632 lines
24 KiB
Python
632 lines
24 KiB
Python
from datetime import date, datetime, timedelta
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from typing import Any, Dict
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from random import randint
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import pytz
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import json
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from core.config import CoreConfig
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from titles.ongeki.base import OngekiBase
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from titles.ongeki.const import OngekiConstants
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from titles.ongeki.config import OngekiConfig
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class OngekiBright(OngekiBase):
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def __init__(self, core_cfg: CoreConfig, game_cfg: OngekiConfig) -> None:
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super().__init__(core_cfg, game_cfg)
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self.version = OngekiConstants.VER_ONGEKI_BRIGHT
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async def handle_get_game_setting_api_request(self, data: Dict) -> Dict:
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ret = await super().handle_get_game_setting_api_request(data)
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ret["gameSetting"]["dataVersion"] = "1.30.00"
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ret["gameSetting"]["onlineDataVersion"] = "1.30.00"
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return ret
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async def handle_cm_get_user_data_api_request(self, data: Dict) -> Dict:
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# check for a bright profile
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p = await self.data.profile.get_profile_data(data["userId"], self.version)
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if p is None:
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return {}
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cards = await self.data.card.get_user_cards(data["userId"])
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if cards is None or len(cards) == 0:
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# This should never happen
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self.logger.error(
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f"handle_get_user_data_api_request: Internal error - No cards found for user id {data['userId']}"
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)
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return {}
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# get the dict representation of the row so we can modify values
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user_data = p._asdict()
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# remove the values the game doesn't want
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user_data.pop("id")
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user_data.pop("user")
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user_data.pop("version")
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# add access code that we don't store
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user_data["accessCode"] = cards[0]["access_code"]
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# add the compatible card maker version from config
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card_maker_ver = self.game_cfg.version.version(self.version)
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if card_maker_ver and card_maker_ver.get("card_maker"):
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# Card Maker 1.30 = 1.30.01+
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# Card Maker 1.35 = 1.35.03+
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user_data["compatibleCmVersion"] = card_maker_ver.get("card_maker")
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return {"userId": data["userId"], "userData": user_data}
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async def handle_printer_login_api_request(self, data: Dict):
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return {"returnCode": 1}
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async def handle_printer_logout_api_request(self, data: Dict):
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return {"returnCode": 1}
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async def handle_cm_get_user_card_api_request(self, data: Dict) -> Dict:
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user_cards = await self.data.item.get_cards(data["userId"])
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if user_cards is None:
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return {}
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max_ct = data["maxCount"]
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next_idx = data["nextIndex"]
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start_idx = next_idx
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end_idx = max_ct + start_idx
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if len(user_cards[start_idx:]) > max_ct:
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next_idx += max_ct
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else:
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next_idx = -1
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card_list = []
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for card in user_cards:
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tmp = card._asdict()
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tmp.pop("id")
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tmp.pop("user")
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card_list.append(tmp)
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return {
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"userId": data["userId"],
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"length": len(card_list[start_idx:end_idx]),
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"nextIndex": next_idx,
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"userCardList": card_list[start_idx:end_idx],
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}
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async def handle_cm_get_user_character_api_request(self, data: Dict) -> Dict:
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user_characters = await self.data.item.get_characters(data["userId"])
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if user_characters is None:
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return {
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"userId": data["userId"],
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"length": 0,
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"nextIndex": 0,
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"userCharacterList": [],
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}
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max_ct = data["maxCount"]
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next_idx = data["nextIndex"]
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start_idx = next_idx
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end_idx = max_ct + start_idx
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if len(user_characters[start_idx:]) > max_ct:
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next_idx += max_ct
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else:
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next_idx = -1
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character_list = []
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for character in user_characters:
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tmp = character._asdict()
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tmp.pop("id")
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tmp.pop("user")
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character_list.append(tmp)
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return {
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"userId": data["userId"],
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"length": len(character_list[start_idx:end_idx]),
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"nextIndex": next_idx,
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"userCharacterList": character_list[start_idx:end_idx],
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}
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async def handle_get_user_gacha_api_request(self, data: Dict) -> Dict:
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user_gachas = await self.data.item.get_user_gachas(data["userId"])
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if user_gachas is None:
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return {"userId": data["userId"], "length": 0, "userGachaList": []}
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user_gacha_list = []
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for gacha in user_gachas:
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tmp = gacha._asdict()
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tmp.pop("id")
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tmp.pop("user")
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tmp["dailyGachaDate"] = datetime.strftime(tmp["dailyGachaDate"], "%Y-%m-%d")
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user_gacha_list.append(tmp)
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return {
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"userId": data["userId"],
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"length": len(user_gacha_list),
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"userGachaList": user_gacha_list,
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}
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async def handle_cm_get_user_item_api_request(self, data: Dict) -> Dict:
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return self.handle_get_user_item_api_request(data)
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async def handle_cm_get_user_gacha_supply_api_request(self, data: Dict) -> Dict:
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# not used for now? not sure what it even does
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user_gacha_supplies = await self.data.item.get_user_gacha_supplies(data["userId"])
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if user_gacha_supplies is None:
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return {"supplyId": 1, "length": 0, "supplyCardList": []}
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supply_list = [gacha["cardId"] for gacha in user_gacha_supplies]
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return {
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"supplyId": 1,
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"length": len(supply_list),
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"supplyCardList": supply_list,
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}
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async def handle_get_game_gacha_api_request(self, data: Dict) -> Dict:
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"""
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returns all current active banners (gachas)
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"Select Gacha" requires maxSelectPoint set and isCeiling set to 1
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"""
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game_gachas = []
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# for every gacha_id in the OngekiConfig, grab the banner from the db
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for gacha_id in self.game_cfg.gachas.enabled_gachas:
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game_gacha = await self.data.static.get_gacha(self.version, gacha_id)
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if game_gacha:
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game_gachas.append(game_gacha)
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# clean the database rows
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game_gacha_list = []
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for gacha in game_gachas:
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tmp = gacha._asdict()
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tmp.pop("id")
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tmp.pop("version")
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tmp["startDate"] = datetime.strftime(tmp["startDate"], "%Y-%m-%d %H:%M:%S")
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tmp["endDate"] = datetime.strftime(tmp["endDate"], "%Y-%m-%d %H:%M:%S")
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tmp["noticeStartDate"] = datetime.strftime(
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tmp["noticeStartDate"], "%Y-%m-%d %H:%M:%S"
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)
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tmp["noticeEndDate"] = datetime.strftime(
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tmp["noticeEndDate"], "%Y-%m-%d %H:%M:%S"
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)
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tmp["convertEndDate"] = datetime.strftime(
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tmp["convertEndDate"], "%Y-%m-%d %H:%M:%S"
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)
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# make sure to only show gachas for the current version
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# so only up to bright, 1140 is the first bright memory gacha
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if self.version == OngekiConstants.VER_ONGEKI_BRIGHT_MEMORY:
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game_gacha_list.append(tmp)
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elif (
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self.version == OngekiConstants.VER_ONGEKI_BRIGHT
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and tmp["gachaId"] < 1140
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):
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game_gacha_list.append(tmp)
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return {
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"length": len(game_gacha_list),
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"gameGachaList": game_gacha_list,
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# no clue
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"registIdList": [],
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}
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async def handle_roll_gacha_api_request(self, data: Dict) -> Dict:
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"""
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Handle a gacha roll API request
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"""
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gacha_id = data["gachaId"]
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num_rolls = data["times"]
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# change_rate is the 5 gacha rool SR gurantee once a week
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change_rate = data["changeRate"]
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# SSR book which guarantees a SSR card, itemKind=15, itemId=1
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book_used = data["bookUseCount"]
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if num_rolls not in {1, 5, 11}:
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return {}
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# https://gamerch.com/ongeki/entry/462978
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# 77% chance of gett ing a R card
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# 20% chance of getting a SR card
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# 3% chance of getting a SSR card
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rarity = [1 for _ in range(77)]
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rarity += [2 for _ in range(20)]
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rarity += [3 for _ in range(3)]
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# gachaId 1011 is "無料ガチャ" (free gacha), which requires GatchaTickets
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# itemKind=11, itemId=1 and appearenty sucks
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# 94% chance of getting a R card
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# 5% chance of getting a SR card
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# 1% chance of getting a SSR card
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if gacha_id == 1011:
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rarity = [1 for _ in range(94)]
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rarity += [2 for _ in range(5)]
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rarity += [3 for _ in range(1)]
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# gachaId 1012 is "無料ガチャ(SR確定)" (SR confirmed! free gacha), which
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# requires GatchaTickets itemKind=11, itemId=4 and always guarantees
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# a SR card or higher
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# 92% chance of getting a SR card
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# 8% chance of getting a SSR card
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elif gacha_id == 1012:
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rarity = [2 for _ in range(92)]
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rarity += [3 for _ in range(8)]
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assert len(rarity) == 100
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# uniform distribution to get the rarity of the card
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rolls = [rarity[randint(0, len(rarity) - 1)] for _ in range(num_rolls)]
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# if SSR book used, make sure you always get one SSR
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if book_used == 1:
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if rolls.count(3) == 0:
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# if there is no SSR, re-roll
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return self.handle_roll_gacha_api_request(data)
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# make sure that 11 rolls always have at least 1 SR or SSR
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elif (num_rolls == 5 and change_rate is True) or num_rolls == 11:
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if rolls.count(2) == 0 and rolls.count(3) == 0:
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# if there is no SR or SSR, re-roll
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return self.handle_roll_gacha_api_request(data)
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# get a list of cards for each rarity
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cards_r = await self.data.static.get_cards_by_rarity(self.version, 1)
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cards_sr, cards_ssr = [], []
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# free gachas are only allowed to get their specific cards! (R irrelevant)
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if gacha_id in {1011, 1012}:
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gacha_cards = await self.data.static.get_gacha_cards(gacha_id)
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for card in gacha_cards:
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if card["rarity"] == 3:
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cards_sr.append({"cardId": card["cardId"], "rarity": 2})
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elif card["rarity"] == 4:
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cards_ssr.append({"cardId": card["cardId"], "rarity": 3})
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else:
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cards_sr = await self.data.static.get_cards_by_rarity(self.version, 2)
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cards_ssr = await self.data.static.get_cards_by_rarity(self.version, 3)
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# get the promoted cards for that gacha and add them multiple
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# times to increase chances by factor chances
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chances = 10
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gacha_cards = await self.data.static.get_gacha_cards(gacha_id)
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for card in gacha_cards:
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# make sure to add the cards to the corresponding rarity
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if card["rarity"] == 2:
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cards_r += [{"cardId": card["cardId"], "rarity": 1}] * chances
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if card["rarity"] == 3:
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cards_sr += [{"cardId": card["cardId"], "rarity": 2}] * chances
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elif card["rarity"] == 4:
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cards_ssr += [{"cardId": card["cardId"], "rarity": 3}] * chances
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# get the card id for each roll
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rolled_cards = []
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for i in range(len(rolls)):
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if rolls[i] == 1:
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rolled_cards.append(cards_r[randint(0, len(cards_r) - 1)])
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elif rolls[i] == 2:
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rolled_cards.append(cards_sr[randint(0, len(cards_sr) - 1)])
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elif rolls[i] == 3:
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rolled_cards.append(cards_ssr[randint(0, len(cards_ssr) - 1)])
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game_gacha_card_list = []
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for card in rolled_cards:
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game_gacha_card_list.append(
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{
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"gachaId": data["gachaId"],
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"cardId": card["cardId"],
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# +1 because Card Maker is weird
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"rarity": card["rarity"] + 1,
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"weight": 1,
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"isPickup": False,
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"isSelect": False,
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}
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)
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return {
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"length": len(game_gacha_card_list),
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"gameGachaCardList": game_gacha_card_list,
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}
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async def handle_cm_upsert_user_gacha_api_request(self, data: Dict):
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upsert = data["cmUpsertUserGacha"]
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user_id = data["userId"]
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gacha_id = data["gachaId"]
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gacha_count = data["gachaCnt"]
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play_date = datetime.strptime(data["playDate"][:10], "%Y-%m-%d")
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select_point = data["selectPoint"]
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total_gacha_count, ceiling_gacha_count = 0, 0
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# 0 = can still use Gacha Select, 1 = already used Gacha Select
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use_select_point = 0
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daily_gacha_cnt, five_gacha_cnt, eleven_gacha_cnt = 0, 0, 0
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daily_gacha_date = datetime.strptime("2000-01-01", "%Y-%m-%d")
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# check if the user previously rolled the exact same gacha
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user_gacha = await self.data.item.get_user_gacha(user_id, gacha_id)
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if user_gacha:
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total_gacha_count = user_gacha["totalGachaCnt"]
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ceiling_gacha_count = user_gacha["ceilingGachaCnt"]
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daily_gacha_cnt = user_gacha["dailyGachaCnt"]
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five_gacha_cnt = user_gacha["fiveGachaCnt"]
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eleven_gacha_cnt = user_gacha["elevenGachaCnt"]
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# if the Gacha Select has been used, make sure to keep it
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if user_gacha["useSelectPoint"] == 1:
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use_select_point = 1
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# parse just the year, month and date
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daily_gacha_date = user_gacha["dailyGachaDate"]
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# if the saved dailyGachaDate is different from the roll,
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# reset dailyGachaCnt and change the date
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if daily_gacha_date != play_date:
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daily_gacha_date = play_date
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daily_gacha_cnt = 0
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await self.data.item.put_user_gacha(
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user_id,
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gacha_id,
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totalGachaCnt=total_gacha_count + gacha_count,
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ceilingGachaCnt=ceiling_gacha_count + gacha_count,
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selectPoint=select_point,
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useSelectPoint=use_select_point,
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dailyGachaCnt=daily_gacha_cnt + gacha_count,
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fiveGachaCnt=five_gacha_cnt + 1 if gacha_count == 5 else five_gacha_cnt,
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elevenGachaCnt=eleven_gacha_cnt + 1
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if gacha_count == 11
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else eleven_gacha_cnt,
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dailyGachaDate=daily_gacha_date,
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)
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if "userData" in upsert and len(upsert["userData"]) > 0:
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# check if the profile is a bright memory profile
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p = await self.data.profile.get_profile_data(data["userId"], self.version)
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if p is not None:
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# save the bright memory profile
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await self.data.profile.put_profile_data(
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user_id, self.version, upsert["userData"][0]
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)
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else:
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# save the bright profile
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await self.data.profile.put_profile_data(
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user_id, self.version, upsert["userData"][0]
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)
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if "userCharacterList" in upsert:
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for x in upsert["userCharacterList"]:
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await self.data.item.put_character(user_id, x)
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if "userItemList" in upsert:
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for x in upsert["userItemList"]:
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await self.data.item.put_item(user_id, x)
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if "userCardList" in upsert:
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for x in upsert["userCardList"]:
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await self.data.item.put_card(user_id, x)
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# TODO?
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# if "gameGachaCardList" in upsert:
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# for x in upsert["gameGachaCardList"]:
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return {"returnCode": 1, "apiName": "CMUpsertUserGachaApi"}
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async def handle_cm_upsert_user_select_gacha_api_request(self, data: Dict) -> Dict:
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upsert = data["cmUpsertUserSelectGacha"]
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user_id = data["userId"]
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if "userData" in upsert and len(upsert["userData"]) > 0:
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# check if the profile is a bright memory profile
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p = await self.data.profile.get_profile_data(data["userId"], self.version)
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if p is not None:
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# save the bright memory profile
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await self.data.profile.put_profile_data(
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user_id, self.version, upsert["userData"][0]
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)
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else:
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# save the bright profile
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await self.data.profile.put_profile_data(
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user_id, self.version, upsert["userData"][0]
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)
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if "userCharacterList" in upsert:
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for x in upsert["userCharacterList"]:
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await self.data.item.put_character(user_id, x)
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if "userCardList" in upsert:
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for x in upsert["userCardList"]:
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await self.data.item.put_card(user_id, x)
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if "selectGachaLogList" in data:
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for x in data["selectGachaLogList"]:
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await self.data.item.put_user_gacha(
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user_id,
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x["gachaId"],
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selectPoint=0,
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useSelectPoint=x["useSelectPoint"],
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)
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return {"returnCode": 1, "apiName": "cmUpsertUserSelectGacha"}
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async def handle_get_game_gacha_card_by_id_api_request(self, data: Dict) -> Dict:
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game_gacha_cards = await self.data.static.get_gacha_cards(data["gachaId"])
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if game_gacha_cards == []:
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# fallback to be at least able to select that gacha
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return {
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"gachaId": data["gachaId"],
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"length": 6,
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"isPickup": False,
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"gameGachaCardList": [
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{
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"gachaId": data["gachaId"],
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"cardId": 100984,
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"rarity": 4,
|
||
"weight": 1,
|
||
"isPickup": False,
|
||
"isSelect": True,
|
||
},
|
||
{
|
||
"gachaId": data["gachaId"],
|
||
"cardId": 100997,
|
||
"rarity": 3,
|
||
"weight": 2,
|
||
"isPickup": False,
|
||
"isSelect": True,
|
||
},
|
||
{
|
||
"gachaId": data["gachaId"],
|
||
"cardId": 100998,
|
||
"rarity": 3,
|
||
"weight": 2,
|
||
"isPickup": False,
|
||
"isSelect": True,
|
||
},
|
||
{
|
||
"gachaId": data["gachaId"],
|
||
"cardId": 101020,
|
||
"rarity": 2,
|
||
"weight": 3,
|
||
"isPickup": False,
|
||
"isSelect": True,
|
||
},
|
||
{
|
||
"gachaId": data["gachaId"],
|
||
"cardId": 101021,
|
||
"rarity": 2,
|
||
"weight": 3,
|
||
"isPickup": False,
|
||
"isSelect": True,
|
||
},
|
||
{
|
||
"gachaId": data["gachaId"],
|
||
"cardId": 101022,
|
||
"rarity": 2,
|
||
"weight": 3,
|
||
"isPickup": False,
|
||
"isSelect": True,
|
||
},
|
||
],
|
||
"emissionList": [],
|
||
"afterCalcList": [],
|
||
"ssrBookCalcList": [],
|
||
}
|
||
|
||
game_gacha_card_list = []
|
||
for gacha_card in game_gacha_cards:
|
||
tmp = gacha_card._asdict()
|
||
tmp.pop("id")
|
||
game_gacha_card_list.append(tmp)
|
||
|
||
return {
|
||
"gachaId": data["gachaId"],
|
||
"length": len(game_gacha_card_list),
|
||
"isPickup": False,
|
||
"gameGachaCardList": game_gacha_card_list,
|
||
# again no clue
|
||
"emissionList": [],
|
||
"afterCalcList": [],
|
||
"ssrBookCalcList": [],
|
||
}
|
||
|
||
async def handle_get_game_theater_api_request(self, data: Dict) -> Dict:
|
||
"""
|
||
shows a banner after every print, not sure what its used for
|
||
"""
|
||
|
||
"""
|
||
return {
|
||
"length": 1,
|
||
"gameTheaterList": [{
|
||
"theaterId": 1,
|
||
"theaterName": "theaterName",
|
||
"startDate": "2018-01-01 00:00:00.0",
|
||
"endDate": "2038-01-01 00:00:00.0",
|
||
"gameSubTheaterList": [{
|
||
"theaterId": 1,
|
||
"id": 2,
|
||
"no": 4
|
||
}]
|
||
}
|
||
],
|
||
"registIdList": []
|
||
}
|
||
"""
|
||
|
||
return {"length": 0, "gameTheaterList": [], "registIdList": []}
|
||
|
||
async def handle_cm_upsert_user_print_playlog_api_request(self, data: Dict) -> Dict:
|
||
return {
|
||
"returnCode": 1,
|
||
"orderId": 0,
|
||
"serialId": "11111111111111111111",
|
||
"apiName": "CMUpsertUserPrintPlaylogApi",
|
||
}
|
||
|
||
async def handle_cm_upsert_user_printlog_api_request(self, data: Dict) -> Dict:
|
||
return {
|
||
"returnCode": 1,
|
||
"orderId": 0,
|
||
"serialId": "11111111111111111111",
|
||
"apiName": "CMUpsertUserPrintlogApi",
|
||
}
|
||
|
||
async def handle_cm_upsert_user_print_api_request(self, data: Dict) -> Dict:
|
||
user_print_detail = data["userPrintDetail"]
|
||
|
||
# generate random serial id
|
||
serial_id = "".join([str(randint(0, 9)) for _ in range(20)])
|
||
|
||
# not needed because are either zero or unset
|
||
user_print_detail.pop("orderId")
|
||
user_print_detail.pop("printNumber")
|
||
user_print_detail.pop("serialId")
|
||
user_print_detail["printDate"] = datetime.strptime(
|
||
user_print_detail["printDate"], "%Y-%m-%d"
|
||
)
|
||
|
||
# add the entry to the user print table with the random serialId
|
||
await self.data.item.put_user_print_detail(
|
||
data["userId"], serial_id, user_print_detail
|
||
)
|
||
|
||
return {
|
||
"returnCode": 1,
|
||
"serialId": serial_id,
|
||
"apiName": "CMUpsertUserPrintApi",
|
||
}
|
||
|
||
async def handle_cm_upsert_user_all_api_request(self, data: Dict) -> Dict:
|
||
upsert = data["cmUpsertUserAll"]
|
||
user_id = data["userId"]
|
||
|
||
if "userData" in upsert and len(upsert["userData"]) > 0:
|
||
# check if the profile is a bright memory profile
|
||
p = await self.data.profile.get_profile_data(data["userId"], self.version)
|
||
if p is not None:
|
||
# save the bright memory profile
|
||
await self.data.profile.put_profile_data(
|
||
user_id, self.version, upsert["userData"][0]
|
||
)
|
||
else:
|
||
# save the bright profile
|
||
await self.data.profile.put_profile_data(
|
||
user_id, self.version, upsert["userData"][0]
|
||
)
|
||
|
||
if "userActivityList" in upsert:
|
||
for act in upsert["userActivityList"]:
|
||
await self.data.profile.put_profile_activity(
|
||
user_id,
|
||
act["kind"],
|
||
act["id"],
|
||
act["sortNumber"],
|
||
act["param1"],
|
||
act["param2"],
|
||
act["param3"],
|
||
act["param4"],
|
||
)
|
||
|
||
if "userItemList" in upsert:
|
||
for x in upsert["userItemList"]:
|
||
await self.data.item.put_item(user_id, x)
|
||
|
||
if "userCardList" in upsert:
|
||
for x in upsert["userCardList"]:
|
||
await self.data.item.put_card(user_id, x)
|
||
|
||
return {"returnCode": 1, "apiName": "cmUpsertUserAll"}
|