docs/proto/eventlog.html
2021-12-28 00:26:42 +00:00

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<title>e-Amusement API</title>
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<body>
<table>
<tr>
<td><a href="..">Contents</a></td>
<td><a href="../transport.html">Transport layer</a></td>
<td><a href="../packet.html">Packet format</a></td>
<td><a href="../protocol.html">Application Protocol</a></td>
</tr>
</table>
<h1><code>eventlog</code></h1>
<h2 id="write"><code>eventlog.write</code></h2>
<h3>Request:</h3>
<pre><code>&lt;call <i>...</i>&gt;
&lt;eventlog method="write"&gt;
&lt;retrycnt __type="u32" /&gt;
&lt;data&gt;
&lt;eventid __type="str" /&gt;
&lt;eventorder __type="s32" /&gt;
&lt;pcbtime __type="u64" /&gt;
&lt;gamesession __type="s64" /&gt;
&lt;strdata1 __type="str" /&gt;
&lt;strdata2 __type="str" /&gt;
&lt;numdata1 __type="s64" /&gt;
&lt;numdata2 __type="s64" /&gt;
&lt;locationid __type="str" /&gt;
&lt;/data&gt;
&lt;/eventlog&gt;
&lt;/call&gt;</code></pre>
<p>Event ID list:</p>
<ul>
<li><code>G_GAMED</code></li>
<li><code>S_ERROR</code></li>
<li><code>S_PWRON</code> <b>TODO: find more!</b></li>
<li><code>T_OTDEMO</code></li>
</ul>
<h3>Response:</h3>
<pre><code>&lt;response&gt;
&lt;eventlog status="<i>status</i>"&gt;
&lt;gamesession __type="s64" /&gt;
&lt;logsendflg __type="s32" /&gt;
&lt;logerrlevel __type="s32" /&gt;
&lt;evtidnosendflg __type="s32" /&gt;
&lt;/eventlog&gt;
&lt;/response&gt;</code></pre>
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