Bunch of stuff for DOA
This commit is contained in:
parent
82847164b2
commit
585e6ba4b2
@ -192,7 +192,6 @@ void __stdcall led_overlay(unsigned int hookType, IDirect3DDevice9* dev) {
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// maimai is DX9, so no point handling anything else anyway
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if (hookType != UI_HOOK_DX9) return;
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ShowCursor(true);
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D3DDEVICE_CREATION_PARAMETERS cparams;
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RECT rect;
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@ -73,7 +73,8 @@ void mice_got_game_id(char game_id[4]) {
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memset(&jvsKeybindings[0].buttons[3 * 2], 0, 12 * 2);
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memset(&jvsKeybindings[0].invert[3 * 2], 0, 12 * 2);
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jvsKeybindings[0].buttons[1 * 2] = VK_TAB;
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jvsKeybindings[0].buttons[0 * 2] = VK_BACK;
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jvsKeybindings[0].buttons[1 * 2] = VK_RETURN;
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jvsKeybindings[0].buttons[3 * 2] = VK_UP;
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jvsKeybindings[0].buttons[4 * 2] = VK_DOWN;
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@ -71,6 +71,12 @@ extern void ImGui_ImplOpenGL3_RenderDrawData(ImDrawData* draw_data);
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// TODO: Implement log viewing
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extern CRITICAL_SECTION logger_lock;
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// Open flags
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static bool showFps = false;
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static bool showEeprom = false;
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static bool showSram = false;
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static bool showControl = false;
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void InitImGui(unsigned int hookType, IDirect3DDevice9* pDevice) {
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if (hookType == UI_HOOK_DX9) {
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D3DDEVICE_CREATION_PARAMETERS CP;
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@ -135,15 +141,16 @@ void hud_eeprom(ImGuiKey open_key) {
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static bool has_init = false;
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if (!has_init) {
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MemoryEditor_Init(&editor);
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editor.Open = false;
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showEeprom = false;
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has_init = true;
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}
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if (igIsKeyPressed_Bool(open_key, false)) editor.Open = !editor.Open;
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if (igIsKeyPressed_Bool(open_key, false)) showEeprom = !showEeprom;
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// TODO: Less hacky :)
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extern BYTE EEPROM_DATA[0x2000];
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if (editor.Open)
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editor.Open = showEeprom;
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if (showEeprom)
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MemoryEditor_DrawWindow(&editor, "EEPROM Editor", EEPROM_DATA, sizeof EEPROM_DATA, 0x000);
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}
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void hud_sram(ImGuiKey open_key) {
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@ -151,15 +158,15 @@ void hud_sram(ImGuiKey open_key) {
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static bool has_init = false;
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if (!has_init) {
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MemoryEditor_Init(&editor);
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editor.Open = false;
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showSram = false;
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has_init = true;
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}
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if (igIsKeyPressed_Bool(open_key, false)) editor.Open = !editor.Open;
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if (igIsKeyPressed_Bool(open_key, false)) showSram = !showSram;
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// TODO: Less hacky :)
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extern LPBYTE SRAM_DATA;
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if (editor.Open)
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MemoryEditor_DrawWindow(&editor, "SRAM Editor", SRAM_DATA, 1024 * 1024, 0x0000);
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editor.Open = showSram;
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if (showSram) MemoryEditor_DrawWindow(&editor, "SRAM Editor", SRAM_DATA, 1024 * 1024, 0x0000);
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}
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void igHelpMarker(const char* text) {
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@ -892,21 +899,8 @@ void tab_main_keybinds() {
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}
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void hud_control(ImGuiKey open_key) {
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static bool isOpen = false;
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static bool oldCursor;
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if (igIsKeyPressed_Bool(open_key, false)) {
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isOpen = !isOpen;
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if (isOpen) {
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CURSORINFO ci;
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GetCursorInfo(&ci);
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oldCursor = !!(ci.flags & CURSOR_SHOWING);
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ShowCursor(TRUE);
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} else {
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ShowCursor(oldCursor);
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}
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}
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if (!isOpen) return;
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if (igIsKeyPressed_Bool(open_key, false)) showControl = !showControl;
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if (!showControl) return;
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igBegin("Micetools", NULL, 0);
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static bool haveFirstFrame = false;
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@ -940,12 +934,18 @@ void hud_control(ImGuiKey open_key) {
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}
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void __stdcall hud_gui(unsigned int hookType, IDirect3DDevice9* dev) {
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ShowCursor(1);
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static bool lastAnyOpen = false;
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bool anyOpen = showControl || showEeprom || showSram;
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if (anyOpen != lastAnyOpen) {
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changeCursorState = anyOpen ? 1 : 0;
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lastAnyOpen = anyOpen;
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}
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static bool initialized = false;
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if (!initialized) {
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InitImGui(hookType, dev);
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initialized = true;
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changeCursorState = 0; // Hide cursor by default
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}
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if (hookType == UI_HOOK_DX9) {
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@ -958,7 +958,6 @@ void __stdcall hud_gui(unsigned int hookType, IDirect3DDevice9* dev) {
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ImGui_ImplGLUT_NewFrame();
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}
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static bool showFps = false;
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if (igIsKeyPressed_Bool(ImGuiKey_F12, false)) showFps = !showFps;
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if (showFps) hud_fps();
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@ -14,5 +14,5 @@ void hook_all() {
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if (MiceConfig.hooks.time) hook_time();
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if (MiceConfig.hooks.registry) hook_registry();
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if (MiceConfig.hooks.drives) hook_drives();
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hook_system();
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if (MiceConfig.hooks.system) hook_system();
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}
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@ -4,6 +4,7 @@
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#include "../../../lib/ami/amiMd5.h"
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#include "../../../micemaster/mxmEventLog.h"
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#include "../../../sysconf.h"
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#include "../../util/_util.h"
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#include "../files.h"
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/*
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@ -346,14 +347,6 @@ sbr_slot_t* get_sbr_slot(spd_slot_t slot) {
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}
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}
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inline char char_lower(char value) {
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if ('A' <= value && value <= 'Z') return value - 'A' + 'a';
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return value;
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}
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inline char char_upper(char value) {
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if ('a' <= value && value <= 'z') return value - 'a' + 'A';
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return value;
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}
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char matchWorkFilename[MAX_PATH + 1];
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inline static BOOL matchVolume(disk_volume_t* volume, LPCSTR lpRootPathName, DWORD match) {
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if (match & VOL_MATCH_GUID) {
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@ -675,9 +668,11 @@ BOOL q_drive_ReadFile(file_context_t* ctx, LPVOID lpBuffer, DWORD nNumberOfBytes
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* +512: Boot ID (128 sectors) [keychip.decrypt]
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*/
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// HANDLE hFile = _CreateFileA("\\\\.\\E:", GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE, NULL,
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// HANDLE hFile = _CreateFileA("\\\\.\\E:", GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE,
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// NULL,
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// OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
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HANDLE hFile = _CreateFileA("H:\\Arcades\\Images\\ALLNet_Pras_Multi_Ver2\\DVR-0069A.iso", GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE, NULL,
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HANDLE hFile = _CreateFileA("H:\\Arcades\\Images\\ALLNet_Pras_Multi_Ver2\\DVR-0069A.iso",
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GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE, NULL,
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OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
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if (hFile == INVALID_HANDLE_VALUE) {
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log_error(plfDrive, "Q:READ FAILED. FILE FALLBACK FAILED. %d", GetLastError());
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@ -731,8 +726,9 @@ void hook_drives() {
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NULL);
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hook("Kernel32.dll", "DeleteVolumeMountPointA", &FakeDeleteVolumeMountPointA, NULL);
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hook("Kernel32.dll", "SetVolumeMountPointA", &FakeSetVolumeMountPointA, NULL);
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hook("Kernel32.dll", "GetDriveTypeA", &FakeGetDriveTypeA, NULL);
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hook("Kernel32.dll", "GetDiskFreeSpaceExA", &FakeGetDiskFreeSpaceExA, (void**)&TrueGetDiskFreeSpaceExA);
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hook("Kernel32.dll", "GetDriveTypeA", &FakeGetDriveTypeA, (void**)&TrueGetDriveTypeA);
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hook("Kernel32.dll", "GetDiskFreeSpaceExA", &FakeGetDiskFreeSpaceExA,
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(void**)&TrueGetDiskFreeSpaceExA);
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hook("Winmm.dll", "mciSendStringA", &Fake_mciSendStringA, NULL);
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@ -87,6 +87,7 @@ BOOL WINAPI FakeSetVolumeMountPointW(LPCWSTR lpszVolumeMountPoint, LPCWSTR lpszV
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MCIERROR WINAPI Fake_mciSendStringA(LPCTSTR lpszCommand, LPTSTR lpszReturnString, UINT cchReturn,
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HANDLE hwndCallback);
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UINT WINAPI FakeGetDriveTypeA(LPCSTR lpRootPathName);
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UINT(WINAPI* TrueGetDriveTypeA)(LPCSTR lpRootPathName);
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BOOL WINAPI FakeGetDiskFreeSpaceExA(LPCSTR lpDirectoryName,
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PULARGE_INTEGER lpFreeBytesAvailableToCaller,
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PULARGE_INTEGER lpTotalNumberOfBytes,
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@ -219,7 +219,8 @@ DWORD WINAPI FakeQueryDosDeviceA(LPCSTR lpDeviceName, LPSTR lpTargetPath, DWORD
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return 0;
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}
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const wchar_t* DUMMY_USB_RM = L"STORAGE#RemovableMedia#0&75ad516&0&rm#{53f5630d-b6bf-11d0-94f2-00a0c91efb8b}";
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const wchar_t* DUMMY_USB_RM =
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L"STORAGE#RemovableMedia#0&75ad516&0&rm#{53f5630d-b6bf-11d0-94f2-00a0c91efb8b}";
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DWORD WINAPI FakeQueryDosDeviceW(LPCWSTR lpDeviceName, LPWSTR lpTargetPath, DWORD ucchMax) {
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log_warning(plfDrive, "QueryDosDeviceW(%ls, -, %d)", lpDeviceName, ucchMax);
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if (lpDeviceName != NULL) {
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@ -286,10 +287,21 @@ MCIERROR WINAPI Fake_mciSendStringA(LPCTSTR lpszCommand, LPTSTR lpszReturnString
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}
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UINT WINAPI FakeGetDriveTypeA(LPCSTR lpRootPathName) {
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log_trace(plfDrive, "GetDriveTypeA(%s)", lpRootPathName);
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disk_volume_t* volume = getVolumeByPath(lpRootPathName, VOL_MATCH_PATH | VOL_MATCH_DOS_DEVICE);
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if (volume == NULL) {
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SetLastError(ERROR_FILE_NOT_FOUND);
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return DRIVE_NO_ROOT_DIR;
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// If we aren't faking this drive, check if we're allowing fall-through
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// char gameDrive = char_lower(GetGamedataDrive());
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// if (strlen(lpRootPathName) >= 2 && char_lower(lpRootPathName[0]) == gameDrive &&
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// lpRootPathName[1] == ':') {
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// return DRIVE_FIXED;
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// }
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// SetLastError(ERROR_FILE_NOT_FOUND);
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// return DRIVE_NO_ROOT_DIR;
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// We could do the above, but for now, we're just going to pass through to the real API.
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return TrueGetDriveTypeA(lpRootPathName);
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}
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switch (volume->m_pDrive->m_DiskType) {
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@ -1,5 +1,6 @@
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#define _MICE_FILES
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#include "files.h"
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#include "../util/_util.h"
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HANDLE open_hook(file_hook_t* file_hook) {
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open_hook_t* opened = (open_hook_t*)malloc(sizeof(open_hook_t));
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@ -116,19 +117,6 @@ file_hook_t* find_hook(LPCWSTR lpFileName) {
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return NULL;
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};
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char WORKING_DIR[MAX_PATH + 1] = { 0 };
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char get_gamedata_drive() {
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if (WORKING_DIR[0] == 0x00) {
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GetCurrentDirectoryA(sizeof WORKING_DIR, WORKING_DIR);
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}
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return WORKING_DIR[0];
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}
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inline char char_lower(char value) {
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if ('A' <= value && value <= 'Z') return value - 'A' + 'a';
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return value;
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}
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BOOL redirect_path(LPCSTR path, LPCSTR* redirected) {
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for (int i = 0; i < sizeof DRIVE_REDIRECT_TABLE / sizeof DRIVE_REDIRECT_TABLE[0]; i++) {
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drive_redirect_t row = DRIVE_REDIRECT_TABLE[i];
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@ -153,8 +141,7 @@ BOOL redirect_path(LPCSTR path, LPCSTR* redirected) {
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}
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// Don't redirect local paths
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GetCurrentDirectoryA(sizeof WORKING_DIR, WORKING_DIR);
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if (PathPrefix(path, WORKING_DIR)) return FALSE;
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if (IsGamedataLocalPath(path)) return FALSE;
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if ((('a' <= path[0] && path[0] <= 'z') || ('A' <= path[0] && path[0] <= 'Z')) &&
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path[1] == ':' && (path[2] == '/' || path[2] == '\\')) {
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@ -425,10 +412,8 @@ DWORD WINAPI FakeGetFileAttributesW(LPCWSTR lpFileName) {
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return TrueGetFileAttributesW(lpFileName);
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}
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HANDLE WINAPI FakeFindFirstFileA(LPCSTR lpFileName, LPWIN32_FIND_DATA lpFindFileData) {
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printf("FakeFindFirstFileA(%s)\n", lpFileName);
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LPCSTR redirected;
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if (redirect_path(lpFileName, &redirected)) {
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printf("->FakeFindFirstFileA(%s)\n", redirected);
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return TrueFindFirstFileA(redirected, lpFindFileData);
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}
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return TrueFindFirstFileA(lpFileName, lpFindFileData);
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@ -128,10 +128,21 @@ void register_gui_hook(FnEndScene* end_scene) {
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*head = hook;
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}
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DWORD changeCursorState = (DWORD)-1;
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LRESULT CALLBACK WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam, UINT_PTR uIdSubclass,
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DWORD_PTR dwRefData) {
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ImGui_ImplWin32_WndProcHandler(hWnd, uMsg, wParam, lParam);
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if (changeCursorState == 1) {
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while (ShowCursor(TRUE) < 0)
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;
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changeCursorState = (DWORD)-1;
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} else if (changeCursorState == 0) {
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while (ShowCursor(FALSE) >= 0)
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;
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changeCursorState = (DWORD)-1;
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}
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return DefSubclassProc(hWnd, uMsg, wParam, lParam);
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}
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@ -192,15 +203,15 @@ void SetupWindowPosition(LPRECT lpRect, DWORD dwStyle) {
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lpRect->top = y;
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lpRect->bottom = y + h;
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// AdjustWindowRect(lpRect, dwStyle, FALSE);
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AdjustWindowRect(lpRect, dwStyle, FALSE);
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}
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HWND WINAPI FakeCreateWindowExA(DWORD dwExStyle, LPCSTR lpClassName, LPCSTR lpWindowName,
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DWORD dwStyle, int X, int Y, int nWidth, int nHeight,
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HWND hWndParent, HMENU hMenu, HINSTANCE hInstance, LPVOID lpParam) {
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// Pass-through for system stuff
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if (lpWindowName == NULL || strcmp(lpWindowName, "OleMainThreadWndName") == 0 ||
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strcmp(lpWindowName, "CicMarshalWnd") == 0) {
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if (lpWindowName != NULL && (strcmp(lpWindowName, "OleMainThreadWndName") == 0 ||
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strcmp(lpWindowName, "CicMarshalWnd") == 0)) {
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return TrueCreateWindowExA(dwExStyle, lpClassName, lpWindowName, dwStyle, X, Y, nWidth,
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nHeight, hWndParent, hMenu, hInstance, lpParam);
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}
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@ -259,10 +270,10 @@ HRESULT STDMETHODCALLTYPE FakeCreateDevice(IDirect3D9* this, UINT Adapter, D3DDE
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} else if (pPresentationParameters->Windowed) {
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D3DDISPLAYMODE d3ddm;
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this->lpVtbl->GetAdapterDisplayMode(this, Adapter, &d3ddm);
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pPresentationParameters->Windowed = FALSE;
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pPresentationParameters->FullScreen_RefreshRateInHz = d3ddm.RefreshRate;
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}
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if (MiceConfig.window.borderless)
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UnFrameWindow(hFocusWindow);
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else
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@ -365,14 +376,29 @@ void __stdcall Fake_glutReshapeWindow(int width, int height) {
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// True_glutReshapeWindow(winRect.right - winRect.left, winRect.bottom - winRect.top);
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}
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LONG WINAPI FakeChangeDisplaySettingsA(DEVMODEA* lpDevMode, DWORD dwFlags) {
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return DISP_CHANGE_SUCCESSFUL;
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}
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LONG WINAPI FakeChangeDisplaySettingsExA(LPCSTR lpszDeviceName, DEVMODEA* lpDevMode, HWND hwnd,
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DWORD dwflags, LPVOID lParam) {
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return DISP_CHANGE_SUCCESSFUL;
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}
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HCURSOR WINAPI FakeSetCursor(HCURSOR hCursor) { return NULL; }
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void hook_gui() {
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hook("User32.dll", "CreateWindowExA", FakeCreateWindowExA, (void**)&TrueCreateWindowExA);
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hook("User32.dll", "CreateWindowExW", FakeCreateWindowExW, (void**)&TrueCreateWindowExW);
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hook("User32.dll", "GetSystemMetrics", FakeGetSystemMetrics, (void**)&TrueGetSystemMetrics);
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hook("User32.dll", "ChangeDisplaySettingsExW", FakeChangeDisplaySettingsExW,
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(void**)&TrueChangeDisplaySettingsExW);
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hook("D3d9.dll", "Direct3DCreate9", FakeDirect3DCreate9, (void**)&TrueDirect3DCreate9);
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hook("User32.dll", "ChangeDisplaySettingsA", FakeChangeDisplaySettingsA, NULL);
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hook("User32.dll", "ChangeDisplaySettingsExA", FakeChangeDisplaySettingsExA, NULL);
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hook("User32.dll", "SetCursor", FakeSetCursor, (void**)&TrueSetCursor);
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if (PathFileExistsA("FREEGLUT.DLL")) {
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// Hooked as a way to identify use of GLUT
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hook("FREEGLUT.DLL", "glutInitDisplayMode", Fake_glutInitDisplayMode,
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@ -12,6 +12,8 @@ static HWND(WINAPI* TrueCreateWindowExW)(DWORD dwExStyle, LPCWSTR lpClassName, L
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static BOOL(WINAPI* TrueSetSystemCursor)(HCURSOR hcur, DWORD id);
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static IDirect3D9*(WINAPI* TrueDirect3DCreate9)(UINT SDKVersion);
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static int(WINAPI* TrueGetSystemMetrics)(int nIndex);
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HCURSOR(WINAPI* TrueSetCursor)(HCURSOR hCursor);
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#define _SetCursor (TrueSetCursor ? TrueSetCursor : SetCursor)
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static void (__stdcall* True_glutFullScreen)(void);
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static void (__stdcall* True_glutSwapBuffers)(void);
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@ -42,3 +44,4 @@ void hook_gui();
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void setup_hud_gui();
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extern HWND mainWindow;
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extern DWORD changeCursorState;
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@ -39,12 +39,6 @@ HCURSOR WINAPI FakeLoadCursorFromFileA(LPCSTR lpFileName) { return (HANDLE)1; }
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BOOL FakeSetSystemCursor(HCURSOR hcur, DWORD id) { return TRUE; }
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BOOL FakeDeleteObject(HGDIOBJ ho) { return TRUE; }
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LONG WINAPI FakeChangeDisplaySettingsA(DEVMODEA* lpDevMode, DWORD dwFlags) { return 0; }
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LONG WINAPI FakeChangeDisplaySettingsExA(LPCSTR lpszDeviceName, DEVMODEA* lpDevMode, HWND hwnd,
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DWORD dwflags, LPVOID lParam) {
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return 0;
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}
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FARPROC FakeGetProcAddress(HMODULE hModule, LPCSTR lpProcName) {
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log_trace(plfSystem, "GetProcAddress(%s)", lpProcName);
|
||||
return TrueGetProcAddress(hModule, lpProcName);
|
||||
@ -78,9 +72,6 @@ void hook_system() {
|
||||
// hook("Kernel32.dll", "GetProcAddress", FakeGetProcAddress, (void*)&TrueGetProcAddress);
|
||||
// hook("Kernel32.dll", "GetModuleHandleA", FakeGetModuleHandleA, (void*)&TrueGetModuleHandleA);
|
||||
|
||||
hook("User32.dll", "ChangeDisplaySettingsA", FakeChangeDisplaySettingsA, NULL);
|
||||
hook("User32.dll", "ChangeDisplaySettingsExA", FakeChangeDisplaySettingsExA, NULL);
|
||||
|
||||
// hook("ntdll.dll", "RtlGetVersion", FakeRtlGetVersion, NULL);
|
||||
|
||||
// hook("User32.dll", "LoadCursorFromFileA", FakeLoadCursorFromFileA, NULL);
|
||||
|
@ -1,7 +1,7 @@
|
||||
#pragma once
|
||||
|
||||
#include "log.h"
|
||||
#include "hook.h"
|
||||
#include "log.h"
|
||||
|
||||
#define HDATA_FILE 0
|
||||
#define HDATA_FIND_VOLUME 1
|
||||
@ -17,6 +17,11 @@ void PrintStack(void);
|
||||
|
||||
BOOL PathEqual(LPCSTR path1, LPCSTR path2);
|
||||
BOOL PathPrefix(LPCSTR path, LPCSTR prefix);
|
||||
char GetGamedataDrive(void);
|
||||
BOOL IsGamedataLocalPath(LPCSTR path);
|
||||
|
||||
void make_dirs(const char* path);
|
||||
void* open_mapped_file(LPCWSTR path, DWORD size, HANDLE* file, HANDLE* file_mapping);
|
||||
|
||||
#define char_lower(value) (('A' <= (value) && (value) <= 'Z') ? ((value) - 'A' + 'a') : (value))
|
||||
#define char_upper(value) (('a' <= (value) && (value) <= 'z') ? ((value) - 'a' + 'A') : (value))
|
||||
|
@ -222,7 +222,7 @@ void log_stack(PLOG_FACILITY facility) {
|
||||
SymGetSymFromAddr64(process, (ULONG64)stack.AddrPC.Offset, &displacement, symbol);
|
||||
UnDecorateSymbolName(symbol->Name, (PSTR)name, sizeof(name), UNDNAME_COMPLETE);
|
||||
|
||||
log_error(facility, "%02u called from 0x%08X STACK=0x%08X FRAME=0x%08X %s\n", frame,
|
||||
log_error(facility, "%02u called from 0x%08X STACK=0x%08X FRAME=0x%08X %s", frame,
|
||||
(ULONG64)stack.AddrPC.Offset, (ULONG64)stack.AddrStack.Offset,
|
||||
(ULONG64)stack.AddrFrame.Offset, symbol->Name);
|
||||
|
||||
|
@ -186,4 +186,3 @@ void* open_mapped_file(LPCWSTR path, DWORD size, HANDLE* file, HANDLE* file_mapp
|
||||
}
|
||||
return mapping;
|
||||
}
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
#include <Windows.h>
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
BOOL PathEqual(LPCSTR path1, LPCSTR path2) {
|
||||
char buffer1[MAX_PATH];
|
||||
@ -21,3 +21,13 @@ BOOL PathPrefix(LPCSTR path, LPCSTR prefix) {
|
||||
|
||||
return strstr(buffer1, buffer2) == buffer1;
|
||||
}
|
||||
|
||||
static char WORKING_DIR[MAX_PATH + 1] = { 0 };
|
||||
char GetGamedataDrive(void) {
|
||||
if (WORKING_DIR[0] == 0x00) GetCurrentDirectoryA(sizeof WORKING_DIR, WORKING_DIR);
|
||||
return WORKING_DIR[0];
|
||||
}
|
||||
BOOL IsGamedataLocalPath(LPCSTR path) {
|
||||
if (WORKING_DIR[0] == 0x00) GetCurrentDirectoryA(sizeof WORKING_DIR, WORKING_DIR);
|
||||
return PathPrefix(path, WORKING_DIR);
|
||||
}
|
||||
|
@ -6,6 +6,9 @@ const char* KNOWN_GAMES[] = {
|
||||
// Preferentially use a decrypted dump if present
|
||||
"maimai_dump_.exe",
|
||||
|
||||
// Specific games
|
||||
"DOA5A.exe",
|
||||
|
||||
// Generic
|
||||
"RingGame.exe",
|
||||
|
||||
|
@ -31,7 +31,7 @@ SECTION(sysconf, "System configuration settings")
|
||||
CFG_int(sysconf, region, 1, "Board region. 1 = Jpn, 2 = USA, 4 = Exp, 8 = Chn")
|
||||
CFG_bool(sysconf, rental, false, "")
|
||||
CFG_str(sysconf, serial, "AASE-01A65646203", "")
|
||||
CFG_hex(sysconf, dipsw, 2, 70, "DIP Switch values")
|
||||
CFG_hex(sysconf, dipsw, 2, 40, "DIP Switch values") // Default 40 = 1280x720
|
||||
ENDSECTION(sysconf)
|
||||
|
||||
SECTION(window, "Game window positioning settings")
|
||||
@ -41,7 +41,7 @@ CFG_int(window, adaptor, 0, "Display adaptor to use")
|
||||
CFG_bool(window, centre, true, "Centre the window. X and Y are used otherwise")
|
||||
CFG_int(window, x, 0, "Window position X")
|
||||
CFG_int(window, y, 0, "Window position Y")
|
||||
CFG_bool(window, nosize, true, "Don't change window resolution")
|
||||
CFG_bool(window, nosize, false, "Don't change window resolution")
|
||||
CFG_bool(window, dipsw, true, "Use DIPSW for resolution")
|
||||
CFG_int(window, w, 0, "Window width (0 to unset)")
|
||||
CFG_int(window, h, 0, "Window height (0 to unset)")
|
||||
@ -87,6 +87,7 @@ CFG_bool(hooks, network, true, "Provides a virtual network environment for the g
|
||||
CFG_bool(hooks, time, true, "Some binaries try to change the system time; this handles that")
|
||||
CFG_bool(hooks, registry, true, "")
|
||||
CFG_bool(hooks, drives, true, "Provides an emulation layer for the physical game SSD")
|
||||
CFG_bool(hooks, system, true, "")
|
||||
ENDSECTION(hooks)
|
||||
|
||||
SECTION(keys, "Raw keybinding data. Edit this using the built in binding tool!")
|
||||
|
Loading…
Reference in New Issue
Block a user