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mirror of synced 2024-11-28 07:50:48 +01:00

Merge pull request 'Aime Locks/Bans and Chunithm Improvements' (#47) from EmmyHeart/artemis:develop into develop

Reviewed-on: https://gitea.tendokyu.moe/Hay1tsme/artemis/pulls/47
This commit is contained in:
Midorica 2023-10-27 17:25:35 +00:00
commit a8f06ee266
5 changed files with 150 additions and 28 deletions

View File

@ -145,7 +145,15 @@ class AimedbProtocol(Protocol):
def handle_lookup(self, data: bytes, resp_code: int) -> ADBBaseResponse:
req = ADBLookupRequest(data)
user_id = self.data.card.get_user_id_from_card(req.access_code)
is_banned = self.data.card.get_card_banned(req.access_code)
is_locked = self.data.card.get_card_locked(req.access_code)
if is_banned and is_locked:
ret.head.status = ADBStatus.BAN_SYS_USER
elif is_banned:
ret.head.status = ADBStatus.BAN_SYS
elif is_locked:
ret.head.status = ADBStatus.LOCK_USER
ret = ADBLookupResponse.from_req(req.head, user_id)
self.logger.info(
@ -157,7 +165,16 @@ class AimedbProtocol(Protocol):
req = ADBLookupRequest(data)
user_id = self.data.card.get_user_id_from_card(req.access_code)
is_banned = self.data.card.get_card_banned(req.access_code)
is_locked = self.data.card.get_card_locked(req.access_code)
ret = ADBLookupExResponse.from_req(req.head, user_id)
if is_banned and is_locked:
ret.head.status = ADBStatus.BAN_SYS_USER
elif is_banned:
ret.head.status = ADBStatus.BAN_SYS
elif is_locked:
ret.head.status = ADBStatus.LOCK_USER
self.logger.info(
f"access_code {req.access_code} -> user_id {ret.user_id}"

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@ -64,6 +64,27 @@ class CardData(BaseData):
return int(card["user"])
def get_card_banned(self, access_code: str) -> Optional[bool]:
"""
Given a 20 digit access code as a string, check if the card is banned
"""
card = self.get_card_by_access_code(access_code)
if card is None:
return None
if card["is_banned"]:
return True
return False
def get_card_locked(self, access_code: str) -> Optional[bool]:
"""
Given a 20 digit access code as a string, check if the card is locked
"""
card = self.get_card_by_access_code(access_code)
if card is None:
return None
if card["is_locked"]:
return True
return False
def delete_card(self, card_id: int) -> None:
sql = aime_card.delete(aime_card.c.id == card_id)

View File

@ -5,7 +5,6 @@ server:
team:
name: ARTEMiS # If this is set, all players that are not on a team will use this one by default.
rank_scale: True # Scales the in-game ranking based on the number of teams within the database, rather than the default scale of ~100 that the game normally uses.
mods:
use_login_bonus: True

View File

@ -194,7 +194,8 @@ class ChuniBase:
}
def handle_get_game_ranking_api_request(self, data: Dict) -> Dict:
return {"type": data["type"], "gameRankingList": []}
rankings = self.data.score.get_rankings(self.version)
return {"type": data["type"], "gameRankingList": rankings}
def handle_get_game_sale_api_request(self, data: Dict) -> Dict:
return {"type": data["type"], "length": 0, "gameSaleList": []}
@ -401,7 +402,6 @@ class ChuniBase:
"userId": data["userId"],
"userRivalData": userRivalData
}
def handle_get_user_rival_music_api_request(self, data: Dict) -> Dict:
rival_id = data["rivalId"]
next_index = int(data["nextIndex"])
@ -415,10 +415,10 @@ class ChuniBase:
for music in all_entries[next_index:]:
music_id = music["musicId"]
level = music["level"]
score = music["score"]
rank = music["rank"]
score = music["scoreMax"]
rank = music["scoreRank"]
# Create a music entry for the current music_id if it's unique
# Create a music entry for the current music_id
music_entry = next((entry for entry in user_rival_music_list if entry["musicId"] == music_id), None)
if music_entry is None:
music_entry = {
@ -428,20 +428,15 @@ class ChuniBase:
}
user_rival_music_list.append(music_entry)
# Create a level entry for the current level if it's unique or has a higher score
level_entry = next((entry for entry in music_entry["userRivalMusicDetailList"] if entry["level"] == level), None)
if level_entry is None:
# Create a level entry for the current level
level_entry = {
"level": level,
"scoreMax": score,
"scoreRank": rank
}
music_entry["userRivalMusicDetailList"].append(level_entry)
elif score > level_entry["scoreMax"]:
level_entry["scoreMax"] = score
level_entry["scoreRank"] = rank
# Calculate the length for each "musicId" by counting the unique levels
# Calculate the length for each "musicId" by counting the levels
for music_entry in user_rival_music_list:
music_entry["length"] = len(music_entry["userRivalMusicDetailList"])
@ -747,16 +742,57 @@ class ChuniBase:
return {
"userId": data["userId"],
"length": 0,
"nextIndex": 0,
"nextIndex": -1,
"teamCourseSettingList": [],
}
def handle_get_team_course_setting_api_request_proto(self, data: Dict) -> Dict:
return {
"userId": data["userId"],
"length": 1,
"nextIndex": -1,
"teamCourseSettingList": [
{
"orderId": 1,
"courseId": 1,
"classId": 1,
"ruleId": 1,
"courseName": "Test",
"teamCourseMusicList": [
{"track": 184, "type": 1, "level": 3, "selectLevel": -1},
{"track": 184, "type": 1, "level": 3, "selectLevel": -1},
{"track": 184, "type": 1, "level": 3, "selectLevel": -1}
],
"teamCourseRankingInfoList": [],
"recodeDate": "2099-12-31 11:59:99.0",
"isPlayed": False
}
],
}
def handle_get_team_course_rule_api_request(self, data: Dict) -> Dict:
return {
"userId": data["userId"],
"length": 0,
"nextIndex": 0,
"teamCourseRuleList": [],
"nextIndex": -1,
"teamCourseRuleList": []
}
def handle_get_team_course_rule_api_request_proto(self, data: Dict) -> Dict:
return {
"userId": data["userId"],
"length": 1,
"nextIndex": -1,
"teamCourseRuleList": [
{
"recoveryLife": 0,
"clearLife": 100,
"damageMiss": 1,
"damageAttack": 1,
"damageJustice": 1,
"damageJusticeC": 1
}
],
}
def handle_upsert_user_all_api_request(self, data: Dict) -> Dict:
@ -830,7 +866,7 @@ class ChuniBase:
playlog["playedUserName1"] = self.read_wtf8(playlog["playedUserName1"])
playlog["playedUserName2"] = self.read_wtf8(playlog["playedUserName2"])
playlog["playedUserName3"] = self.read_wtf8(playlog["playedUserName3"])
self.data.score.put_playlog(user_id, playlog)
self.data.score.put_playlog(user_id, playlog, self.version)
if "userTeamPoint" in upsert:
team_points = upsert["userTeamPoint"]

View File

@ -6,7 +6,7 @@ from sqlalchemy.schema import ForeignKey
from sqlalchemy.engine import Row
from sqlalchemy.sql import func, select
from sqlalchemy.dialects.mysql import insert
from sqlalchemy.sql.expression import exists
from core.data.schema import BaseData, metadata
course = Table(
@ -189,9 +189,28 @@ class ChuniScoreData(BaseData):
return None
return result.fetchall()
def put_playlog(self, aime_id: int, playlog_data: Dict) -> Optional[int]:
def put_playlog(self, aime_id: int, playlog_data: Dict, version: int) -> Optional[int]:
# Calculate the ROM version that should be inserted into the DB, based on the version of the ggame being inserted
# We only need from Version 10 (Plost) and back, as newer versions include romVersion in their upsert
# This matters both for gameRankings, as well as a future DB update to keep version data separate
romVer = {
10: "1.50.0",
9: "1.45.0",
8: "1.40.0",
7: "1.35.0",
6: "1.30.0",
5: "1.25.0",
4: "1.20.0",
3: "1.15.0",
2: "1.10.0",
1: "1.05.0",
0: "1.00.0"
}
playlog_data["user"] = aime_id
playlog_data = self.fix_bools(playlog_data)
if "romVersion" not in playlog_data:
playlog_data["romVersion"] = romVer.get(version, "1.00.0")
sql = insert(playlog).values(**playlog_data)
conflict = sql.on_duplicate_key_update(**playlog_data)
@ -201,9 +220,39 @@ class ChuniScoreData(BaseData):
return None
return result.lastrowid
def get_rankings(self, version: int) -> Optional[List[Dict]]:
# Calculates the ROM version that should be fetched for rankings, based on the game version being retrieved
# This prevents tracks that are not accessible in your version from counting towards the 10 results
romVer = {
13: "2.10%",
12: "2.05%",
11: "2.00%",
10: "1.50%",
9: "1.45%",
8: "1.40%",
7: "1.35%",
6: "1.30%",
5: "1.25%",
4: "1.20%",
3: "1.15%",
2: "1.10%",
1: "1.05%",
0: "1.00%"
}
sql = select([playlog.c.musicId.label('id'), func.count(playlog.c.musicId).label('point')]).where((playlog.c.level != 4) & (playlog.c.romVersion.like(romVer.get(version, "%")))).group_by(playlog.c.musicId).order_by(func.count(playlog.c.musicId).desc()).limit(10)
result = self.execute(sql)
if result is None:
return None
rows = result.fetchall()
return [dict(row) for row in rows]
def get_rival_music(self, rival_id: int) -> Optional[List[Dict]]:
sql = select(playlog).where(playlog.c.user == rival_id)
sql = select(best_score).where(best_score.c.user == rival_id)
result = self.execute(sql)
if result is None:
return None
return result.fetchall()