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* Implemented a system updater homebrew (titled Daybreak) * git subrepo pull ./troposphere/daybreak/nanovg subrepo: subdir: "troposphere/daybreak/nanovg" merged: "c197ba2f" upstream: origin: "https://github.com/Adubbz/nanovg-deko.git" branch: "master" commit: "c197ba2f" git-subrepo: version: "0.4.1" origin: "???" commit: "???" (+1 squashed commits) Squashed commits: [232dc943] git subrepo clone https://github.com/Adubbz/nanovg-deko.git troposphere/daybreak/nanovg subrepo: subdir: "troposphere/daybreak/nanovg" merged: "52bb784b" upstream: origin: "https://github.com/Adubbz/nanovg-deko.git" branch: "master" commit: "52bb784b" git-subrepo: version: "0.4.1" origin: "???" commit: "???" * daybreak: switch to using hiddbg for home blocking (+1 squashed commits) Squashed commits: [4bfc7b0d] daybreak: block the home button during installation
19 lines
730 B
Markdown
19 lines
730 B
Markdown
NanoVG for Deko3D
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==========
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NanoVG is small antialiased vector graphics rendering library. This is a port to [deko3d](https://github.com/devkitPro/deko3d), a low level 3D graphics API targetting the Nvidia Tegra X1 found inside the Nintendo Switch.
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## Example
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An example of using this library can be found [here](https://github.com/Adubbz/nanovg-deko3d-example).
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## License
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The library is licensed under [zlib license](LICENSE).
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Dependencies:
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- fincs' deko3d framework is licensed under [zlib license](source/framework/LICENSE).
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## Links
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The original [nanovg project](https://github.com/memononen/nanovg).
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Uses [stb_truetype](http://nothings.org) for font rendering.
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Uses [stb_image](http://nothings.org) for image loading.
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