127 lines
4.1 KiB
Python
127 lines
4.1 KiB
Python
from typing import Tuple
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from twisted.web.http import Request
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from twisted.web import resource, server
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from twisted.internet import reactor, endpoints
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import yaml
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import logging, coloredlogs
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from logging.handlers import TimedRotatingFileHandler
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from titles.pokken.proto import jackal_pb2
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from os import path
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from google.protobuf.message import DecodeError
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from core.config import CoreConfig
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from titles.pokken.config import PokkenConfig
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from titles.pokken.base import PokkenBase
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from titles.pokken.const import PokkenConstants
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class PokkenServlet(resource.Resource):
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def __init__(self, core_cfg: CoreConfig, cfg_dir: str) -> None:
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self.isLeaf = True
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self.core_cfg = core_cfg
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self.config_dir = cfg_dir
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self.game_cfg = PokkenConfig()
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if path.exists(f"{cfg_dir}/pokken.yaml"):
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self.game_cfg.update(yaml.safe_load(open(f"{cfg_dir}/pokken.yaml")))
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self.logger = logging.getLogger("pokken")
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if not hasattr(self.logger, "inited"):
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log_fmt_str = "[%(asctime)s] Pokken | %(levelname)s | %(message)s"
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log_fmt = logging.Formatter(log_fmt_str)
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fileHandler = TimedRotatingFileHandler(
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"{0}/{1}.log".format(self.core_cfg.server.log_dir, "pokken"),
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encoding="utf8",
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when="d",
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backupCount=10,
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)
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fileHandler.setFormatter(log_fmt)
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consoleHandler = logging.StreamHandler()
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consoleHandler.setFormatter(log_fmt)
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self.logger.addHandler(fileHandler)
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self.logger.addHandler(consoleHandler)
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self.logger.setLevel(self.game_cfg.server.loglevel)
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coloredlogs.install(
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level=self.game_cfg.server.loglevel, logger=self.logger, fmt=log_fmt_str
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)
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self.logger.inited = True
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self.base = PokkenBase(core_cfg, self.game_cfg)
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@classmethod
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def get_allnet_info(
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cls, game_code: str, core_cfg: CoreConfig, cfg_dir: str
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) -> Tuple[bool, str, str]:
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game_cfg = PokkenConfig()
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if path.exists(f"{cfg_dir}/{PokkenConstants.CONFIG_NAME}"):
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game_cfg.update(
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yaml.safe_load(open(f"{cfg_dir}/{PokkenConstants.CONFIG_NAME}"))
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)
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if not game_cfg.server.enable:
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return (False, "", "")
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return (
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True,
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f"https://{game_cfg.server.hostname}:{game_cfg.server.port}/{game_code}/$v/",
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f"{game_cfg.server.hostname}/SDAK/$v/",
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)
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@classmethod
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def get_mucha_info(
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cls, core_cfg: CoreConfig, cfg_dir: str
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) -> Tuple[bool, str, str]:
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game_cfg = PokkenConfig()
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if path.exists(f"{cfg_dir}/{PokkenConstants.CONFIG_NAME}"):
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game_cfg.update(
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yaml.safe_load(open(f"{cfg_dir}/{PokkenConstants.CONFIG_NAME}"))
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)
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if not game_cfg.server.enable:
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return (False, "")
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return (True, "PKF2")
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def setup(self) -> None:
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# TODO: Setup matching, stun, turn and admission servers
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pass
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def render_POST(
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self, request: Request, version: int = 0, endpoints: str = ""
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) -> bytes:
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if endpoints.startswith("/matching"):
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self.logger.info("Matching request")
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self.logger.debug(request.content)
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content = request.content.getvalue()
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if content == b"":
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self.logger.info("Empty request")
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return b""
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pokken_request = jackal_pb2.Request()
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try:
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pokken_request.ParseFromString(content)
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except DecodeError as e:
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self.logger.warn(f"{e} {content}")
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return b""
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endpoint = jackal_pb2.MessageType.DESCRIPTOR.values_by_number[
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pokken_request.type
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].name.lower()
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self.logger.info(f"{endpoint} request")
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handler = getattr(self.base, f"handle_{endpoint}", None)
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if handler is None:
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self.logger.warn(f"No handler found for message type {endpoint}")
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return self.base.handle_noop(pokken_request)
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ret = handler(pokken_request)
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self.logger.debug(f"Response: {ret}")
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return ret
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