even/even_ioctl.h

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#ifndef _EVEN_IOCTL_H_
#define _EVEN_IOCTL_H_ 1
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/*
METHOD_BUFFERED handles the copy_to_user/copy_from_user automagically for us, at the cost of some overhead
METHOD_OUT_DIRECT = no automagical copy, MDL set up for "Kernel_driver -> User_mode_app" direction
METHOD_IN_DIRECT = no automagical copy, MDL set up for "User_mode_app -> Kernel_driver" direction
METHOD_NEITHER = no automagical copy, no automagical MDL setup. Driver (ioctl code) must be guaranteed
to run in the context of the calling user-space thread and ask for the user->system
mapping itself, and its access to the buffer should be wrapped in a try/catch to handle
potential exceptions...
That's right, DIRECT IN/OUT are from the driver's point of view, relative to the user-space app!!!
Both the MSDN and the Coreproject.com article say so, the CodeProject article with added emphasis.
*/
/* CTL Codes above 0x800 are free for your custom use
Note: using METHOD_BUFFERED = we're lazy and we don't care about a bit of overhead */
#define IOCTL_CHECK_1 CTL_CODE(0xaa01, 0xe10, METHOD_BUFFERED, FILE_ANY_ACCESS)
#define IOCTL_CHECK_2 CTL_CODE(0xaa01, 0xe30, METHOD_BUFFERED, FILE_ANY_ACCESS)
#define IOCTL_CHECK_3 CTL_CODE(0xaa01, 0xe31, METHOD_BUFFERED, FILE_ANY_ACCESS)
#define IOCTL_WRITE_PEB_1 CTL_CODE(0xaa01, 0xe20, METHOD_BUFFERED, FILE_ANY_ACCESS)
#define IOCTL_WRITE_PEB_2 CTL_CODE(0xaa01, 0xe21, METHOD_BUFFERED, FILE_ANY_ACCESS)
#define IOCTL_READ_PEB CTL_CODE(0xaa01, 0xe22, METHOD_BUFFERED, FILE_ANY_ACCESS)
struct even_ioctl_in_data
{
unsigned int offset;
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unsigned int value;
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};
struct even_ioctl_out_data
{
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unsigned int result;
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};
#define USE_EVEN_IOCTL_OUT_DATA(x) \
struct even_ioctl_out_data##x \
{ \
unsigned int result; \
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unsigned char data[x * 4]; \
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};
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#endif /* _EVEN_IOCTL_H_ */
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// vim: sw=4 et