mirror of
https://github.com/limyz/573controller
synced 2024-11-23 22:51:00 +01:00
144 lines
4.1 KiB
C++
144 lines
4.1 KiB
C++
//--------------------------------------------------------------------
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// For use with a 573 IIDX Controller (2P)
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//
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// This sketch maps 2 photoelectric sensors and uses 16 digital
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// inputs. (9 for the keys and 7 for its LEDs)
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//
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// All digital pins are grounded when they are pressed.
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// Required libraries:
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// https://github.com/MHeironimus/ArduinoJoystickLibrary
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// https://github.com/PaulStoffregen/Encoder
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//
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// NOTE: This sketch file is for use with Arduino Leonardo or Micro
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// only.
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//
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// by limyz
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// 2020-04-24
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//--------------------------------------------------------------------
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#define ENCODER_OPTIMIZE_INTERRUPTS
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#include <Encoder.h>
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#include <Joystick.h>
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Joystick_ Joystick(JOYSTICK_DEFAULT_REPORT_ID,JOYSTICK_TYPE_GAMEPAD,
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12, 0, // Button Count, Hat Switch Count
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true, true, false, // X, Y and Z Axis
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false, false, false, // No Rx, Ry, or Rz
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false, false, // No rudder or throttle
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false, false, false); // No accelerator, brake, or steering
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void setup() {
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// Initialize Pins
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// P2 - 7 Key Buttons
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pinMode(2, INPUT_PULLUP);
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pinMode(3, INPUT_PULLUP);
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pinMode(4, INPUT_PULLUP);
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pinMode(5, INPUT_PULLUP);
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pinMode(6, INPUT_PULLUP);
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pinMode(7, INPUT_PULLUP);
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pinMode(8, INPUT_PULLUP);
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// P2 - 7 Key LEDs
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pinMode(A3, OUTPUT);
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pinMode(A2, OUTPUT);
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pinMode(14, OUTPUT);
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pinMode(15, OUTPUT);
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pinMode(16, OUTPUT);
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pinMode(A0, OUTPUT);
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pinMode(A1, OUTPUT);
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// P2 - Effect and VEFX Buttons
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pinMode(9, INPUT_PULLUP);
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pinMode(10, INPUT_PULLUP);
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// P2 - Effect and VEFX LEDs
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// Unused
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// P2 - Turntable Photoelectric Sensor
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pinMode(0, INPUT_PULLUP);
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pinMode(1, INPUT_PULLUP);
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// Initialize Joystick Library
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Joystick.begin();
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Joystick.setXAxisRange(-360, 360);
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Joystick.setYAxisRange(-360, 360);
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}
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// Constant that maps the phyical pin to the joystick button.
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const int pinToButtonMap = 2;
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// Last state of the buttons
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byte keys[] = {2, 3, 4, 5, 6, 7, 8};
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byte LEDs[] = {A3, A2, 14, 15, 16, A0, A1};
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int lastButtonState[9] = {0,0,0,0,0,0,0,0,0};
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Encoder turnTable(0,1);
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long previousMicros = 0;
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long interval = 100000; // interval at which to blink (microseconds)
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void loop() {
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unsigned long currentMicros = micros();
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// Read pin values
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for (int index = 0; index < 9; index++) {
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int currentButtonState = !digitalRead(index + pinToButtonMap);
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if (currentButtonState != lastButtonState[index]) {
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switch (index) {
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case 0:
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Joystick.setButton(0, currentButtonState);
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digitalWrite(A2, HIGH);
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break;
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case 1:
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Joystick.setButton(1, currentButtonState);
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digitalWrite(A3, HIGH);
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break;
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case 2:
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Joystick.setButton(2, currentButtonState);
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digitalWrite(14, HIGH);
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break;
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case 3:
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Joystick.setButton(3, currentButtonState);
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digitalWrite(15, HIGH);
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break;
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case 4:
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Joystick.setButton(4, currentButtonState);
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digitalWrite(16, HIGH);
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break;
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case 5:
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Joystick.setButton(5, currentButtonState);
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digitalWrite(A0, HIGH);
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break;
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case 6:
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Joystick.setButton(6, currentButtonState);
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digitalWrite(A1, HIGH);
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break;
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case 7:
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// set to button 8 if using for single play
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Joystick.setButton(10, currentButtonState);
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break;
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case 8:
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// set to button 9 if using for single play
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Joystick.setButton(11, currentButtonState);
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break;
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}
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lastButtonState[index] = currentButtonState;
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}
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}
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if (turnTable.read() >= 360) {
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turnTable.write(-359);
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}
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else if (turnTable.read() <= -360) {
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turnTable.write(359);
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}
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Joystick.setXAxis(turnTable.read());
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if(currentMicros - previousMicros > interval) {
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previousMicros = currentMicros;
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for(int index = 0; index < 9; index++) {
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digitalWrite(LEDs[index], LOW);
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}
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}
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}
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