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Fix headline levels, first level needs to denote root of doc
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@ -1,42 +1,43 @@
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# Introduction
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# Segatools common configuration settings
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This file describes configuration settings for Segatools that are common to
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all games.
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Keyboard binding settings use [Virtual-Key Codes](https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes).
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Keyboard binding settings use
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[Virtual-Key Codes](https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes).
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# `[aime]`
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## `[aime]`
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Controls emulation of the Aime card reader assembly.
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## `enable`
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### `enable`
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Default: `1`
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Enable Aime card reader assembly emulation. Disable to use a real SEGA Aime
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reader (COM port number varies by game).
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## `aimePath`
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### `aimePath`
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Default: `DEVICE\aime.txt`
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Path to a text file containing a classic Aime IC card ID. **This does not
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currently work**.
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## `felicaPath`
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### `felicaPath`
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Default: `DEVICE\felica.txt`
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Path to a text file containing a FeliCa e-cash card IDm serial number.
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## `felicaGen`
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### `felicaGen`
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Default: `1`
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Whether to generate a random FeliCa ID if the file at `felicaPath` does not
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exist.
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## `scan`
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### `scan`
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Default: `0x0D` (`VK_RETURN`)
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@ -45,13 +46,13 @@ emulates an IC card in its proximity. A variety of different IC cards can be
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emulated; the exact choice of card that is emulated depends on the presence or
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absence of the configured card ID files.
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# `[amvideo]`
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## `[amvideo]`
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Controls the `amvideo.dll` stub built into Segatools. This is a DLL that is
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normally present on the SEGA operating system image which is responsible for
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changing screen resolution and orientation.
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## `enable`
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### `enable`
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Default: `1`
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@ -60,11 +61,11 @@ you must have the correct registry settings installed and you must use the
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version of `amvideo.dll` that matches your GPU vendor (since these DLLs make
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use of vendor-specific APIs).
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# `[clock]`
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## `[clock]`
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Controls hooks for Windows time-of-day APIs.
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## `timezone`
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### `timezone`
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Default: `1`
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@ -73,7 +74,7 @@ ways if the system time zone is not JST. There should not be any reason to
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disable this hook other than possible implementation bugs, but the option is
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provided if you need it.
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## `timewarp`
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### `timewarp`
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Default: `0`
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@ -82,18 +83,18 @@ maintenance period. Causes an incorrect in-game time-of-day to be reported.
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Better solutions for this problem exist and this feature will probably be
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removed soon.
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## `writeable`
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### `writeable`
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Default: `0`
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Allow game to adjust system clock and time zone settings. This should normally
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be left at `0`, but the option is provided if you need it.
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# `[dns]`
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## `[dns]`
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Controls redirection of network server hostname lookups
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## `default`
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### `default`
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Default: `localhost`
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@ -103,45 +104,45 @@ setting. Also, loopback addresses are specifically checked for and rejected by
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the games themselves; this needs to be a LAN or WAN IP (or a hostname that
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resolves to one).
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## `router`
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### `router`
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Default: Empty string (i.e. use value from `default` setting)
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Overrides the target of the `tenporouter.loc` and `bbrouter.loc` hostname
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lookups.
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## `startup`
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### `startup`
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Default: Empty string (i.e. use value from `default` setting)
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Overrides the target of the `naominet.jp` host lookup.
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## `billing`
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### `billing`
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Default: Empty string (i.e. use value from `default` setting)
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Overrides the target of the `ib.naominet.jp` host lookup.
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## `aimedb`
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### `aimedb`
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Default: Empty string (i.e. use value from `default` setting)
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Overrides the target of the `aime.naominet.jp` host lookup.
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# `[ds]`
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## `[ds]`
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Controls emulation of the "DS (Dallas Semiconductor) EEPROM" chip on the AMEX
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PCIe board. This is a small (32 byte) EEPROM that contains serial number and
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region code information. It is not normally written to outside of inital
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factory provisioning of a Sega Nu.
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## `enable`
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### `enable`
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Default: `1`
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Enable DS EEPROM emulation. Disable to use the DS EEPROM chip on a real AMEX.
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## `region`
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### `region`
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Default: `1`
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@ -152,7 +153,7 @@ AMEX Board region code. This appears to be a bit mask?
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- `4`: Export
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- `8`: China
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## `serialNo`
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### `serialNo`
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Default `AAVE-01A99999999`
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@ -162,19 +163,19 @@ Default `AAVE-01A99999999`
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- `AAW`: NuSX-series
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- `ACA`: ALLS-series
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# `[eeprom]`
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## `[eeprom]`
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Controls emulation of the bulk EEPROM on the AMEX PCIe board. This chip stores
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status and configuration information.
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## `enable`
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### `enable`
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Default: `1`
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Enable bulk EEPROM emulation. Disable to use the bulk EEPROM chip on a real
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AMEX.
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## `path`
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### `path`
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Default: `DEVICE\eeprom.bin`
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@ -182,30 +183,30 @@ Path to the storage file for EEPROM emulation. This file is automatically
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created and initialized with a suitable number of zero bytes if it does not
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already exist.
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# `[gpio]`
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## `[gpio]`
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Configure emulation of the AMEX PCIe GPIO (General Purpose Input Output)
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controller.
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## `enable`
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### `enable`
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Default: `1`
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Enable GPIO emulation. Disable to use the GPIO controller on a real AMEX.
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## `sw1`
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### `sw1`
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Default `0x70` (`VK_F1`)
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Keyboard binding for Nu chassis SW1 button (alternative Test)
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## `sw2`
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### `sw2`
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Default `0x71` (`VK_F2`)
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Keyboard binding for Nu chassis SW2 button (alternative Service)
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## `dipsw1` .. `dipsw8`
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### `dipsw1` .. `dipsw8`
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Defaults: `1`, `0`, `0`, `0`, `0`, `0`, `0`, `0`
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@ -232,52 +233,52 @@ Nu chassis DIP switch settings:
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- `111`: 1920x1080
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- Switch 8: Game-specific. Not used in any shipping game.
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# `[hwmon]`
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## `[hwmon]`
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Configure stub implementation of the platform hardware monitor driver. The
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real implementation of this driver monitors CPU temperatures by reading from
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Intel Model Specific Registers, which is an action that is only permitted from
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kernel mode.
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## `enable`
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### `enable`
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Default `1`
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Enable hwmon emulation. Disable to use the real hwmon driver.
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# `[jvs]`
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## `[jvs]`
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Configure emulation of the AMEX PCIe JVS *controller* (not IO board!)
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## `enable`
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### `enable`
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Default `1`
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Enable JVS port emulation. Disable to use the JVS port on a real AMEX.
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# `[keychip]`
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## `[keychip]`
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Configure keychip emulation.
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## `enable`
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### `enable`
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Enable keychip emulation. Disable to use a real keychip.
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## `id`
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### `id`
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Default: `A69E-01A88888888`
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Keychip serial number. Keychip serials observed in the wild follow this
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pattern: `A6xE-01Ayyyyyyyy`.
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## `gameId`
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### `gameId`
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Default: (Varies depending on game)
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Override the game's four-character model code. Changing this from the game's
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expected value will probably just cause a system error.
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## `platformId`
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### `platformId`
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Default: (Varies depending on game)
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@ -296,7 +297,7 @@ values include:
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- `ACA2`: ALLS UX (without dedicated GPU)
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- `ACA4`: ALLS MX
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## `region`
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### `region`
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Default: `1`
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@ -311,7 +312,7 @@ Bit values are:
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- 3: EXP: Export (for Asian markets)
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- 4: CHS: China (Simplified Chinese?)
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## `systemFlag`
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### `systemFlag`
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Default: `0x64`
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@ -324,19 +325,19 @@ Other values observed in the wild:
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- `0x04`: SDCH, SDCA
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- `0x20`: SDCA
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## `subnet`
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### `subnet`
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Default `192.168.100.0`
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The LAN IP range that the game will expect. The prefix length is hardcoded into
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the game program: for some games this is `/24`, for others it is `/20`.
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# `[netenv]`
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## `[netenv]`
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Configure network environment virtualization. This module helps bypass various
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restrictions placed upon the game's LAN environment.
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## `enable`
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### `enable`
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Default `1`
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@ -346,7 +347,7 @@ you want to do any head-to-head play on your LAN.
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Note: The virtualized LAN IP range is taken from the emulated keychip's
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`subnet` setting.
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## `addrSuffix`
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### `addrSuffix`
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Default: `11`
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@ -354,26 +355,26 @@ The final octet of the local host's IP address on the virtualized subnet (so,
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if the keychip subnet is `192.168.32.0` and this value is set to `11`, then the
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local host's virtualized LAN IP is `192.168.32.11`).
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## `routerSuffix`
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### `routerSuffix`
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Default: `1`
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The final octet of the default gateway's IP address on the virtualized subnet.
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## `macAddr`
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### `macAddr`
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Default: `01:02:03:04:05:06`
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The MAC address of the virtualized Ethernet adapter. The exact value shouldn't
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ever matter.
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# `[pcbid]`
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## `[pcbid]`
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Configure Windows host name virtualization. The ALLS-series platform no longer
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has an AMEX board, so the MAIN ID serial number is stored in the Windows
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hostname.
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## `enable`
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### `enable`
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Default: `1`
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@ -382,49 +383,49 @@ games (since the ALLS lacks an AMEX and therefore has no DS EEPROM, so it needs
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another way to store the PCB serial), but it does no harm on games that run on
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earlier hardware.
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## `serialNo`
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### `serialNo`
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Default: `ACAE01A99999999`
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Set the Windows host name. This should be an ALLS MAIN ID, without the
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hyphen (which is not a valid character in a Windows host name).
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# `[sram]`
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## `[sram]`
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Configure emulation of the AMEX PCIe battery-backed SRAM. This stores
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bookkeeping state and settings. This file is automatically created and
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initialized with a suitable number of zero bytes if it does not already exist.
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## `enable`
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### `enable`
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Default `1`
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Enable SRAM emulation. Disable to use the SRAM on a real AMEX.
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## `path`
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### `path`
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Default `DEVICE\sram.bin`
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Path to the storage file for SRAM emulation.
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# `[vfs]`
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## `[vfs]`
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Configure Windows path redirection hooks.
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## `enable`
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### `enable`
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Default: `1`
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Enable path redirection.
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## `amfs`
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### `amfs`
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Default: Empty string (causes a startup error)
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Configure the location of the SEGA AMFS volume. Stored on the `E` partition on
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real hardware.
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## `appdata`
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### `appdata`
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Default: Empty string (causes a startup error)
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@ -432,7 +433,7 @@ Configure the location of the SEGA "APPDATA" volume (nothing to do with the
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Windows user's `%APPDATA%` directory). Stored on the `Y` partition on real
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hardware.
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## `option`
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### `option`
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Default: Empty string
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