mirror of
https://github.com/valinet/ExplorerPatcher.git
synced 2024-11-24 07:30:22 +01:00
137 lines
8.2 KiB
XML
137 lines
8.2 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="..\packages\Microsoft.Windows.CppWinRT.2.0.230706.1\build\native\Microsoft.Windows.CppWinRT.props" Condition="Exists('..\packages\Microsoft.Windows.CppWinRT.2.0.230706.1\build\native\Microsoft.Windows.CppWinRT.props')" />
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<VCProjectVersion>17.0</VCProjectVersion>
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<Keyword>Win32Proj</Keyword>
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<ProjectGuid>{2351a0df-782c-4d74-85b7-0847d245d6b4}</ProjectGuid>
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<RootNamespace>epgui</RootNamespace>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v142</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v142</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="Shared">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<LinkIncremental>true</LinkIncremental>
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<OutDir>$(SolutionDir)\build\$(Configuration)\</OutDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<LinkIncremental>false</LinkIncremental>
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<OutDir>$(SolutionDir)\build\$(Configuration)\</OutDir>
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</PropertyGroup>
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<ItemDefinitionGroup>
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<SDLCheck>true</SDLCheck>
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<ConformanceMode>true</ConformanceMode>
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<LanguageStandard>stdcpp20</LanguageStandard>
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<AdditionalIncludeDirectories>$(SolutionDir)libs\libvalinet;$(SolutionDir)libs\funchook\include;$(SolutionDir)libs\funchook\distorm\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalLibraryDirectories>$(SolutionDir)libs\funchook\build\Release\;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ClCompile>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>NDEBUG;WINRT_NO_SOURCE_LOCATION;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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</ClCompile>
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<Link>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="..\ExplorerPatcher\fmemopen.c" />
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<ClCompile Include="..\ExplorerPatcher\getline.c" />
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<ClCompile Include="..\ExplorerPatcher\utility.c" />
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<ClCompile Include="..\ep_weather_host_stub\ep_weather_host_i.c" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="GUI.h" />
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<!--<ClInclude Include="GUI2.h" />-->
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<ClInclude Include="pch.h" />
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<ClInclude Include="resources\EPSettingsResources.h" />
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<ClInclude Include="resources\EPSharedResources.h" />
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<ClInclude Include="resources\resource.h" />
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="resources\ep_gui.rc" />
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<ResourceCompile Include="resources\lang\ep_gui.*.rc" />
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<ResourceCompile Include="..\ExplorerPatcher-L10N\resources\lang\ep_gui.*.rc" Condition="Exists('..\ExplorerPatcher-L10N\resources\lang')" />
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</ItemGroup>
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<ItemGroup>
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<None Include="packages.config" />
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<None Include="resources\settings.reg" />
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<None Include="resources\settings10.reg" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="dllmain.cpp" />
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<ClCompile Include="GUI.c" />
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<!--<ClCompile Include="GUI2.cpp">
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<PrecompiledHeader>Use</PrecompiledHeader>
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</ClCompile>-->
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<ClCompile Include="pch.cpp">
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<PrecompiledHeader>Create</PrecompiledHeader>
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</ClCompile>
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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<Import Project="..\packages\Microsoft.Windows.CppWinRT.2.0.230706.1\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('..\packages\Microsoft.Windows.CppWinRT.2.0.230706.1\build\native\Microsoft.Windows.CppWinRT.targets')" />
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<Import Project="..\packages\Microsoft.Web.WebView2.1.0.1264.42\build\native\Microsoft.Web.WebView2.targets" Condition="Exists('..\packages\Microsoft.Web.WebView2.1.0.1264.42\build\native\Microsoft.Web.WebView2.targets')" />
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<Import Project="..\packages\Microsoft.UI.Xaml.2.6.3\build\native\Microsoft.UI.Xaml.targets" Condition="Exists('..\packages\Microsoft.UI.Xaml.2.6.3\build\native\Microsoft.UI.Xaml.targets')" />
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</ImportGroup>
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<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
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<PropertyGroup>
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<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
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</PropertyGroup>
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<Error Condition="!Exists('..\packages\Microsoft.Windows.CppWinRT.2.0.230706.1\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Microsoft.Windows.CppWinRT.2.0.230706.1\build\native\Microsoft.Windows.CppWinRT.props'))" />
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<Error Condition="!Exists('..\packages\Microsoft.Windows.CppWinRT.2.0.230706.1\build\native\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Microsoft.Windows.CppWinRT.2.0.230706.1\build\native\Microsoft.Windows.CppWinRT.targets'))" />
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<Error Condition="!Exists('..\packages\Microsoft.Web.WebView2.1.0.1264.42\build\native\Microsoft.Web.WebView2.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Microsoft.Web.WebView2.1.0.1264.42\build\native\Microsoft.Web.WebView2.targets'))" />
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<Error Condition="!Exists('..\packages\Microsoft.UI.Xaml.2.6.3\build\native\Microsoft.UI.Xaml.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Microsoft.UI.Xaml.2.6.3\build\native\Microsoft.UI.Xaml.targets'))" />
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</Target>
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</Project> |