2019-09-14 13:13:05 +12:00
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/*This file is part of FFB Arcade Plugin.
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FFB Arcade Plugin is free software : you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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FFB Arcade Plugin is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with FFB Arcade Plugin.If not, see < https://www.gnu.org/licenses/>.
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*/
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2019-04-07 17:16:19 +12:00
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#include <string>
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#include "SonicSegaAllStarsRacing.h"
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2019-11-01 18:30:36 +13:00
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#include "SDL.h"
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static EffectTriggers* myTriggers;
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static EffectConstants* myConstants;
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static Helpers* myHelpers;
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static SDL_Event e;
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2019-04-07 17:16:19 +12:00
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2019-11-01 18:30:36 +13:00
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static int RunningThread(void* ptr)
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{
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int cnt;
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for (cnt = 0; cnt >= 0; ++cnt)
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2019-04-07 17:16:19 +12:00
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{
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2019-11-01 18:30:36 +13:00
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INT_PTR FFBEnable = myHelpers->ReadByte(0x5CD858, /* isRelativeOffset*/ true);
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INT_PTR FFB = myHelpers->ReadByte(0x5CD864, /* isRelativeOffset*/ true);
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2019-04-07 17:16:19 +12:00
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2019-11-01 18:30:36 +13:00
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{
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//Enable FFB
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myHelpers->WriteByte(0x5CD858, 0x03, true);
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}
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{
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//Trigger friction to stop any oscillation
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double percentForce = 0.2;
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myTriggers->Friction(percentForce);
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}
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if ((FFB > 0)& (FFB < 19))
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{
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myHelpers->log("moving wheel right");
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double percentForce = (FFB) / 18.0;
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double percentLength = 100;
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myTriggers->Rumble(0, percentForce, percentLength);
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myTriggers->Constant(myConstants->DIRECTION_FROM_RIGHT, percentForce);
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}
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else if ((FFB > 237)& (FFB < 256))
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{
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myHelpers->log("moving wheel right");
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double percentForce = (256 - FFB) / 18.0;
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double percentLength = 100;
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myTriggers->Rumble(percentForce, 0, percentLength);
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myTriggers->Constant(myConstants->DIRECTION_FROM_LEFT, percentForce);
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}
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2019-04-07 17:16:19 +12:00
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}
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2019-11-01 18:30:36 +13:00
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return 0;
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}
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void SonicSegaAllStarsRacing::FFBLoop(EffectConstants *constants, Helpers *helpers, EffectTriggers* triggers) {
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myTriggers = triggers;
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myConstants = constants;
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myHelpers = helpers;
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SDL_Thread* thread;
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thread = SDL_CreateThread(RunningThread, "RunningThread", (void*)NULL);
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while (SDL_WaitEvent(&e) != 0)
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2019-04-07 17:16:19 +12:00
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{
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2019-11-01 18:30:36 +13:00
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myTriggers = triggers;
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myConstants = constants;
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myHelpers = helpers;
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2019-04-07 17:16:19 +12:00
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}
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}
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