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ExplorerPatcher/ep_gui/ep_gui.vcxproj

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\packages\Microsoft.Windows.CppWinRT.2.0.230706.1\build\native\Microsoft.Windows.CppWinRT.props" Condition="Exists('..\packages\Microsoft.Windows.CppWinRT.2.0.230706.1\build\native\Microsoft.Windows.CppWinRT.props')" />
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>17.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{2351a0df-782c-4d74-85b7-0847d245d6b4}</ProjectGuid>
<RootNamespace>epgui</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<OutDir>$(SolutionDir)\build\$(Configuration)\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<OutDir>$(SolutionDir)\build\$(Configuration)\</OutDir>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
<LanguageStandard>stdcpp20</LanguageStandard>
<AdditionalIncludeDirectories>$(SolutionDir)libs\libvalinet;$(SolutionDir)libs\funchook\include;$(SolutionDir)libs\funchook\distorm\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalLibraryDirectories>$(SolutionDir)libs\funchook\build\Release\;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>NDEBUG;WINRT_NO_SOURCE_LOCATION;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\ExplorerPatcher\fmemopen.c" />
<ClCompile Include="..\ExplorerPatcher\getline.c" />
<ClCompile Include="..\ExplorerPatcher\utility.c" />
<ClCompile Include="..\ep_weather_host_stub\ep_weather_host_i.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="GUI.h" />
<!--<ClInclude Include="GUI2.h" />-->
<ClInclude Include="pch.h" />
<ClInclude Include="resources\EPSettingsResources.h" />
<ClInclude Include="resources\EPSharedResources.h" />
<ClInclude Include="resources\resource.h" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="resources\ep_gui.rc" />
<ResourceCompile Include="resources\lang\ep_gui.*.rc" />
<ResourceCompile Include="..\ExplorerPatcher-L10N\resources\lang\ep_gui.*.rc" Condition="Exists('..\ExplorerPatcher-L10N\resources\lang')" />
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
<None Include="resources\settings.reg" />
<None Include="resources\settings10.reg" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="dllmain.cpp" />
<ClCompile Include="GUI.c" />
<!--<ClCompile Include="GUI2.cpp">
<PrecompiledHeader>Use</PrecompiledHeader>
</ClCompile>-->
<ClCompile Include="pch.cpp">
<PrecompiledHeader>Create</PrecompiledHeader>
</ClCompile>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
<Import Project="..\packages\Microsoft.Windows.CppWinRT.2.0.230706.1\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('..\packages\Microsoft.Windows.CppWinRT.2.0.230706.1\build\native\Microsoft.Windows.CppWinRT.targets')" />
<Import Project="..\packages\Microsoft.Web.WebView2.1.0.1264.42\build\native\Microsoft.Web.WebView2.targets" Condition="Exists('..\packages\Microsoft.Web.WebView2.1.0.1264.42\build\native\Microsoft.Web.WebView2.targets')" />
<Import Project="..\packages\Microsoft.UI.Xaml.2.6.3\build\native\Microsoft.UI.Xaml.targets" Condition="Exists('..\packages\Microsoft.UI.Xaml.2.6.3\build\native\Microsoft.UI.Xaml.targets')" />
</ImportGroup>
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('..\packages\Microsoft.Windows.CppWinRT.2.0.230706.1\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Microsoft.Windows.CppWinRT.2.0.230706.1\build\native\Microsoft.Windows.CppWinRT.props'))" />
<Error Condition="!Exists('..\packages\Microsoft.Windows.CppWinRT.2.0.230706.1\build\native\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Microsoft.Windows.CppWinRT.2.0.230706.1\build\native\Microsoft.Windows.CppWinRT.targets'))" />
<Error Condition="!Exists('..\packages\Microsoft.Web.WebView2.1.0.1264.42\build\native\Microsoft.Web.WebView2.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Microsoft.Web.WebView2.1.0.1264.42\build\native\Microsoft.Web.WebView2.targets'))" />
<Error Condition="!Exists('..\packages\Microsoft.UI.Xaml.2.6.3\build\native\Microsoft.UI.Xaml.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Microsoft.UI.Xaml.2.6.3\build\native\Microsoft.UI.Xaml.targets'))" />
</Target>
</Project>