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mirror of synced 2024-12-01 00:57:16 +01:00
artemis/titles/chuni/index.py
EmmyHeart 15204f8d8a Added Sun Plus support, and Int workaround
Int versions of Chunithm use nearly the same endpoints, just with C3Exp at the end. We can treat them the same as the regular versions of the game for now by simply removing the C3Exp portion of the endpoints and running our current logic. Note that later we should treat Int and JP as separate versions
2023-12-13 06:01:31 +00:00

306 lines
12 KiB
Python

from twisted.web.http import Request
import logging, coloredlogs
from logging.handlers import TimedRotatingFileHandler
import zlib
import yaml
import json
import inflection
import string
from Crypto.Cipher import AES
from Crypto.Util.Padding import pad
from Crypto.Protocol.KDF import PBKDF2
from Crypto.Hash import SHA1
from os import path
from typing import Tuple, Dict, List
from core import CoreConfig, Utils
from core.title import BaseServlet
from .config import ChuniConfig
from .const import ChuniConstants
from .base import ChuniBase
from .plus import ChuniPlus
from .air import ChuniAir
from .airplus import ChuniAirPlus
from .star import ChuniStar
from .starplus import ChuniStarPlus
from .amazon import ChuniAmazon
from .amazonplus import ChuniAmazonPlus
from .crystal import ChuniCrystal
from .crystalplus import ChuniCrystalPlus
from .paradise import ChuniParadise
from .new import ChuniNew
from .newplus import ChuniNewPlus
from .sun import ChuniSun
from .sunplus import ChuniSunPlus
class ChuniServlet(BaseServlet):
def __init__(self, core_cfg: CoreConfig, cfg_dir: str) -> None:
super().__init__(core_cfg, cfg_dir)
self.game_cfg = ChuniConfig()
self.hash_table: Dict[Dict[str, str]] = {}
if path.exists(f"{cfg_dir}/{ChuniConstants.CONFIG_NAME}"):
self.game_cfg.update(
yaml.safe_load(open(f"{cfg_dir}/{ChuniConstants.CONFIG_NAME}"))
)
self.versions = [
ChuniBase,
ChuniPlus,
ChuniAir,
ChuniAirPlus,
ChuniStar,
ChuniStarPlus,
ChuniAmazon,
ChuniAmazonPlus,
ChuniCrystal,
ChuniCrystalPlus,
ChuniParadise,
ChuniNew,
ChuniNewPlus,
ChuniSun,
ChuniSunPlus,
]
self.logger = logging.getLogger("chuni")
if not hasattr(self.logger, "inited"):
log_fmt_str = "[%(asctime)s] Chunithm | %(levelname)s | %(message)s"
log_fmt = logging.Formatter(log_fmt_str)
fileHandler = TimedRotatingFileHandler(
"{0}/{1}.log".format(self.core_cfg.server.log_dir, "chuni"),
encoding="utf8",
when="d",
backupCount=10,
)
fileHandler.setFormatter(log_fmt)
consoleHandler = logging.StreamHandler()
consoleHandler.setFormatter(log_fmt)
self.logger.addHandler(fileHandler)
self.logger.addHandler(consoleHandler)
self.logger.setLevel(self.game_cfg.server.loglevel)
coloredlogs.install(
level=self.game_cfg.server.loglevel, logger=self.logger, fmt=log_fmt_str
)
self.logger.inited = True
for version, keys in self.game_cfg.crypto.keys.items():
if len(keys) < 3:
continue
self.hash_table[version] = {}
method_list = [
method
for method in dir(self.versions[version])
if not method.startswith("__")
]
for method in method_list:
method_fixed = inflection.camelize(method)[6:-7]
# number of iterations was changed to 70 in SUN
iter_count = 70 if version >= ChuniConstants.VER_CHUNITHM_SUN else 44
hash = PBKDF2(
method_fixed,
bytes.fromhex(keys[2]),
128,
count=iter_count,
hmac_hash_module=SHA1,
)
hashed_name = hash.hex()[:32] # truncate unused bytes like the game does
self.hash_table[version][hashed_name] = method_fixed
self.logger.debug(
f"Hashed v{version} method {method_fixed} with {bytes.fromhex(keys[2])} to get {hash.hex()}"
)
def get_endpoint_matchers(self) -> Tuple[List[Tuple[str, str, Dict]], List[Tuple[str, str, Dict]]]:
return (
[],
[
("render_POST", "/{game}/{version}/ChuniServlet/{endpoint}", {}),
("render_POST", "/{game}/{version}/ChuniServlet/MatchingServer/{endpoint}", {})
]
)
@classmethod
def is_game_enabled(
cls, game_code: str, core_cfg: CoreConfig, cfg_dir: str
) -> bool:
game_cfg = ChuniConfig()
if path.exists(f"{cfg_dir}/{ChuniConstants.CONFIG_NAME}"):
game_cfg.update(
yaml.safe_load(open(f"{cfg_dir}/{ChuniConstants.CONFIG_NAME}"))
)
if not game_cfg.server.enable:
return False
return True
def get_allnet_info(self, game_code: str, game_ver: int, keychip: str) -> Tuple[str, str]:
if not self.core_cfg.server.is_using_proxy and Utils.get_title_port(self.core_cfg) != 80:
return (f"http://{self.core_cfg.title.hostname}:{Utils.get_title_port(self.core_cfg)}/{game_code}/{game_ver}/", self.core_cfg.title.hostname)
return (f"http://{self.core_cfg.title.hostname}/{game_code}/{game_ver}/", self.core_cfg.title.hostname)
def render_POST(self, request: Request, game_code: str, matchers: Dict) -> bytes:
endpoint = matchers['endpoint']
version = int(matchers['version'])
game_code = matchers['game']
if endpoint.lower() == "ping":
return zlib.compress(b'{"returnCode": "1"}')
req_raw = request.content.getvalue()
encrtped = False
internal_ver = 0
client_ip = Utils.get_ip_addr(request)
if game_code == "SDHD" or game_code == "SDBT": # JP
if version < 105: # 1.0
internal_ver = ChuniConstants.VER_CHUNITHM
elif version >= 105 and version < 110: # PLUS
internal_ver = ChuniConstants.VER_CHUNITHM_PLUS
elif version >= 110 and version < 115: # AIR
internal_ver = ChuniConstants.VER_CHUNITHM_AIR
elif version >= 115 and version < 120: # AIR PLUS
internal_ver = ChuniConstants.VER_CHUNITHM_AIR_PLUS
elif version >= 120 and version < 125: # STAR
internal_ver = ChuniConstants.VER_CHUNITHM_STAR
elif version >= 125 and version < 130: # STAR PLUS
internal_ver = ChuniConstants.VER_CHUNITHM_STAR_PLUS
elif version >= 130 and version < 135: # AMAZON
internal_ver = ChuniConstants.VER_CHUNITHM_AMAZON
elif version >= 135 and version < 140: # AMAZON PLUS
internal_ver = ChuniConstants.VER_CHUNITHM_AMAZON_PLUS
elif version >= 140 and version < 145: # CRYSTAL
internal_ver = ChuniConstants.VER_CHUNITHM_CRYSTAL
elif version >= 145 and version < 150: # CRYSTAL PLUS
internal_ver = ChuniConstants.VER_CHUNITHM_CRYSTAL_PLUS
elif version >= 150 and version < 200: # PARADISE
internal_ver = ChuniConstants.VER_CHUNITHM_PARADISE
elif version >= 200 and version < 205: # NEW!!
internal_ver = ChuniConstants.VER_CHUNITHM_NEW
elif version >= 205 and version < 210: # NEW PLUS!!
internal_ver = ChuniConstants.VER_CHUNITHM_NEW_PLUS
elif version >= 210 and version < 215: # SUN
internal_ver = ChuniConstants.VER_CHUNITHM_SUN
elif version >= 215: # SUN
internal_ver = ChuniConstants.VER_CHUNITHM_SUN_PLUS
elif game_code == "SDGS": # Int
if version < 110: # SUPERSTAR
internal_ver = ChuniConstants.PARADISE
elif version >= 110 and version < 115: # NEW
internal_ver = ChuniConstants.VER_CHUNITHM_NEW
elif version >= 115 and version < 120: # NEW PLUS!!
internal_ver = ChuniConstants.VER_CHUNITHM_NEW_PLUS
elif version >= 120 and version < 125: # SUN
internal_ver = ChuniConstants.VER_CHUNITHM_SUN
elif version >= 125: # SUN PLUS
internal_ver = ChuniConstants.VER_CHUNITHM_SUN_PLUS
if all(c in string.hexdigits for c in endpoint) and len(endpoint) == 32:
# If we get a 32 character long hex string, it's a hash and we're
# doing encrypted. The likelyhood of false positives is low but
# technically not 0
if internal_ver < ChuniConstants.VER_CHUNITHM_NEW:
endpoint = request.getHeader("User-Agent").split("#")[0]
else:
if internal_ver not in self.hash_table:
self.logger.error(
f"v{version} does not support encryption or no keys entered"
)
return zlib.compress(b'{"stat": "0"}')
elif endpoint.lower() not in self.hash_table[internal_ver]:
self.logger.error(
f"No hash found for v{version} endpoint {endpoint}"
)
return zlib.compress(b'{"stat": "0"}')
endpoint = self.hash_table[internal_ver][endpoint.lower()]
try:
crypt = AES.new(
bytes.fromhex(self.game_cfg.crypto.keys[internal_ver][0]),
AES.MODE_CBC,
bytes.fromhex(self.game_cfg.crypto.keys[internal_ver][1]),
)
req_raw = crypt.decrypt(req_raw)
except Exception as e:
self.logger.error(
f"Failed to decrypt v{version} request to {endpoint} -> {e}"
)
return zlib.compress(b'{"stat": "0"}')
encrtped = True
if (
not encrtped
and self.game_cfg.crypto.encrypted_only
and internal_ver >= ChuniConstants.VER_CHUNITHM_CRYSTAL_PLUS
):
self.logger.error(
f"Unencrypted v{version} {endpoint} request, but config is set to encrypted only: {req_raw}"
)
return zlib.compress(b'{"stat": "0"}')
try:
unzip = zlib.decompress(req_raw)
except zlib.error as e:
self.logger.error(
f"Failed to decompress v{version} {endpoint} request -> {e}"
)
return b""
req_data = json.loads(unzip)
self.logger.info(f"v{version} {endpoint} request from {client_ip}")
self.logger.debug(req_data)
endpoint = endpoint.replace("C3Exp", "") if game_code == "SDGS" else endpoint
func_to_find = "handle_" + inflection.underscore(endpoint) + "_request"
handler_cls = self.versions[internal_ver](self.core_cfg, self.game_cfg)
if not hasattr(handler_cls, func_to_find):
self.logger.warning(f"Unhandled v{version} request {endpoint}")
resp = {"returnCode": 1}
else:
try:
handler = getattr(handler_cls, func_to_find)
resp = handler(req_data)
except Exception as e:
self.logger.error(f"Error handling v{version} method {endpoint} - {e}")
return zlib.compress(b'{"stat": "0"}')
if resp == None:
resp = {"returnCode": 1}
self.logger.debug(f"Response {resp}")
zipped = zlib.compress(json.dumps(resp, ensure_ascii=False).encode("utf-8"))
if not encrtped:
return zipped
padded = pad(zipped, 16)
crypt = AES.new(
bytes.fromhex(self.game_cfg.crypto.keys[internal_ver][0]),
AES.MODE_CBC,
bytes.fromhex(self.game_cfg.crypto.keys[internal_ver][1]),
)
return crypt.encrypt(padded)