mirror of
https://github.com/Atmosphere-NX/Atmosphere.git
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52 lines
3.2 KiB
Markdown
52 lines
3.2 KiB
Markdown
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![Banner](img/banner.png?raw=true)
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=====
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![License](https://img.shields.io/badge/License-GPLv2-blue.svg)
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[![Chat on Discord](https://img.shields.io/badge/Discord-5865f2?logo=discord&logoColor=white)](https://discordapp.com/invite/ZdqEhed)
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Atmosphère is a work-in-progress customized firmware for the Nintendo Switch.
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Components
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=====
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Atmosphère consists of multiple components, each of which replaces/modifies a different component of the system:
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* Fusée: First-stage Loader, responsible for loading and validating stage 2 (custom TrustZone) plus package2 (Kernel/FIRM sysmodules), and patching them as needed. This replaces all functionality normally in Package1loader/NX Bootloader.
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* Sept: Payload used to enable support for runtime key derivation on 7.0.0.
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* Exosphère: Customized TrustZone, to run a customized Secure Monitor
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* Thermosphère: EL2 EmuNAND support, i.e. backing up and using virtualized/redirected NAND images
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* Stratosphère: Custom Sysmodule(s), both Rosalina style to extend the kernel/provide new features, and of the loader reimplementation style to hook important system actions
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* Troposphère: Application-level Horizon OS patches, used to implement desirable CFW features
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Licensing
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=====
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This software is licensed under the terms of the GPLv2, with exemptions for specific projects noted below.
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You can find a copy of the license in the [LICENSE file](LICENSE).
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Exemptions:
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* [Nintendo](https://github.com/Nintendo) is exempt from GPLv2 licensing and may (at its option) instead license any source code authored for the Atmosphère project under the Zero-Clause BSD license.
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Credits
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=====
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Atmosphère is currently being developed and maintained by __SciresM__, __TuxSH__, __hexkyz__, and __fincs__.<br>
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In no particular order, we credit the following for their invaluable contributions:
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* __switchbrew__ for the [libnx](https://github.com/switchbrew/libnx) project and the extensive [documentation, research and tool development](http://switchbrew.org) pertaining to the Nintendo Switch.
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* __devkitPro__ for the [devkitA64](https://devkitpro.org/) toolchain and libnx support.
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* __ReSwitched Team__ for additional [documentation, research and tool development](https://reswitched.github.io/) pertaining to the Nintendo Switch.
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* __ChaN__ for the [FatFs](http://elm-chan.org/fsw/ff/00index_e.html) module.
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* __Marcus Geelnard__ for the [bcl-1.2.0](https://sourceforge.net/projects/bcl/files/bcl/bcl-1.2.0) library.
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* __naehrwert__ and __st4rk__ for the original [hekate](https://github.com/nwert/hekate) project and its hwinit code base.
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* __CTCaer__ for the continued [hekate](https://github.com/CTCaer/hekate) project's fork and the [minerva_tc](https://github.com/CTCaer/minerva_tc) project.
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* __m4xw__ for development of the [emuMMC](https://github.com/m4xw/emummc) project.
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* __Riley__ for suggesting "Atmosphere" as a Horizon OS reimplementation+customization project name.
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* __hedgeberg__ for research and hardware testing.
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* __lioncash__ for code cleanup and general improvements.
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* __jaames__ for designing and providing Atmosphère's graphical resources.
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* Everyone who submitted entries for Atmosphère's [splash design contest](https://github.com/Atmosphere-NX/Atmosphere-splashes).
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* _All those who actively contribute to the Atmosphère repository._
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