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221 lines
9.2 KiB
HTML
221 lines
9.2 KiB
HTML
{% extends "konami.html" %}
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{% block title %}Smart E-Amusement{% endblock %}
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{% block body %}
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<h1>Smart E-Amusement</h1>
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<p>So maybe you've turned on that checkbox before, and you're wondering what magic it used? Thankfully, source code for
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that tool is actually shipped along with it (provided you have a legitimate copy) so we can have a look.</p>
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<p>...and that's where the trail runs cold. Upon cracking open the source you will just be faced with walls of hardcoded
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binary data. Let's take a serious look at what we have here instead.</p>
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<p>The first important thing to note is that every single reply from easrv is hardcoded. This means their encryption is
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also hardcoded, and sure enough the header is hardcoded to <code>1-53d121c7-a8b3</code> (in fact, the entire HTTP
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header block is a hardcoded string!).</p>
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<p>Many of these responses are only rqeuired by specific games. I've not yet compiled a list of which is for what game,
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but consider it a future expansion coming later :).</p>
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<h2><code>services.get</code></h2>
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<pre>{% highlight "cxml" %}<?xml version="1.0" encoding="SHIFT_JIS"?>
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<response>
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<services>
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<item name="cardmng" url="http://localhost:8080/" />
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<item name="facility" url="http://localhost:8080/" />
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<item name="message" url="http://localhost:8080/" />
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<item name="package" url="http://localhost:8080/" />
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<item name="pcbevent" url="http://localhost:8080/" />
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<item name="pcbtracker" url="http://localhost:8080/" />
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<item name="posevent" url="http://localhost:8080/" />
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<item name="pkglist" url="http://localhost:8080/" />
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<item name="dlstatus" url="http://localhost:8080/" />
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<item name="eacoin" url="http://localhost:8080/" />
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<item name="lobby" url="http://localhost:8080/" />
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<item name="lobby2" url="http://localhost:8080/" />
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<item name="local" url="http://localhost:8080/" />
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<item name="local2" url="http://localhost:8080/" />
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<item name="apsmanager" url="http://localhost:8080/" />
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<item name="netlog" url="http://localhost:8080/" />
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<item name="ntp" url="ntp://pool.ntp.org/" />
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<item name="keepalive" url="http://localhost:8080/keepalive?pa=localhost&ia=localhost&ga=localhost&ma=localhost&t1=2&t2=10" />
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</services>
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</response>{% endhighlight %}</pre>
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<p>Fairly standard response here. Many more services are listed than actually available, but that's fine. The router
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address (<code>ia</code>), gateway (<code>ga</code>) and centre (<code>ma</code>) are all set to
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<code>localhost</code>, ensuring pings succeed.
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</p>
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<h2><code>pcbtracker.alive</code></h2>
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<pre>{% highlight "cxml" %}<?xml version="1.0" encoding="SHIFT_JIS"?>
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<response>
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<pcbtracker ecenable="0" eclimit="0" expire="0" limit="0" status="0" />
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</response>{% endhighlight %}</pre>
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<p>Inform the game we have no intention of supporting PASELI. Implementing PASELI involves implementing carding, and is
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a sizable amount of work. Smart EA exists to start games, not implement all features.</p>
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<h2><code>message.get</code></h2>
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<h3>Maintenance disabled:</h3>
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<pre>{% highlight "cxml" %}<?xml version="1.0" encoding="SHIFT_JIS"?>
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<response>
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<message status="0" />
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</response>{% endhighlight %}</pre>
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<p>Just report that there's nothing to process. Nice and simple.</p>
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<h3>Maintenance enabled:</h3>
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<pre>{% highlight "cxml" %}<?xml version="1.0" encoding="SHIFT_JIS"?>
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<response>
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<message expire="300" status="0">
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<item end="86400" name="sys.mainte" start="0" />
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<item end="86400" name="sys.eacoin.mainte" start="0" />
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</message>
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</response>{% endhighlight %}</pre>
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<p>When maintenance is enabled, we publish two messages. I believe the former is to announce the whole ea network is
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under maintenance, and the latter PASELI-specific.</p>
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<h2><code>facility.get</code></h2>
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<p>This packet notably has its encoding bytes as <code>00 FF</code> which to the best of my knowledge is not a valid
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encoding. I used Shift-JIS here to decode the location name.</p>
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<pre>{% highlight "cxml" %}<?xml version="1.0" encoding="SHIFT_JIS"?>
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<response>
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<facility>
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<location>
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<id __type="str">US-01</id>
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<country __type="str">US</country>
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<region __type="str">.</region>
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<name __type="str">・ョ・ッ・ョ・・</name>
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<type __type="u8">0</type>
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</location>
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<line>
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<id __type="str">.</id>
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<class __type="u8">0</class>
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</line>
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<portfw>
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<globalip __type="ip4">1.0.0.127</globalip>
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<globalport __type="s16">8888</globalport>
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<privateport __type="s16">8888</privateport>
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</portfw>
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<public>
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<flag __type="u8">1</flag>
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<name __type="str">.</name>
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<latitude __type="str">0</latitude>
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<longitude __type="str">0</longitude>
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</public>
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<share>
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<eacoin>
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<notchamount __type="s32">0</notchamount>
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<notchcount __type="s32">0</notchcount>
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<supplylimit __type="s32">1000000</supplylimit>
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</eacoin>
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<url>
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<eapass __type="str">http://localhost</eapass>
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<arcadefan __type="str">http://localhost</arcadefan>
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<konaminetdx __type="str">http://localhost</konaminetdx>
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<konamiid __type="str">http://localhost</konamiid>
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<eagate __type="str">http://localhost</eagate>
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</url>
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</share>
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</facility>
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</response>{% endhighlight %}</pre>
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<p>Pretty standard <code>facility.get</code> response here, full of the usual fake values. Notably not even the share
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URLs were lucky enough to get real data.</p>
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<h2><code>pcbevent.put</code></h2>
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<pre>{% highlight "cxml" %}<?xml version="1.0" encoding="SHIFT_JIS"?>
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<response>
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<pcbevent />
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</response>{% endhighlight %}</pre>
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<h2><code>package.list</code></h2>
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<pre>{% highlight "cxml" %}<?xml version="1.0" encoding="SHIFT_JIS"?>
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<response>
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<package expire="1200" status="0" />
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</response>{% endhighlight %}</pre>
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<h2><code>tax.get_phase</code></h2>
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<pre>{% highlight "cxml" %}<?xml version="1.0" encoding="SHIFT_JIS"?>
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<response>
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<tax>
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<phase __type="s32">0</phase>
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</tax>
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</response>{% endhighlight %}</pre>
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<h2><code>eventlog.write</code></h2>
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<pre>{% highlight "cxml" %}<?xml version="1.0" encoding="SHIFT_JIS"?>
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<response>
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<eventlog>
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<gamesession __type="s64">1</gamesession>
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<logsendflg __type="s32">0</logsendflg>
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<logerrlevel __type="s32">0</logerrlevel>
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<evtidnosendflg __type="s32">0</evtidnosendflg>
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</eventlog>
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</response>{% endhighlight %}</pre>
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<h2><code>machine.get_control</code></h2>
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<pre>{% highlight "cxml" %}<?xml version="1.0" encoding="SHIFT_JIS"?>
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<response>
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<machine>
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<command>
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<arg __type="str">nop</arg>
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</command>
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</machine>
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</response>{% endhighlight %}</pre>
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<h2><code>info2.common</code></h2>
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<pre>{% highlight "cxml" %}<?xml version="1.0" encoding="SHIFT_JIS"?>
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<response>
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<info2>
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<event_ctrl />
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</info2>
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</response>{% endhighlight %}</pre>
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<h2><code>pcb2.boot</code></h2>
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<pre>{% highlight "cxml" %}<?xml version="1.0" encoding="SHIFT_JIS"?>
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<response>
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<shop2>
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<sinfo>
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<nm __type="str">AS</nm>
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<cl_enbl __type="bool">1</cl_enbl>
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<cl_h __type="u8">0</cl_h>
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<cl_m __type="u8">0</cl_m>
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</sinfo>
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</shop2>
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</response>{% endhighlight %}</pre>
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<h2><code>pcb2.error</code></h2>
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<pre>{% highlight "cxml" %}<?xml version="1.0" encoding="SHIFT_JIS"?>
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<response>
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<pcb2 status="0" />
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</response>{% endhighlight %}</pre>
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<h2><code>system.getmaster</code></h2>
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<p>Just an error response unless the game is one of...</p>
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<h3>Steel Chronicle (<code>KGG-*</code>):</h3>
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<pre>{% highlight "cxml" %}<?xml version="1.0" encoding="SHIFT_JIS"?>
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<response>
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<system>
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<result __type="s32">1</result>
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<strdata1 __type="str">MSwxLDEsMSwxLDEsMSwxLDEsMSwxLDEsMSwx</strdata1>
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<strdata2 __type="str">MSwxLDEsMSwxLDEsMSwxLDEsMSwxLDEsMSwx</strdata2>
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<updatedate __type="u64">1120367223</updatedate>
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</system>
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</response>{% endhighlight %}</pre>
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<h3>Metal Gear Arcade (<code>I36-*</code>):</h3>
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<pre>{% highlight "cxml" %}<?xml version="1.0" encoding="SHIFT_JIS"?>
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<response>
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<system>
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<result __type="s32">1</result>
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<strdata1 __type="str">MjAxMTA4MTAwMDoxOjE6MToxOjE6MToxOjE6MToxOjE6MToxOjE6MToxOjE6MToxOjE6MToxOjE6MToxOjE6MToxOjE6MToxOjE6MToxOjE6MToxOjE6MToxOjE6MToxOjE6MQ==</strdata1>
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<strdata2 __type="str">MSwxLDEsMSwxLDEsMSwxLDEsMSwxLDEsMSwx</strdata2>
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<updatedate __type="u64">1120367223</updatedate>
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</system>
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</response>{% endhighlight %}</pre>
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<h2><code>hdkoperation.get</code></h2>
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<p>Only used by Steel Chronicle as far as I can tell</p>
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<pre>{% highlight "cxml" %}<?xml version="1.0" encoding="SHIFT_JIS"?>
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<response>
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<hdkoperation>
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<nr_entry __type="s32">1</nr_entry>
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<param __type="str">0,0,0,0,0,0,0,0,0</param>
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</hdkoperation>
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</response>{% endhighlight %}</pre>
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<h2><code>op2_common.get_music_info</code></h2>
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<p>This one is really long. <a href="{{ROOT}}/smartea.op2_common.get_music_info.html">It's got its own dedicated
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page</a> if you really want to see it anyway.</p>
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<p>It appears to be specifically for Nostalgia Op.2, however this may be incorrect.</p>
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{% endblock %} |