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artemis/titles/mai2/index.py
Kevin Trocolli cb8eaae2c0 Per-version URI/Host (#66)
Allows setting allnet uri/host response based on things like version, config files, and other factors to accommodate a wider range of potential setups under the same roof. This DOES require all titles to adopt a new structure but it's documented and should hopefully be somewhat intuitive.

Co-authored-by: Hay1tsme <kevin@hay1ts.me>
Reviewed-on: https://gitea.tendokyu.moe/Hay1tsme/artemis/pulls/66
Co-authored-by: Kevin Trocolli <pitok236@gmail.com>
Co-committed-by: Kevin Trocolli <pitok236@gmail.com>
2023-11-09 02:17:48 +00:00

334 lines
13 KiB
Python

from twisted.web.http import Request
from twisted.web.server import NOT_DONE_YET
import json
import inflection
import yaml
import string
import logging, coloredlogs
import zlib
from logging.handlers import TimedRotatingFileHandler
from os import path, mkdir
from typing import Tuple, List, Dict
from core.config import CoreConfig
from core.utils import Utils
from core.title import BaseServlet
from .config import Mai2Config
from .const import Mai2Constants
from .base import Mai2Base
from .finale import Mai2Finale
from .dx import Mai2DX
from .dxplus import Mai2DXPlus
from .splash import Mai2Splash
from .splashplus import Mai2SplashPlus
from .universe import Mai2Universe
from .universeplus import Mai2UniversePlus
from .festival import Mai2Festival
from .festivalplus import Mai2FestivalPlus
class Mai2Servlet(BaseServlet):
def __init__(self, core_cfg: CoreConfig, cfg_dir: str) -> None:
super().__init__(core_cfg, cfg_dir)
self.game_cfg = Mai2Config()
if path.exists(f"{cfg_dir}/{Mai2Constants.CONFIG_NAME}"):
self.game_cfg.update(
yaml.safe_load(open(f"{cfg_dir}/{Mai2Constants.CONFIG_NAME}"))
)
self.versions = [
Mai2Base,
None,
None,
None,
None,
None,
None,
None,
None,
None,
None,
None,
Mai2Finale,
Mai2DX,
Mai2DXPlus,
Mai2Splash,
Mai2SplashPlus,
Mai2Universe,
Mai2UniversePlus,
Mai2Festival,
Mai2FestivalPlus,
]
self.logger = logging.getLogger("mai2")
if not hasattr(self.logger, "initted"):
log_fmt_str = "[%(asctime)s] Mai2 | %(levelname)s | %(message)s"
log_fmt = logging.Formatter(log_fmt_str)
fileHandler = TimedRotatingFileHandler(
"{0}/{1}.log".format(self.core_cfg.server.log_dir, "mai2"),
encoding="utf8",
when="d",
backupCount=10,
)
fileHandler.setFormatter(log_fmt)
consoleHandler = logging.StreamHandler()
consoleHandler.setFormatter(log_fmt)
self.logger.addHandler(fileHandler)
self.logger.addHandler(consoleHandler)
self.logger.setLevel(self.game_cfg.server.loglevel)
coloredlogs.install(
level=self.game_cfg.server.loglevel, logger=self.logger, fmt=log_fmt_str
)
self.logger.initted = True
@classmethod
def is_game_enabled(
cls, game_code: str, core_cfg: CoreConfig, cfg_dir: str
) -> bool:
game_cfg = Mai2Config()
if path.exists(f"{cfg_dir}/{Mai2Constants.CONFIG_NAME}"):
game_cfg.update(
yaml.safe_load(open(f"{cfg_dir}/{Mai2Constants.CONFIG_NAME}"))
)
if not game_cfg.server.enable:
return False
return True
def get_endpoint_matchers(self) -> Tuple[List[Tuple[str, str, Dict]], List[Tuple[str, str, Dict]]]:
return (
[
("handle_movie", "/{version}/MaimaiServlet/api/movie/{endpoint:..?}", {}),
("handle_old_srv", "/{version}/MaimaiServlet/old/{endpoint:..?}", {}),
("handle_usbdl", "/{version}/MaimaiServlet/usbdl/{endpoint:..?}", {}),
("handle_deliver", "/{version}/MaimaiServlet/deliver/{endpoint:..?}", {}),
],
[
("handle_movie", "/{version}/MaimaiServlet/api/movie/{endpoint:..?}", {}),
("handle_mai", "/{version}/MaimaiServlet/{endpoint}", {}),
("handle_mai2", "/{version}/Maimai2Servlet/{endpoint}", {}),
]
)
def get_allnet_info(self, game_code: str, game_ver: int, keychip: str) -> Tuple[str, str]:
servlet_name = "" if game_code == Mai2Constants.GAME_CODE_DX else "MaimaiServlet/"
if not self.core_cfg.server.is_using_proxy and Utils.get_title_port(self.core_cfg) != 80:
return (
f"http://{self.core_cfg.title.hostname}:{Utils.get_title_port(self.core_cfg)}/{game_ver}/{servlet_name}",
f"{self.core_cfg.title.hostname}",
)
return (
f"http://{self.core_cfg.title.hostname}/{game_code}/{game_ver}/{servlet_name}",
f"{self.core_cfg.title.hostname}",
)
def setup(self):
if (
self.game_cfg.uploads.photos
and self.game_cfg.uploads.photos_dir
and not path.exists(self.game_cfg.uploads.photos_dir)
):
try:
mkdir(self.game_cfg.uploads.photos_dir)
except Exception:
self.logger.error(
f"Failed to make photo upload directory at {self.game_cfg.uploads.photos_dir}"
)
if (
self.game_cfg.uploads.movies
and self.game_cfg.uploads.movies_dir
and not path.exists(self.game_cfg.uploads.movies_dir)
):
try:
mkdir(self.game_cfg.uploads.movies_dir)
except Exception:
self.logger.error(
f"Failed to make movie upload directory at {self.game_cfg.uploads.movies_dir}"
)
def handle_mai2(self, request: Request, game_code: str, matchers: Dict) -> bytes:
endpoint = matchers['endpoint']
version = int(matchers['version'])
if endpoint.lower() == "ping":
return zlib.compress(b'{"returnCode": "1"}')
req_raw = request.content.getvalue()
internal_ver = 0
client_ip = Utils.get_ip_addr(request)
if game_code == "SDEZ":
if version < 105: # 1.0
internal_ver = Mai2Constants.VER_MAIMAI_DX
elif version >= 105 and version < 110: # PLUS
internal_ver = Mai2Constants.VER_MAIMAI_DX_PLUS
elif version >= 110 and version < 115: # Splash
internal_ver = Mai2Constants.VER_MAIMAI_DX_SPLASH
elif version >= 115 and version < 120: # Splash PLUS
internal_ver = Mai2Constants.VER_MAIMAI_DX_SPLASH_PLUS
elif version >= 120 and version < 125: # UNiVERSE
internal_ver = Mai2Constants.VER_MAIMAI_DX_UNIVERSE
elif version >= 125 and version < 130: # UNiVERSE PLUS
internal_ver = Mai2Constants.VER_MAIMAI_DX_UNIVERSE_PLUS
elif version >= 130 and version < 135: # FESTiVAL
internal_ver = Mai2Constants.VER_MAIMAI_DX_FESTIVAL
elif version >= 135: # FESTiVAL PLUS
internal_ver = Mai2Constants.VER_MAIMAI_DX_FESTIVAL_PLUS
else:
if version < 110: # 1.0
internal_ver = Mai2Constants.VER_MAIMAI
elif version >= 110 and version < 120: # Plus
internal_ver = Mai2Constants.VER_MAIMAI_PLUS
elif version >= 120 and version < 130: # Green
internal_ver = Mai2Constants.VER_MAIMAI_GREEN
elif version >= 130 and version < 140: # Green Plus
internal_ver = Mai2Constants.VER_MAIMAI_GREEN_PLUS
elif version >= 140 and version < 150: # Orange
internal_ver = Mai2Constants.VER_MAIMAI_ORANGE
elif version >= 150 and version < 160: # Orange Plus
internal_ver = Mai2Constants.VER_MAIMAI_ORANGE_PLUS
elif version >= 160 and version < 170: # Pink
internal_ver = Mai2Constants.VER_MAIMAI_PINK
elif version >= 170 and version < 180: # Pink Plus
internal_ver = Mai2Constants.VER_MAIMAI_PINK_PLUS
elif version >= 180 and version < 185: # Murasaki
internal_ver = Mai2Constants.VER_MAIMAI_MURASAKI
elif version >= 185 and version < 190: # Murasaki Plus
internal_ver = Mai2Constants.VER_MAIMAI_MURASAKI_PLUS
elif version >= 190 and version < 195: # Milk
internal_ver = Mai2Constants.VER_MAIMAI_MILK
elif version >= 195 and version < 197: # Milk Plus
internal_ver = Mai2Constants.VER_MAIMAI_MILK_PLUS
elif version >= 197: # Finale
internal_ver = Mai2Constants.VER_MAIMAI_FINALE
if (
request.getHeader("Mai-Encoding") is not None
or request.getHeader("X-Mai-Encoding") is not None
):
# The has is some flavor of MD5 of the endpoint with a constant bolted onto the end of it.
# See cake.dll's Obfuscator function for details. Hopefully most DLL edits will remove
# these two(?) headers to not cause issues, but given the general quality of SEGA data...
enc_ver = request.getHeader("Mai-Encoding")
if enc_ver is None:
enc_ver = request.getHeader("X-Mai-Encoding")
self.logger.debug(
f"Encryption v{enc_ver} - User-Agent: {request.getHeader('User-Agent')}"
)
try:
unzip = zlib.decompress(req_raw)
except zlib.error as e:
self.logger.error(
f"Failed to decompress v{version} {endpoint} request -> {e}"
)
return zlib.compress(b'{"stat": "0"}')
req_data = json.loads(unzip)
self.logger.info(f"v{version} {endpoint} request from {client_ip}")
self.logger.debug(req_data)
func_to_find = "handle_" + inflection.underscore(endpoint) + "_request"
handler_cls = self.versions[internal_ver](self.core_cfg, self.game_cfg)
if not hasattr(handler_cls, func_to_find):
self.logger.warning(f"Unhandled v{version} request {endpoint}")
resp = {"returnCode": 1}
else:
try:
handler = getattr(handler_cls, func_to_find)
resp = handler(req_data)
except Exception as e:
self.logger.error(f"Error handling v{version} method {endpoint} - {e}")
return zlib.compress(b'{"stat": "0"}')
if resp == None:
resp = {"returnCode": 1}
self.logger.debug(f"Response {resp}")
return zlib.compress(json.dumps(resp, ensure_ascii=False).encode("utf-8"))
def render_GET(self, request: Request, version: int, url_path: str) -> bytes:
self.logger.debug(f"v{version} GET {url_path}")
url_split = url_path.split("/")
if (url_split[0] == "api" and url_split[1] == "movie") or url_split[
0
] == "movie":
if url_split[2] == "moviestart":
return json.dumps({"moviestart": {"status": "OK"}}).encode()
else:
request.setResponseCode(404)
return b""
if url_split[0] == "old":
if url_split[1] == "ping":
self.logger.info(f"v{version} old server ping")
return zlib.compress(b"ok")
elif url_split[1].startswith("userdata"):
self.logger.info(f"v{version} old server userdata inquire")
return zlib.compress(b"{}")
elif url_split[1].startswith("friend"):
self.logger.info(f"v{version} old server friend inquire")
return zlib.compress(b"{}")
else:
request.setResponseCode(404)
return b""
elif url_split[0] == "usbdl":
if url_split[1] == "CONNECTIONTEST":
self.logger.info(f"v{version} usbdl server test")
return b""
elif self.game_cfg.deliver.udbdl_enable and path.exists(
f"{self.game_cfg.deliver.content_folder}/usb/{url_split[-1]}"
):
with open(
f"{self.game_cfg.deliver.content_folder}/usb/{url_split[-1]}", "rb"
) as f:
return f.read()
else:
request.setResponseCode(404)
return b""
elif url_split[0] == "deliver":
file = url_split[len(url_split) - 1]
self.logger.info(f"v{version} {file} deliver inquire")
self.logger.debug(
f"{self.game_cfg.deliver.content_folder}/net_deliver/{file}"
)
if self.game_cfg.deliver.enable and path.exists(
f"{self.game_cfg.deliver.content_folder}/net_deliver/{file}"
):
with open(
f"{self.game_cfg.deliver.content_folder}/net_deliver/{file}", "rb"
) as f:
return f.read()
else:
request.setResponseCode(404)
return b""
else:
return zlib.compress(b"{}")