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https://gitea.tendokyu.moe/Hay1tsme/segatools.git
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Hoist slider from board into chunihook
Diva slider uses the quasi-JVS framing used by all other SEGA boards, the Chunithm slider is a special case.
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parent
78e7de613f
commit
9f43f9f397
@ -9,8 +9,5 @@ board_lib = static_library(
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sources : [
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'io3.c',
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'io3.h',
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'slider-cmd.h',
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'slider-frame.c',
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'slider-frame.h',
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],
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)
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@ -4,7 +4,7 @@
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#include <stdlib.h>
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#include "chunihook/jvs.h"
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#include "chunihook/slider.h"
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#include "chunihook/slider-hook.h"
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#include "hook/process.h"
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@ -19,7 +19,10 @@ shared_library(
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'dllmain.c',
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'jvs.c',
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'jvs.h',
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'slider.c',
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'slider.h',
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'slider-cmd.h',
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'slider-frame.c',
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'slider-frame.h',
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'slider-hook.c',
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'slider-hook.h',
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],
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)
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@ -1,6 +1,6 @@
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#pragma once
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#include "board/slider-frame.h"
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#include "chunihook/slider-frame.h"
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enum {
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SLIDER_CMD_AUTO_SCAN = 0x01,
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@ -4,7 +4,7 @@
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#include <stddef.h>
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#include <stdint.h>
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#include "board/slider-frame.h"
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#include "chunihook/slider-frame.h"
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#include "hook/iobuf.h"
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@ -9,8 +9,9 @@
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#include "util/dprintf.h"
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#include "util/dump.h"
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#include "board/slider-cmd.h"
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#include "board/slider-frame.h"
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#include "chunihook/slider-cmd.h"
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#include "chunihook/slider-frame.h"
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#include "chunihook/slider-hook.h"
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#include "hook/iobuf.h"
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#include "hook/iohook.h"
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