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Commit Graph

13 Commits

Author SHA1 Message Date
Tau
972b3a5de8 Fix hook startup failure path
Returning from the EXE PE entry point merely terminates the main
thread and leaves the process hanging. We need to explicitly exit
from the process since the NTDLL RTL Start code won't do it for us.
2021-06-13 11:27:00 -04:00
Matt Bilker
c7a4c66419 mu3hook/dllmain.c: fix hook initialization order to fix path hook
- If the Unity `LoadLibraryW` hook is done too early, then it somehow
  interferes with the other DLL and hook table IAT hooks. Workaround
  this by moving the Unity `LoadLibraryW` hook initialization after all
  other hooks are done.

- Also, correct the platform ID to the ALLS HX
2020-05-21 00:58:24 +00:00
Matt Bilker
7a51533194 mu3hook/dllmain.c: initialize graphics hook 2020-05-21 00:58:23 +00:00
Matt Bilker
20d5d480fb mu3hook/unity.c: hook Unity plugin DLLs
- Unity loads plugin DLLs and Mono dynamically.

- Ongeki uses Criware for videos so hook the Criware plugin DLL so the
  path hooks load the videos from the hooked paths.
2020-05-21 00:58:23 +00:00
Tau
a87b8f72fa Abort hook DLLs on startup error 2019-11-05 18:03:24 -05:00
Tau
b23ff704be Fix various MU3 input issues
Too much hurried copy-pasting.
2019-11-03 19:55:02 -05:00
Tau
3d6669dff1 platform: Re-fuse Nu and ALLS platforms
There's basically no difference at the platform level except for
the addition of the ALLS PCBID hook, which is harmless on Nu.
2019-11-03 09:52:33 -05:00
Tau
dfcf3d8bd1 hooklib/spike.c: Add a measure of configurability 2019-10-19 16:15:14 -04:00
Tau
e918795445 Make clock hook configurable 2019-10-14 23:18:18 -04:00
Tau
e4570ac89d mu3hook/io4.c: Remove unused global
Remnant from factoring out mu3io.dll.
2019-09-01 11:49:06 -04:00
Tau
05e4dda8e6 Add missing <assert.h> includes
Fixes non-PCH build.
2019-09-01 11:48:14 -04:00
Tau
3b54f30171 mu3hook: Add initial Ongeki hook 2019-08-30 19:06:32 -04:00
Tau
0817ff4596 mu3hook/io4.c: Add Ongeki IO-4 integration 2019-08-30 19:05:52 -04:00