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auto_register: True
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enable_matching: False
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stun_server_host: "stunserver.stunprotocol.org"
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stun_server_port: 3478
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ports:
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game: 9000
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admission: 9001
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@ -44,19 +44,19 @@ class PokkenBase:
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biwa_setting = {
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"MatchingServer": {
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"host": f"https://{self.game_cfg.server.hostname}",
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"port": self.game_cfg.server.port,
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"port": self.game_cfg.ports.game,
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"url": "/SDAK/100/matching",
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},
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"StunServer": {
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"addr": self.game_cfg.server.hostname,
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"port": self.game_cfg.server.port_stun,
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"addr": self.game_cfg.server.stun_server_host,
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"port": self.game_cfg.server.stun_server_port,
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},
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"TurnServer": {
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"addr": self.game_cfg.server.hostname,
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"port": self.game_cfg.server.port_turn,
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"addr": self.game_cfg.server.stun_server_host,
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"port": self.game_cfg.server.stun_server_port,
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},
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"AdmissionUrl": f"ws://{self.game_cfg.server.hostname}:{self.game_cfg.server.port_admission}",
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"locationId": 123,
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"AdmissionUrl": f"ws://{self.game_cfg.server.hostname}:{self.game_cfg.ports.admission}",
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"locationId": 123, # FIXME: Get arcade's ID from the database
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"logfilename": "JackalMatchingLibrary.log",
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"biwalogfilename": "./biwa.log",
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}
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@ -94,6 +94,7 @@ class PokkenBase:
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res.type = jackal_pb2.MessageType.LOAD_CLIENT_SETTINGS
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settings = jackal_pb2.LoadClientSettingsResponseData()
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# TODO: Make configurable
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settings.money_magnification = 1
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settings.continue_bonus_exp = 100
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settings.continue_fight_money = 100
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@ -361,7 +362,6 @@ class PokkenBase:
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"pcb_id": data["data"]["must"]["pcb_id"],
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"gip": client_ip
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},
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"list":[]
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"""
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return {
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"data": {
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@ -379,10 +379,13 @@ class PokkenBase:
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) -> Dict:
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return {}
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def handle_admission_noop(self, data: Dict, req_ip: str = "127.0.0.1") -> Dict:
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return {}
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def handle_admission_joinsession(self, data: Dict, req_ip: str = "127.0.0.1") -> Dict:
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self.logger.info(f"Admission: JoinSession from {req_ip}")
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return {
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'data': {
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"id": 123
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"id": 12345678
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}
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}
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@ -25,30 +25,6 @@ class PokkenServerConfig:
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)
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)
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@property
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def port(self) -> int:
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return CoreConfig.get_config_field(
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self.__config, "pokken", "server", "port", default=9000
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)
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@property
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def port_stun(self) -> int:
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return CoreConfig.get_config_field(
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self.__config, "pokken", "server", "port_stun", default=9001
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)
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@property
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def port_turn(self) -> int:
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return CoreConfig.get_config_field(
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self.__config, "pokken", "server", "port_turn", default=9002
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)
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@property
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def port_admission(self) -> int:
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return CoreConfig.get_config_field(
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self.__config, "pokken", "server", "port_admission", default=9003
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)
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@property
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def auto_register(self) -> bool:
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"""
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@ -59,7 +35,51 @@ class PokkenServerConfig:
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self.__config, "pokken", "server", "auto_register", default=True
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)
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@property
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def enable_matching(self) -> bool:
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"""
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If global matching should happen
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"""
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return CoreConfig.get_config_field(
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self.__config, "pokken", "server", "enable_matching", default=False
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)
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@property
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def stun_server_host(self) -> str:
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"""
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Hostname of the EXTERNAL stun server the game should connect to. This is not handled by artemis.
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"""
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return CoreConfig.get_config_field(
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self.__config, "pokken", "server", "stun_server_host", default="stunserver.stunprotocol.org"
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)
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@property
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def stun_server_port(self) -> int:
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"""
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Port of the EXTERNAL stun server the game should connect to. This is not handled by artemis.
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"""
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return CoreConfig.get_config_field(
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self.__config, "pokken", "server", "stun_server_port", default=3478
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)
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class PokkenPortsConfig:
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def __init__(self, parent_config: "PokkenConfig"):
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self.__config = parent_config
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@property
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def game(self) -> int:
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return CoreConfig.get_config_field(
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self.__config, "pokken", "ports", "game", default=9000
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)
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@property
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def admission(self) -> int:
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return CoreConfig.get_config_field(
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self.__config, "pokken", "ports", "admission", default=9001
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)
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class PokkenConfig(dict):
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def __init__(self) -> None:
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self.server = PokkenServerConfig(self)
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self.ports = PokkenPortsConfig(self)
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@ -1,8 +1,7 @@
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from typing import Tuple
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from twisted.web.http import Request
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from twisted.web import resource
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from twisted.internet import reactor, endpoints
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from autobahn.twisted.websocket import WebSocketServerFactory
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from twisted.internet import reactor
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import json, ast
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from datetime import datetime
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import yaml
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@ -17,7 +16,7 @@ from .config import PokkenConfig
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from .base import PokkenBase
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from .const import PokkenConstants
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from .proto import jackal_pb2
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from .services import PokkenStunProtocol, PokkenAdmissionFactory, PokkenAdmissionProtocol
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from .services import PokkenAdmissionFactory
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class PokkenServlet(resource.Resource):
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@ -72,7 +71,7 @@ class PokkenServlet(resource.Resource):
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return (
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True,
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f"https://{game_cfg.server.hostname}:{game_cfg.server.port}/{game_code}/$v/",
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f"https://{game_cfg.server.hostname}:{game_cfg.ports.game}/{game_code}/$v/",
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f"{game_cfg.server.hostname}/SDAK/$v/",
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)
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@ -93,20 +92,9 @@ class PokkenServlet(resource.Resource):
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return (True, "PKF1")
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def setup(self) -> None:
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# TODO: Setup stun, turn (UDP) and admission (WSS) servers
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reactor.listenUDP(
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self.game_cfg.server.port_stun, PokkenStunProtocol(self.core_cfg, self.game_cfg, "Stun")
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)
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reactor.listenUDP(
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self.game_cfg.server.port_turn, PokkenStunProtocol(self.core_cfg, self.game_cfg, "Turn")
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)
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factory = WebSocketServerFactory(f"ws://{self.game_cfg.server.hostname}:{self.game_cfg.server.port_admission}")
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factory.protocol = PokkenAdmissionProtocol
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if self.game_cfg.server.enable_matching:
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reactor.listenTCP(
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self.game_cfg.server.port_admission, PokkenAdmissionFactory(self.core_cfg, self.game_cfg)
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self.game_cfg.ports.admission, PokkenAdmissionFactory(self.core_cfg, self.game_cfg)
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)
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def render_POST(
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@ -144,6 +132,9 @@ class PokkenServlet(resource.Resource):
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return ret
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def handle_matching(self, request: Request) -> bytes:
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if not self.game_cfg.server.enable_matching:
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return b""
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content = request.content.getvalue()
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client_ip = Utils.get_ip_addr(request)
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@ -1,8 +1,8 @@
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from twisted.internet.interfaces import IAddress
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from twisted.internet.protocol import DatagramProtocol
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from twisted.internet.protocol import Protocol
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from autobahn.twisted.websocket import WebSocketServerProtocol, WebSocketServerFactory
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from datetime import datetime
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from autobahn.websocket.types import ConnectionRequest
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from typing import Dict
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import logging
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import json
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@ -10,21 +10,6 @@ from core.config import CoreConfig
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from .config import PokkenConfig
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from .base import PokkenBase
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class PokkenStunProtocol(DatagramProtocol):
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def __init__(self, cfg: CoreConfig, game_cfg: PokkenConfig, type: str) -> None:
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super().__init__()
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self.core_config = cfg
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self.game_config = game_cfg
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self.logger = logging.getLogger("pokken")
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self.server_type = type
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def datagramReceived(self, data, addr):
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self.logger.debug(
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f"{self.server_type} from from {addr[0]}:{addr[1]} -> {self.transport.getHost().port} - {data.hex()}"
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)
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self.transport.write(data, addr)
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# 474554202f20485454502f312e310d0a436f6e6e656374696f6e3a20557067726164650d0a486f73743a207469746c65732e6861793174732e6d653a393030330d0a5365632d576562536f636b65742d4b65793a204f4a6b6d522f376b646d6953326573483548783776413d3d0d0a5365632d576562536f636b65742d56657273696f6e3a2031330d0a557067726164653a20776562736f636b65740d0a557365722d4167656e743a20576562536f636b65742b2b2f302e332e300d0a0d0a
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class PokkenAdmissionProtocol(WebSocketServerProtocol):
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def __init__(self, cfg: CoreConfig, game_cfg: PokkenConfig):
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super().__init__()
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@ -34,26 +19,35 @@ class PokkenAdmissionProtocol(WebSocketServerProtocol):
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self.base = PokkenBase(cfg, game_cfg)
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def onMessage(self, payload, isBinary: bool) -> None:
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msg = json.loads(payload)
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self.logger.debug(f"WebSocket from from {self.transport.getPeer().host}:{self.transport.getPeer().port} -> {self.transport.getHost().port} - {msg}")
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def onConnect(self, request: ConnectionRequest) -> None:
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self.logger.debug(f"Admission: Connection from {request.peer}")
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handler = getattr(self.base, f"handle_admission_{msg['api'].lower()}")
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def onClose(self, wasClean: bool, code: int, reason: str) -> None:
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self.logger.debug(f"Admission: Connection with {self.transport.getPeer().host} closed {'cleanly ' if wasClean else ''}with code {code} - {reason}")
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def onMessage(self, payload, isBinary: bool) -> None:
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msg: Dict = json.loads(payload)
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self.logger.debug(f"Admission: Message from {self.transport.getPeer().host}:{self.transport.getPeer().port} - {msg}")
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api = msg.get("api", "noop")
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handler = getattr(self.base, f"handle_admission_{api.lower()}")
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resp = handler(msg, self.transport.getPeer().host)
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if resp is None:
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resp = {}
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if "type" not in resp:
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resp['type'] = "res"
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if "data" not in resp:
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resp['data'] = {}
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if "api" not in resp:
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resp['api'] = msg["api"]
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resp['api'] = api
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if "result" not in resp:
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resp['result'] = 'true'
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self.logger.debug(f"Websocket response: {resp}")
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self.sendMessage(json.dumps(resp).encode(), isBinary)
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# 0001002c2112a442334a0506a62efa71477dcd698022002872655455524e2053796e6320436c69656e7420302e33202d20524643353338392f7475726e2d3132
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class PokkenAdmissionFactory(WebSocketServerFactory):
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protocol = PokkenAdmissionProtocol
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@ -64,7 +58,7 @@ class PokkenAdmissionFactory(WebSocketServerFactory):
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) -> None:
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self.core_config = cfg
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self.game_config = game_cfg
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super().__init__(f"ws://{self.game_config.server.hostname}:{self.game_config.server.port_admission}")
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super().__init__(f"ws://{self.game_config.server.hostname}:{self.game_config.ports.admission}")
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def buildProtocol(self, addr: IAddress) -> Protocol:
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p = self.protocol(self.core_config, self.game_config)
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