mucha: add shop info
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66c9548dd2
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131
core/mucha.py
131
core/mucha.py
@ -2,6 +2,7 @@ from typing import Dict, Any, Optional
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import logging, coloredlogs
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from logging.handlers import TimedRotatingFileHandler
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from starlette.requests import Request
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from starlette.responses import PlainTextResponse
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from datetime import datetime
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from Crypto.Cipher import Blowfish
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import pytz
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@ -9,9 +10,11 @@ import pytz
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from .config import CoreConfig
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from .utils import Utils
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from .title import TitleServlet
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from .data import Data
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from .const import *
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class MuchaServlet:
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mucha_registry: Dict[str, str] = {}
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mucha_registry: Dict[str, Dict[str, str]] = {}
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def __init__(self, cfg: CoreConfig, cfg_dir: str) -> None:
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self.config = cfg
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self.config_dir = cfg_dir
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@ -35,94 +38,150 @@ class MuchaServlet:
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self.logger.setLevel(cfg.mucha.loglevel)
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coloredlogs.install(level=cfg.mucha.loglevel, logger=self.logger, fmt=log_fmt_str)
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self.data = Data(cfg)
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for _, mod in TitleServlet.title_registry.items():
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if hasattr(mod, "get_mucha_info"):
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enabled, game_cds, netid_prefixes = mod.get_mucha_info(
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self.config, self.config_dir
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)
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if enabled:
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for x in range(len(game_cds)):
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self.mucha_registry[game_cds[x]] = netid_prefixes[x]
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enabled, game_cds, netids = mod.get_mucha_info(self.config, self.config_dir)
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print(game_cds)
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if enabled:
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for x in range(len(game_cds)):
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self.mucha_registry[game_cds[x]] = { "netid_prefix": netids[x] }
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self.logger.info(f"Serving {len(self.mucha_registry)} games")
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async def handle_boardauth(self, request: Request) -> bytes:
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req_raw = await request.body()
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req_dict = self.mucha_preprocess(req_raw)
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bod = await request.body()
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req_dict = self.mucha_preprocess(bod)
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client_ip = Utils.get_ip_addr(request)
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if req_dict is None:
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self.logger.error(
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f"Error processing mucha boardauth request {req_raw}"
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f"Error processing mucha request {bod}"
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)
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return b""
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return PlainTextResponse("RESULTS=000")
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req = MuchaAuthRequest(req_dict)
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self.logger.info(f"Boardauth request from {client_ip} for {req.gameVer}")
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self.logger.debug(f"Mucha request {vars(req)}")
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if not req.gameCd or not req.gameVer or not req.sendDate or not req.countryCd or not req.serialNum:
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self.logger.warn(f"Missing required fields - {vars(req)}")
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return PlainTextResponse("RESULTS=000")
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if req.gameCd not in self.mucha_registry:
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self.logger.warning(f"Unknown gameCd {req.gameCd}")
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return b"RESULTS=000"
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minfo = self.mucha_registry.get(req.gameCd, {})
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if not minfo:
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self.logger.warning(f"Unknown gameCd {req.gameCd} from {client_ip}")
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return PlainTextResponse("RESULTS=000")
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# TODO: Decrypt S/N
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b_key = b""
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for x in range(8):
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b_key += req.sendDate[(x - 1) & 7].encode()
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b_iv = b_key # what the fuck namco
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cipher = Blowfish.new(b_key, Blowfish.MODE_ECB)
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sn_decrypt = cipher.decrypt(bytes.fromhex(req.serialNum))
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self.logger.debug(f"Decrypt SN to {sn_decrypt.hex()}")
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cipher = Blowfish.new(b_key, Blowfish.MODE_CBC, b_iv)
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try:
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sn_decrypt = cipher.decrypt(bytes.fromhex(req.serialNum))[:12].decode()
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except Exception as e:
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self.logger.error(f"Decrypt SN {req.serialNum} failed! - {e}")
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return PlainTextResponse("RESULTS=000")
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self.logger.info(f"Boardauth request from {sn_decrypt} ({client_ip}) for {req.gameVer}")
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resp = MuchaAuthResponse(
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f"{self.config.server.hostname}{':' + str(self.config.server.port) if self.config.server.is_develop else ''}"
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f"{self.config.server.hostname}{':' + str(self.config.server.port) if not self.config.server.is_using_proxy else ''}"
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)
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#netid = minfo.get('netid_prefix', "ABxN") + sn_decrypt[5:]
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netid = minfo.get('netid_prefix', "ABxN") + "3190001"
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cab = await self.data.arcade.get_machine(netid)
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if cab:
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arcade = await self.data.arcade.get_arcade(cab['id'])
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if not arcade:
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self.logger.error(f"Failed to get arcade with id {cab['id']}")
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return PlainTextResponse("RESULTS=000")
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resp.AREA_0 = arcade["region_id"] or AllnetJapanRegionId.AICHI.name
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resp.AREA_0_EN = arcade["region_id"] or AllnetJapanRegionId.AICHI.name
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resp.AREA_FULL_0 = arcade["region_id"] or AllnetJapanRegionId.AICHI.name
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resp.AREA_FULL_0_EN = arcade["region_id"] or AllnetJapanRegionId.AICHI.name
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resp.AREA_1 = arcade["country"] or cab['country'] or AllnetCountryCode.JAPAN.value
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resp.AREA_1_EN = arcade["country"] or cab['country'] or AllnetCountryCode.JAPAN.value
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resp.AREA_FULL_1 = arcade["country"] or cab['country'] or AllnetCountryCode.JAPAN.value
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resp.AREA_FULL_1_EN = arcade["country"] or cab['country'] or AllnetCountryCode.JAPAN.value
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resp.AREA_2 = arcade["city"] if arcade["city"] else ""
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resp.AREA_2_EN = arcade["city"] if arcade["city"] else ""
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resp.AREA_FULL_2 = arcade["city"] if arcade["city"] else ""
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resp.AREA_FULL_2_EN = arcade["city"] if arcade["city"] else ""
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resp.AREA_3 = ""
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resp.AREA_3_EN = ""
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resp.AREA_FULL_3 = ""
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resp.AREA_FULL_3_EN = ""
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resp.PREFECTURE_ID = arcade['region_id']
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resp.COUNTRY_CD = arcade['country'] or cab['country'] or AllnetCountryCode.JAPAN.value
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resp.PLACE_ID = req.placeId if req.placeId else f"{arcade['country'] or cab['country'] or AllnetCountryCode.JAPAN.value}{arcade['id']:04X}"
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resp.SHOP_NAME = arcade['name']
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resp.SHOP_NAME_EN = arcade['name']
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resp.SHOP_NICKNAME = arcade['nickname']
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resp.SHOP_NICKNAME_EN = arcade['nickname']
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elif self.config.server.allow_unregistered_serials:
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self.logger.info(f"Allow unknown serial {netid} ({sn_decrypt}) to auth")
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else:
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self.logger.warn(f'Auth failed for NetID {netid}')
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return PlainTextResponse("RESULTS=000")
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self.logger.debug(f"Mucha response {vars(resp)}")
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return self.mucha_postprocess(vars(resp))
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return PlainTextResponse(self.mucha_postprocess(vars(resp)))
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async def handle_updatecheck(self, request: Request) -> bytes:
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req_raw = await request.body()
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req_dict = self.mucha_preprocess(req_raw)
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bod = await request.body()
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req_dict = self.mucha_preprocess(bod)
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client_ip = Utils.get_ip_addr(request)
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if req_dict is None:
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self.logger.error(
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f"Error processing mucha updatecheck request {req_raw}"
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f"Error processing mucha request {bod}"
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)
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return b""
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return PlainTextResponse("RESULTS=000")
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req = MuchaUpdateRequest(req_dict)
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self.logger.info(f"Updatecheck request from {client_ip} for {req.gameVer}")
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self.logger.info(f"Updatecheck request from {req.serialNum} ({client_ip}) for {req.gameVer}")
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self.logger.debug(f"Mucha request {vars(req)}")
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if req.gameCd not in self.mucha_registry:
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self.logger.warning(f"Unknown gameCd {req.gameCd}")
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return b"RESULTS=000"
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return PlainTextResponse("RESULTS=000")
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resp = MuchaUpdateResponse(req.gameVer, f"{self.config.server.hostname}{':' + str(self.config.server.port) if self.config.server.is_develop else ''}")
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resp = MuchaUpdateResponse(req.gameVer, f"{self.config.server.hostname}{':' + str(self.config.server.port) if not self.config.server.is_using_proxy else ''}")
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self.logger.debug(f"Mucha response {vars(resp)}")
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return self.mucha_postprocess(vars(resp))
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return PlainTextResponse(self.mucha_postprocess(vars(resp)))
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async def handle_dlstate(self, request: Request) -> bytes:
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req_raw = await request.body()
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req_dict = self.mucha_preprocess(req_raw)
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bod = await request.body()
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req_dict = self.mucha_preprocess(bod)
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client_ip = Utils.get_ip_addr(request)
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if req_dict is None:
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self.logger.error(
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f"Error processing mucha dlstate request {req_raw}"
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f"Error processing mucha request {bod}"
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)
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return b""
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return PlainTextResponse("RESULTS=000")
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req = MuchaDownloadStateRequest(req_dict)
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self.logger.info(f"DownloadState request from {client_ip} for {req.gameCd} -> {req.updateVer}")
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self.logger.info(f"DownloadState request from {req.serialNum} ({client_ip}) for {req.gameCd} -> {req.updateVer}")
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self.logger.debug(f"request {vars(req)}")
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return b"RESULTS=001"
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return PlainTextResponse("RESULTS=001")
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def mucha_preprocess(self, data: bytes) -> Optional[Dict]:
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try:
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