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daydensteve b04840f3dd [chuni] Frontend favorites support (#176)
I had been itching for the favorites feature since I'm bad with japanese so figured I'd go ahead and add it. I've included a few pics to help visualize the changes.

### Summary of user-facing changes:
- New Favorites frontend page that itemizes favorites by genre for the current version (as selected on the Profile page). Favorites can be removed from this page via the Remove button
- Updated the Records page so that it only shows the playlog for the currently selected version and includes a "star" to the left of each title that can be clicked to add/remove favorites. When the star is yellow, its a favorite; when its a grey outline, its not. I figure its pretty straight forward
- The Records and new Favorites pages show the jacket image of each song now (The Importer was updated to convert the DDS files to PNGs on import)

### Behind-the-scenes changes:
- Fixed a bug in the chuni get_song method - it was inappropriately comparing the row id instead of the musicid (note this method was not used prior to adding favorites support)
- Overhauled the score scheme file to stop with all the hacky romVersion determination that was going on in various methods. To do this, I created a new ChuniRomVersion class that is populated with all base rom versions, then used to derive the internal integer version  number from the string stored in the DB. As written, this functionality can infer recorded rom versions when the playlog was entered using an update to the base version (e.g. 2.16  vs 2.15 for sunplus or 2.22 vs 2.20 for luminous).
- Made the chuni config version class safer as it would previously throw an exception if you gave it a version not present in the config file. This was done in support of the score overhaul to build up the initial ChuniRomVersion dict
- Added necessary methods to query/update the favorites table.

### Testing
- Frontend testing was performed with playlog data for both sunplus (2.16) and luminous (2.22) present. All add/remove permutations and images behavior was as expected
- Game testing was performed only with Luminous (2.22) and worked fine

Reviewed-on: https://gitea.tendokyu.moe/Hay1tsme/artemis/pulls/176
Co-authored-by: daydensteve <daydensteve@gmail.com>
Co-committed-by: daydensteve <daydensteve@gmail.com>
2024-09-25 14:53:43 +00:00

599 lines
19 KiB
Python

from typing import Dict, List, Optional
from sqlalchemy import (
ForeignKeyConstraint,
Table,
Column,
UniqueConstraint,
PrimaryKeyConstraint,
and_,
)
from sqlalchemy.types import Integer, String, TIMESTAMP, Boolean, JSON, Float
from sqlalchemy.engine.base import Connection
from sqlalchemy.engine import Row
from sqlalchemy.schema import ForeignKey
from sqlalchemy.sql import func, select
from sqlalchemy.dialects.mysql import insert
from datetime import datetime
from core.data.schema import BaseData, metadata
events = Table(
"chuni_static_events",
metadata,
Column("id", Integer, primary_key=True, nullable=False),
Column("version", Integer, nullable=False),
Column("eventId", Integer),
Column("type", Integer),
Column("name", String(255)),
Column("startDate", TIMESTAMP, server_default=func.now()),
Column("enabled", Boolean, server_default="1"),
UniqueConstraint("version", "eventId", name="chuni_static_events_uk"),
mysql_charset="utf8mb4",
)
music = Table(
"chuni_static_music",
metadata,
Column("id", Integer, primary_key=True, nullable=False),
Column("version", Integer, nullable=False),
Column("songId", Integer),
Column("chartId", Integer),
Column("title", String(255)),
Column("artist", String(255)),
Column("level", Float),
Column("genre", String(255)),
Column("jacketPath", String(255)),
Column("worldsEndTag", String(7)),
UniqueConstraint("version", "songId", "chartId", name="chuni_static_music_uk"),
mysql_charset="utf8mb4",
)
charge = Table(
"chuni_static_charge",
metadata,
Column("id", Integer, primary_key=True, nullable=False),
Column("version", Integer, nullable=False),
Column("chargeId", Integer),
Column("name", String(255)),
Column("expirationDays", Integer),
Column("consumeType", Integer),
Column("sellingAppeal", Boolean),
Column("enabled", Boolean, server_default="1"),
UniqueConstraint("version", "chargeId", name="chuni_static_charge_uk"),
mysql_charset="utf8mb4",
)
avatar = Table(
"chuni_static_avatar",
metadata,
Column("id", Integer, primary_key=True, nullable=False),
Column("version", Integer, nullable=False),
Column("avatarAccessoryId", Integer),
Column("name", String(255)),
Column("category", Integer),
Column("iconPath", String(255)),
Column("texturePath", String(255)),
UniqueConstraint("version", "avatarAccessoryId", name="chuni_static_avatar_uk"),
mysql_charset="utf8mb4",
)
gachas = Table(
"chuni_static_gachas",
metadata,
Column("id", Integer, primary_key=True, nullable=False),
Column("version", Integer, nullable=False),
Column("gachaId", Integer, nullable=False),
Column("gachaName", String(255), nullable=False),
Column("type", Integer, nullable=False, server_default="0"),
Column("kind", Integer, nullable=False, server_default="0"),
Column("isCeiling", Boolean, server_default="0"),
Column("ceilingCnt", Integer, server_default="10"),
Column("changeRateCnt1", Integer, server_default="0"),
Column("changeRateCnt2", Integer, server_default="0"),
Column("startDate", TIMESTAMP, server_default="2018-01-01 00:00:00.0"),
Column("endDate", TIMESTAMP, server_default="2038-01-01 00:00:00.0"),
Column("noticeStartDate", TIMESTAMP, server_default="2018-01-01 00:00:00.0"),
Column("noticeEndDate", TIMESTAMP, server_default="2038-01-01 00:00:00.0"),
UniqueConstraint("version", "gachaId", "gachaName", name="chuni_static_gachas_uk"),
mysql_charset="utf8mb4",
)
cards = Table(
"chuni_static_cards",
metadata,
Column("id", Integer, primary_key=True, nullable=False),
Column("version", Integer, nullable=False),
Column("cardId", Integer, nullable=False),
Column("charaName", String(255), nullable=False),
Column("charaId", Integer, nullable=False),
Column("presentName", String(255), nullable=False),
Column("rarity", Integer, server_default="2"),
Column("labelType", Integer, nullable=False),
Column("difType", Integer, nullable=False),
Column("miss", Integer, nullable=False),
Column("combo", Integer, nullable=False),
Column("chain", Integer, nullable=False),
Column("skillName", String(255), nullable=False),
UniqueConstraint("version", "cardId", name="chuni_static_cards_uk"),
mysql_charset="utf8mb4",
)
gacha_cards = Table(
"chuni_static_gacha_cards",
metadata,
Column("id", Integer, primary_key=True, nullable=False),
Column("gachaId", Integer, nullable=False),
Column("cardId", Integer, nullable=False),
Column("rarity", Integer, nullable=False),
Column("weight", Integer, server_default="1"),
Column("isPickup", Boolean, server_default="0"),
UniqueConstraint("gachaId", "cardId", name="chuni_static_gacha_cards_uk"),
mysql_charset="utf8mb4",
)
login_bonus_preset = Table(
"chuni_static_login_bonus_preset",
metadata,
Column("presetId", Integer, nullable=False),
Column("version", Integer, nullable=False),
Column("presetName", String(255), nullable=False),
Column("isEnabled", Boolean, server_default="1"),
PrimaryKeyConstraint(
"presetId", "version", name="chuni_static_login_bonus_preset_pk"
),
mysql_charset="utf8mb4",
)
login_bonus = Table(
"chuni_static_login_bonus",
metadata,
Column("id", Integer, primary_key=True, nullable=False),
Column("version", Integer, nullable=False),
Column("presetId", Integer, nullable=False),
Column("loginBonusId", Integer, nullable=False),
Column("loginBonusName", String(255), nullable=False),
Column("presentId", Integer, nullable=False),
Column("presentName", String(255), nullable=False),
Column("itemNum", Integer, nullable=False),
Column("needLoginDayCount", Integer, nullable=False),
Column("loginBonusCategoryType", Integer, nullable=False),
UniqueConstraint(
"version", "presetId", "loginBonusId", name="chuni_static_login_bonus_uk"
),
ForeignKeyConstraint(
["presetId", "version"],
[
"chuni_static_login_bonus_preset.presetId",
"chuni_static_login_bonus_preset.version",
],
onupdate="CASCADE",
ondelete="CASCADE",
name="chuni_static_login_bonus_ibfk_1",
),
mysql_charset="utf8mb4",
)
class ChuniStaticData(BaseData):
async def put_login_bonus(
self,
version: int,
preset_id: int,
login_bonus_id: int,
login_bonus_name: str,
present_id: int,
present_ame: str,
item_num: int,
need_login_day_count: int,
login_bonus_category_type: int,
) -> Optional[int]:
sql = insert(login_bonus).values(
version=version,
presetId=preset_id,
loginBonusId=login_bonus_id,
loginBonusName=login_bonus_name,
presentId=present_id,
presentName=present_ame,
itemNum=item_num,
needLoginDayCount=need_login_day_count,
loginBonusCategoryType=login_bonus_category_type,
)
conflict = sql.on_duplicate_key_update(
loginBonusName=login_bonus_name,
presentName=present_ame,
itemNum=item_num,
needLoginDayCount=need_login_day_count,
loginBonusCategoryType=login_bonus_category_type,
)
result = await self.execute(conflict)
if result is None:
return None
return result.lastrowid
async def get_login_bonus(
self,
version: int,
preset_id: int,
) -> Optional[List[Row]]:
sql = login_bonus.select(
and_(
login_bonus.c.version == version,
login_bonus.c.presetId == preset_id,
)
).order_by(login_bonus.c.needLoginDayCount.desc())
result = await self.execute(sql)
if result is None:
return None
return result.fetchall()
async def get_login_bonus_by_required_days(
self, version: int, preset_id: int, need_login_day_count: int
) -> Optional[Row]:
sql = login_bonus.select(
and_(
login_bonus.c.version == version,
login_bonus.c.presetId == preset_id,
login_bonus.c.needLoginDayCount == need_login_day_count,
)
)
result = await self.execute(sql)
if result is None:
return None
return result.fetchone()
async def put_login_bonus_preset(
self, version: int, preset_id: int, preset_name: str, is_enabled: bool
) -> Optional[int]:
sql = insert(login_bonus_preset).values(
presetId=preset_id,
version=version,
presetName=preset_name,
isEnabled=is_enabled,
)
conflict = sql.on_duplicate_key_update(
presetName=preset_name, isEnabled=is_enabled
)
result = await self.execute(conflict)
if result is None:
return None
return result.lastrowid
async def get_login_bonus_presets(
self, version: int, is_enabled: bool = True
) -> Optional[List[Row]]:
sql = login_bonus_preset.select(
and_(
login_bonus_preset.c.version == version,
login_bonus_preset.c.isEnabled == is_enabled,
)
)
result = await self.execute(sql)
if result is None:
return None
return result.fetchall()
async def put_event(
self, version: int, event_id: int, type: int, name: str
) -> Optional[int]:
sql = insert(events).values(
version=version, eventId=event_id, type=type, name=name
)
conflict = sql.on_duplicate_key_update(name=name)
result = await self.execute(conflict)
if result is None:
return None
return result.lastrowid
async def update_event(
self, version: int, event_id: int, enabled: bool
) -> Optional[bool]:
sql = events.update(
and_(events.c.version == version, events.c.eventId == event_id)
).values(enabled=enabled)
result = await self.execute(sql)
if result is None:
self.logger.warning(
f"update_event: failed to update event! version: {version}, event_id: {event_id}, enabled: {enabled}"
)
return None
event = self.get_event(version, event_id)
if event is None:
self.logger.warning(
f"update_event: failed to fetch event {event_id} after updating"
)
return None
return event["enabled"]
async def get_event(self, version: int, event_id: int) -> Optional[Row]:
sql = select(events).where(
and_(events.c.version == version, events.c.eventId == event_id)
)
result = await self.execute(sql)
if result is None:
return None
return result.fetchone()
async def get_enabled_events(self, version: int) -> Optional[List[Row]]:
sql = select(events).where(
and_(events.c.version == version, events.c.enabled == True)
)
result = await self.execute(sql)
if result is None:
return None
return result.fetchall()
async def get_events(self, version: int) -> Optional[List[Row]]:
sql = select(events).where(events.c.version == version)
result = await self.execute(sql)
if result is None:
return None
return result.fetchall()
async def put_music(
self,
version: int,
song_id: int,
chart_id: int,
title: int,
artist: str,
level: float,
genre: str,
jacketPath: str,
we_tag: str,
) -> Optional[int]:
sql = insert(music).values(
version=version,
songId=song_id,
chartId=chart_id,
title=title,
artist=artist,
level=level,
genre=genre,
jacketPath=jacketPath,
worldsEndTag=we_tag,
)
conflict = sql.on_duplicate_key_update(
title=title,
artist=artist,
level=level,
genre=genre,
jacketPath=jacketPath,
worldsEndTag=we_tag,
)
result = await self.execute(conflict)
if result is None:
return None
return result.lastrowid
async def put_charge(
self,
version: int,
charge_id: int,
name: str,
expiration_days: int,
consume_type: int,
selling_appeal: bool,
) -> Optional[int]:
sql = insert(charge).values(
version=version,
chargeId=charge_id,
name=name,
expirationDays=expiration_days,
consumeType=consume_type,
sellingAppeal=selling_appeal,
)
conflict = sql.on_duplicate_key_update(
name=name,
expirationDays=expiration_days,
consumeType=consume_type,
sellingAppeal=selling_appeal,
)
result = await self.execute(conflict)
if result is None:
return None
return result.lastrowid
async def get_enabled_charges(self, version: int) -> Optional[List[Row]]:
sql = select(charge).where(
and_(charge.c.version == version, charge.c.enabled == True)
)
result = await self.execute(sql)
if result is None:
return None
return result.fetchall()
async def get_charges(self, version: int) -> Optional[List[Row]]:
sql = select(charge).where(charge.c.version == version)
result = await self.execute(sql)
if result is None:
return None
return result.fetchall()
async def get_music(self, version: int) -> Optional[List[Row]]:
sql = music.select(music.c.version <= version)
result = await self.execute(sql)
if result is None:
return None
return result.fetchall()
async def get_music_chart(
self, version: int, song_id: int, chart_id: int
) -> Optional[List[Row]]:
sql = select(music).where(
and_(
music.c.version == version,
music.c.songId == song_id,
music.c.chartId == chart_id,
)
)
result = await self.execute(sql)
if result is None:
return None
return result.fetchone()
async def get_song(self, music_id: int) -> Optional[Row]:
sql = music.select(music.c.songId == music_id)
result = await self.execute(sql)
if result is None:
return None
return result.fetchone()
async def put_avatar(
self,
version: int,
avatarAccessoryId: int,
name: str,
category: int,
iconPath: str,
texturePath: str,
) -> Optional[int]:
sql = insert(avatar).values(
version=version,
avatarAccessoryId=avatarAccessoryId,
name=name,
category=category,
iconPath=iconPath,
texturePath=texturePath,
)
conflict = sql.on_duplicate_key_update(
name=name,
category=category,
iconPath=iconPath,
texturePath=texturePath,
)
result = await self.execute(conflict)
if result is None:
return None
return result.lastrowid
async def put_gacha(
self,
version: int,
gacha_id: int,
gacha_name: int,
**gacha_data,
) -> Optional[int]:
sql = insert(gachas).values(
version=version,
gachaId=gacha_id,
gachaName=gacha_name,
**gacha_data,
)
conflict = sql.on_duplicate_key_update(
version=version,
gachaId=gacha_id,
gachaName=gacha_name,
**gacha_data,
)
result = await self.execute(conflict)
if result is None:
self.logger.warning(f"Failed to insert gacha! gacha_id {gacha_id}")
return None
return result.lastrowid
async def get_gachas(self, version: int) -> Optional[List[Dict]]:
sql = gachas.select(gachas.c.version <= version).order_by(
gachas.c.gachaId.asc()
)
result = await self.execute(sql)
if result is None:
return None
return result.fetchall()
async def get_gacha(self, version: int, gacha_id: int) -> Optional[Dict]:
sql = gachas.select(
and_(gachas.c.version <= version, gachas.c.gachaId == gacha_id)
)
result = await self.execute(sql)
if result is None:
return None
return result.fetchone()
async def put_gacha_card(
self, gacha_id: int, card_id: int, **gacha_card
) -> Optional[int]:
sql = insert(gacha_cards).values(gachaId=gacha_id, cardId=card_id, **gacha_card)
conflict = sql.on_duplicate_key_update(
gachaId=gacha_id, cardId=card_id, **gacha_card
)
result = await self.execute(conflict)
if result is None:
self.logger.warning(f"Failed to insert gacha card! gacha_id {gacha_id}")
return None
return result.lastrowid
async def get_gacha_cards(self, gacha_id: int) -> Optional[List[Dict]]:
sql = gacha_cards.select(gacha_cards.c.gachaId == gacha_id)
result = await self.execute(sql)
if result is None:
return None
return result.fetchall()
async def get_gacha_card_by_character(
self, gacha_id: int, chara_id: int
) -> Optional[Dict]:
sql_sub = (
select(cards.c.cardId).filter(cards.c.charaId == chara_id).scalar_subquery()
)
# Perform the main query, also rename the resulting column to ranking
sql = gacha_cards.select(
and_(gacha_cards.c.gachaId == gacha_id, gacha_cards.c.cardId == sql_sub)
)
result = await self.execute(sql)
if result is None:
return None
return result.fetchone()
async def put_card(self, version: int, card_id: int, **card_data) -> Optional[int]:
sql = insert(cards).values(version=version, cardId=card_id, **card_data)
conflict = sql.on_duplicate_key_update(**card_data)
result = await self.execute(conflict)
if result is None:
self.logger.warning(f"Failed to insert card! card_id {card_id}")
return None
return result.lastrowid
async def get_card(self, version: int, card_id: int) -> Optional[Dict]:
sql = cards.select(and_(cards.c.version <= version, cards.c.cardId == card_id))
result = await self.execute(sql)
if result is None:
return None
return result.fetchone()