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573controller/_iidx_2p/_iidx_2p.ino

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//--------------------------------------------------------------------
// For use with a 573 IIDX Controller (2P)
//
// This sketch maps 2 photoelectric sensors and uses 16 digital
// inputs. (9 for the keys and 7 for its LEDs)
//
// All digital pins are grounded when they are pressed.
// Required libraries:
// https://github.com/MHeironimus/ArduinoJoystickLibrary
// https://github.com/PaulStoffregen/Encoder
//
// NOTE: This sketch file is for use with Arduino Leonardo or Micro
// only.
//
// by limyz
// 2020-04-24
//--------------------------------------------------------------------
#define ENCODER_OPTIMIZE_INTERRUPTS
#include <Encoder.h>
#include <Joystick.h>
Joystick_ Joystick(JOYSTICK_DEFAULT_REPORT_ID,JOYSTICK_TYPE_GAMEPAD,
12, 0, // Button Count, Hat Switch Count
true, true, false, // X, Y and Z Axis
false, false, false, // No Rx, Ry, or Rz
false, false, // No rudder or throttle
false, false, false); // No accelerator, brake, or steering
void setup() {
// Initialize Pins
// P2 - 7 Key Buttons
pinMode(2, INPUT_PULLUP);
pinMode(3, INPUT_PULLUP);
pinMode(4, INPUT_PULLUP);
pinMode(5, INPUT_PULLUP);
pinMode(6, INPUT_PULLUP);
pinMode(7, INPUT_PULLUP);
pinMode(8, INPUT_PULLUP);
// P2 - 7 Key LEDs
pinMode(A3, OUTPUT);
pinMode(A2, OUTPUT);
pinMode(14, OUTPUT);
pinMode(15, OUTPUT);
pinMode(16, OUTPUT);
pinMode(A0, OUTPUT);
pinMode(A1, OUTPUT);
// P2 - Effect and VEFX Buttons
pinMode(9, INPUT_PULLUP);
pinMode(10, INPUT_PULLUP);
// P2 - Effect and VEFX LEDs
// Unused
// P2 - Turntable Photoelectric Sensor
pinMode(0, INPUT_PULLUP);
pinMode(1, INPUT_PULLUP);
// Initialize Joystick Library
Joystick.begin();
Joystick.setXAxisRange(-360, 360);
Joystick.setYAxisRange(-360, 360);
}
// Constant that maps the phyical pin to the joystick button.
const int pinToButtonMap = 2;
// Last state of the buttons
byte keys[] = {2, 3, 4, 5, 6, 7, 8};
byte LEDs[] = {A3, A2, 14, 15, 16, A0, A1};
int lastButtonState[9] = {0,0,0,0,0,0,0,0,0};
Encoder turnTable(0,1);
long previousMicros = 0;
long interval = 100000; // interval at which to blink (microseconds)
void loop() {
unsigned long currentMicros = micros();
// Read pin values
for (int index = 0; index < 9; index++) {
int currentButtonState = !digitalRead(index + pinToButtonMap);
if (currentButtonState != lastButtonState[index]) {
switch (index) {
case 0:
Joystick.setButton(0, currentButtonState);
digitalWrite(A2, HIGH);
break;
case 1:
Joystick.setButton(1, currentButtonState);
digitalWrite(A3, HIGH);
break;
case 2:
Joystick.setButton(2, currentButtonState);
digitalWrite(14, HIGH);
break;
case 3:
Joystick.setButton(3, currentButtonState);
digitalWrite(15, HIGH);
break;
case 4:
Joystick.setButton(4, currentButtonState);
digitalWrite(16, HIGH);
break;
case 5:
Joystick.setButton(5, currentButtonState);
digitalWrite(A0, HIGH);
break;
case 6:
Joystick.setButton(6, currentButtonState);
digitalWrite(A1, HIGH);
break;
case 7:
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// set to button 8 if using for single play
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Joystick.setButton(10, currentButtonState);
break;
case 8:
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// set to button 9 if using for single play
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Joystick.setButton(11, currentButtonState);
break;
}
lastButtonState[index] = currentButtonState;
}
}
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if (turnTable.read() >= 360) {
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turnTable.write(-359);
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}
else if (turnTable.read() <= -360) {
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turnTable.write(359);
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}
Joystick.setXAxis(turnTable.read());
if(currentMicros - previousMicros > interval) {
previousMicros = currentMicros;
for(int index = 0; index < 9; index++) {
digitalWrite(LEDs[index], LOW);
}
}
}