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FFBArcadePlugin/Game Files/ButtonRumble.cpp

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/*This file is part of FFB Arcade Plugin.
FFB Arcade Plugin is free software : you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
FFB Arcade Plugin is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with FFB Arcade Plugin.If not, see < https://www.gnu.org/licenses/>.
*/
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#include <string>
#include "ButtonRumble.h"
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#include "SDL.h"
#include <Windows.h>
static bool init = false;
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extern int joystick_index1;
extern int joystick_index2;
extern SDL_Joystick* GameController2;
extern SDL_Haptic* ControllerHaptic2;
extern SDL_Haptic* haptic2;
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extern SDL_Event e;
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static wchar_t *settingsFilename = TEXT(".\\FFBPlugin.ini");
static int ShowButtonNumbersForSetup = GetPrivateProfileInt(TEXT("Settings"), TEXT("ShowButtonNumbersForSetup"), 0, settingsFilename);
static int BothRumbleMotor = GetPrivateProfileInt(TEXT("Settings"), TEXT("BothRumbleMotor"), 0, settingsFilename);
static int LeftRumbleMotor = GetPrivateProfileInt(TEXT("Settings"), TEXT("LeftRumbleMotor"), 0, settingsFilename);
static int RightRumbleMotor = GetPrivateProfileInt(TEXT("Settings"), TEXT("RightRumbleMotor"), 0, settingsFilename);
static int RumbleStrength = GetPrivateProfileInt(TEXT("Settings"), TEXT("RumbleStrength"), 0, settingsFilename);
static int RumbleLength = GetPrivateProfileInt(TEXT("Settings"), TEXT("RumbleLength"), 0, settingsFilename);
static int Button1Rumble = GetPrivateProfileInt(TEXT("Settings"), TEXT("Button1Rumble"), 0, settingsFilename);
static int Button2Rumble = GetPrivateProfileInt(TEXT("Settings"), TEXT("Button2Rumble"), 0, settingsFilename);
static int Button3Rumble = GetPrivateProfileInt(TEXT("Settings"), TEXT("Button3Rumble"), 0, settingsFilename);
static int Button4Rumble = GetPrivateProfileInt(TEXT("Settings"), TEXT("Button4Rumble"), 0, settingsFilename);
static int Button5Rumble = GetPrivateProfileInt(TEXT("Settings"), TEXT("Button5Rumble"), 0, settingsFilename);
static int Button6Rumble = GetPrivateProfileInt(TEXT("Settings"), TEXT("Button6Rumble"), 0, settingsFilename);
static int Button7Rumble = GetPrivateProfileInt(TEXT("Settings"), TEXT("Button7Rumble"), 0, settingsFilename);
static int Button8Rumble = GetPrivateProfileInt(TEXT("Settings"), TEXT("Button8Rumble"), 0, settingsFilename);
static int Button9Rumble = GetPrivateProfileInt(TEXT("Settings"), TEXT("Button9Rumble"), 0, settingsFilename);
static int Button10Rumble = GetPrivateProfileInt(TEXT("Settings"), TEXT("Button10Rumble"), 0, settingsFilename);
static int Button1Device2Rumble = GetPrivateProfileInt(TEXT("Settings"), TEXT("Button1Device2Rumble"), 0, settingsFilename);
static int Button2Device2Rumble = GetPrivateProfileInt(TEXT("Settings"), TEXT("Button2Device2Rumble"), 0, settingsFilename);
static int Button3Device2Rumble = GetPrivateProfileInt(TEXT("Settings"), TEXT("Button3Device2Rumble"), 0, settingsFilename);
static int Button4Device2Rumble = GetPrivateProfileInt(TEXT("Settings"), TEXT("Button4Device2Rumble"), 0, settingsFilename);
static int Button5Device2Rumble = GetPrivateProfileInt(TEXT("Settings"), TEXT("Button5Device2Rumble"), 0, settingsFilename);
static int Button6Device2Rumble = GetPrivateProfileInt(TEXT("Settings"), TEXT("Button6Device2Rumble"), 0, settingsFilename);
static int Button7Device2Rumble = GetPrivateProfileInt(TEXT("Settings"), TEXT("Button7Device2Rumble"), 0, settingsFilename);
static int Button8Device2Rumble = GetPrivateProfileInt(TEXT("Settings"), TEXT("Button8Device2Rumble"), 0, settingsFilename);
static int Button9Device2Rumble = GetPrivateProfileInt(TEXT("Settings"), TEXT("Button9Device2Rumble"), 0, settingsFilename);
static int Button10Device2Rumble = GetPrivateProfileInt(TEXT("Settings"), TEXT("Button10Device2Rumble"), 0, settingsFilename);
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void ButtonRumble::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers* triggers) {
if (!init)
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{
for (int i = 0; i < SDL_NumJoysticks(); i++)
{
wchar_t* deviceGUIDString2 = new wchar_t[256];
int Device2GUID = GetPrivateProfileString(TEXT("Settings"), TEXT("Device2GUID"), NULL, deviceGUIDString2, 256, settingsFilename);
char joystick_guid[256];
sprintf(joystick_guid, "%S", deviceGUIDString2);
SDL_JoystickGUID guid, dev_guid;
int numJoysticks = SDL_NumJoysticks();
std::string njs = std::to_string(numJoysticks);
((char)njs.c_str());
for (int i = 0; i < SDL_NumJoysticks(); i++)
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{
extern int joystick1Index;
if (i == joystick1Index)
{
continue;
}
SDL_Joystick* js2 = SDL_JoystickOpen(i);
SDL_JoystickGUID guid = SDL_JoystickGetGUID(js2);
char guid_str[1024];
SDL_JoystickGetGUIDString(guid, guid_str, sizeof(guid_str));
const char* name = SDL_JoystickName(js2);
char text[256];
sprintf(text, "Joystick: %d / Name: %s / GUID: %s\n", i, name, guid_str);
guid = SDL_JoystickGetGUIDFromString(joystick_guid);
dev_guid = SDL_JoystickGetGUID(js2);
if (!memcmp(&guid, &dev_guid, sizeof(SDL_JoystickGUID)))
{
GameController2 = SDL_JoystickOpen(i);
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joystick_index2 = SDL_JoystickInstanceID(GameController2);
ControllerHaptic2 = SDL_HapticOpenFromJoystick(GameController2);
break;
}
SDL_JoystickClose(js2);
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}
haptic2 = ControllerHaptic2;
if ((SDL_HapticRumbleSupported(haptic2) == SDL_TRUE))
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{
SDL_HapticRumbleInit;
SDL_HapticRumbleInit(ControllerHaptic2);
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}
}
init = true;
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}
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while (SDL_WaitEvent(&e) != 0)
{
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if (ShowButtonNumbersForSetup == 1)
{
if (e.type == SDL_JOYBUTTONDOWN)
{
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if (e.jaxis.which == joystick_index1 || e.jaxis.which == joystick_index2)
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{
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if (e.jbutton.button >= 0)
{
char buff[100];
sprintf_s(buff, "Button %d Pressed", e.jbutton.button);
MessageBoxA(NULL, buff, "", NULL);
}
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}
}
}
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if (e.type == SDL_JOYBUTTONDOWN)
{
if (e.jaxis.which == joystick_index1)
{
if ((BothRumbleMotor == 1) & (LeftRumbleMotor == 0) & (RightRumbleMotor == 0))
{
if (e.jbutton.button == Button1Rumble || e.jbutton.button == Button2Rumble || e.jbutton.button == Button3Rumble || e.jbutton.button == Button4Rumble || e.jbutton.button == Button5Rumble || e.jbutton.button == Button6Rumble || e.jbutton.button == Button7Rumble || e.jbutton.button == Button8Rumble || e.jbutton.button == Button9Rumble || e.jbutton.button == Button10Rumble)
{
{
double percentForce = ((RumbleStrength) / 100.0);
double percentLength = (RumbleLength);
triggers->Rumble(percentForce, percentForce, percentLength);
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}
}
}
if ((BothRumbleMotor == 0) & (LeftRumbleMotor == 1) & (RightRumbleMotor == 0))
{
if (e.jbutton.button == Button1Rumble || e.jbutton.button == Button2Rumble || e.jbutton.button == Button3Rumble || e.jbutton.button == Button4Rumble || e.jbutton.button == Button5Rumble || e.jbutton.button == Button6Rumble || e.jbutton.button == Button7Rumble || e.jbutton.button == Button8Rumble || e.jbutton.button == Button9Rumble || e.jbutton.button == Button10Rumble)
{
{
double percentForce = ((RumbleStrength) / 100.0);
double percentLength = (RumbleLength);
triggers->Rumble(0, percentForce, percentLength);
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}
}
}
if ((BothRumbleMotor == 0) & (LeftRumbleMotor == 0) & (RightRumbleMotor == 1))
{
if (e.jbutton.button == Button1Rumble || e.jbutton.button == Button2Rumble || e.jbutton.button == Button3Rumble || e.jbutton.button == Button4Rumble || e.jbutton.button == Button5Rumble || e.jbutton.button == Button6Rumble || e.jbutton.button == Button7Rumble || e.jbutton.button == Button8Rumble || e.jbutton.button == Button9Rumble || e.jbutton.button == Button10Rumble)
{
{
double percentForce = ((RumbleStrength) / 100.0);
double percentLength = (RumbleLength);
triggers->Rumble(percentForce, 0, percentLength);
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}
}
}
}
if (e.jaxis.which == joystick_index2)
{
if ((BothRumbleMotor == 1) & (LeftRumbleMotor == 0) & (RightRumbleMotor == 0))
{
if (e.jbutton.button == Button1Device2Rumble || e.jbutton.button == Button2Device2Rumble || e.jbutton.button == Button3Device2Rumble || e.jbutton.button == Button4Device2Rumble || e.jbutton.button == Button5Device2Rumble || e.jbutton.button == Button6Device2Rumble || e.jbutton.button == Button7Device2Rumble || e.jbutton.button == Button8Device2Rumble || e.jbutton.button == Button9Device2Rumble || e.jbutton.button == Button10Device2Rumble)
{
{
double percentForce = ((RumbleStrength) / 100.0);
double percentLength = (RumbleLength);
triggers->RumbleDevice2(percentForce, percentForce, percentLength);
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}
}
}
if ((BothRumbleMotor == 0) & (LeftRumbleMotor == 1) & (RightRumbleMotor == 0))
{
if (e.jbutton.button == Button1Device2Rumble || e.jbutton.button == Button2Device2Rumble || e.jbutton.button == Button3Device2Rumble || e.jbutton.button == Button4Device2Rumble || e.jbutton.button == Button5Device2Rumble || e.jbutton.button == Button6Device2Rumble || e.jbutton.button == Button7Device2Rumble || e.jbutton.button == Button8Device2Rumble || e.jbutton.button == Button9Device2Rumble || e.jbutton.button == Button10Device2Rumble)
{
{
double percentForce = ((RumbleStrength) / 100.0);
double percentLength = (RumbleLength);
triggers->RumbleDevice2(0, percentForce, percentLength);
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}
}
}
if ((BothRumbleMotor == 0) & (LeftRumbleMotor == 0) & (RightRumbleMotor == 1))
{
if (e.jbutton.button == Button1Device2Rumble || e.jbutton.button == Button2Device2Rumble || e.jbutton.button == Button3Device2Rumble || e.jbutton.button == Button4Device2Rumble || e.jbutton.button == Button5Device2Rumble || e.jbutton.button == Button6Device2Rumble || e.jbutton.button == Button7Device2Rumble || e.jbutton.button == Button8Device2Rumble || e.jbutton.button == Button9Device2Rumble || e.jbutton.button == Button10Device2Rumble)
{
{
double percentForce = ((RumbleStrength) / 100.0);
double percentLength = (RumbleLength);
triggers->RumbleDevice2(percentForce, 0, percentLength);
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}
}
}
}
}
if (e.type == SDL_JOYBUTTONUP)
{
if (e.jaxis.which == joystick_index1)
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{
if (e.jbutton.button == Button1Rumble || e.jbutton.button == Button2Rumble || e.jbutton.button == Button3Rumble || e.jbutton.button == Button4Rumble || e.jbutton.button == Button5Rumble || e.jbutton.button == Button6Rumble || e.jbutton.button == Button7Rumble || e.jbutton.button == Button8Rumble || e.jbutton.button == Button9Rumble || e.jbutton.button == Button10Rumble)
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{
{
double percentForce = ((RumbleStrength) / 100.0);
double percentLength = (RumbleLength);
triggers->Rumble(0, 0, percentLength);
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}
}
}
if (e.jaxis.which == joystick_index2)
{
if (e.jbutton.button == Button1Device2Rumble || e.jbutton.button == Button2Device2Rumble || e.jbutton.button == Button3Device2Rumble || e.jbutton.button == Button4Device2Rumble || e.jbutton.button == Button5Device2Rumble || e.jbutton.button == Button6Device2Rumble || e.jbutton.button == Button7Device2Rumble || e.jbutton.button == Button8Device2Rumble || e.jbutton.button == Button9Device2Rumble || e.jbutton.button == Button10Device2Rumble)
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{
{
double percentForce = ((RumbleStrength) / 100.0);
double percentLength = (RumbleLength);
triggers->RumbleDevice2(0, 0, percentLength);
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}
}
}
}
}
}