Added Hummer Extreme
This commit is contained in:
parent
8e9106f20c
commit
145ee2d891
@ -376,6 +376,13 @@ DefaultCentering=15
|
|||||||
EnableDamper=0
|
EnableDamper=0
|
||||||
DamperStrength=100
|
DamperStrength=100
|
||||||
|
|
||||||
|
[Hummer Extreme]
|
||||||
|
GameId=81
|
||||||
|
FeedbackLength=500
|
||||||
|
DefaultCentering=15
|
||||||
|
EnableDamper=0
|
||||||
|
DamperStrength=100
|
||||||
|
|
||||||
[KODrive]
|
[KODrive]
|
||||||
GameId=39
|
GameId=39
|
||||||
PowerMode=0
|
PowerMode=0
|
||||||
|
@ -53,6 +53,7 @@ along with FFB Arcade Plugin.If not, see < https://www.gnu.org/licenses/>.
|
|||||||
#include "Game Files/GRIDReal.h"
|
#include "Game Files/GRIDReal.h"
|
||||||
#include "Game Files/GRIDCustom.h"
|
#include "Game Files/GRIDCustom.h"
|
||||||
#include "Game Files/GoldenGun.h"
|
#include "Game Files/GoldenGun.h"
|
||||||
|
#include "Game Files/HummerExtreme.h"
|
||||||
#include "Game Files/InitialD0v131.h"
|
#include "Game Files/InitialD0v131.h"
|
||||||
#include "Game Files/InitialD0v211.h"
|
#include "Game Files/InitialD0v211.h"
|
||||||
#include "Game Files/InitialD0v230.h"
|
#include "Game Files/InitialD0v230.h"
|
||||||
@ -1078,6 +1079,7 @@ const int FNF = 77;
|
|||||||
const int FNF_DRIFT = 78;
|
const int FNF_DRIFT = 78;
|
||||||
const int FNF_SUPERCARS = 79;
|
const int FNF_SUPERCARS = 79;
|
||||||
const int SEGA_RACE_TV = 80;
|
const int SEGA_RACE_TV = 80;
|
||||||
|
const int HUMMER_EXTREME = 81;
|
||||||
|
|
||||||
HINSTANCE Get_hInstance()
|
HINSTANCE Get_hInstance()
|
||||||
{
|
{
|
||||||
@ -2620,6 +2622,9 @@ DWORD WINAPI FFBLoop(LPVOID lpParam)
|
|||||||
case SEGA_RACE_TV:
|
case SEGA_RACE_TV:
|
||||||
game = new SegaRaceTV;
|
game = new SegaRaceTV;
|
||||||
break;
|
break;
|
||||||
|
case HUMMER_EXTREME:
|
||||||
|
game = new HummerExtreme;
|
||||||
|
break;
|
||||||
case TEST_GAME_CONST:
|
case TEST_GAME_CONST:
|
||||||
case TEST_GAME_FRICTION:
|
case TEST_GAME_FRICTION:
|
||||||
case TEST_GAME_SINE:
|
case TEST_GAME_SINE:
|
||||||
|
73
Game Files/HummerExtreme.cpp
Normal file
73
Game Files/HummerExtreme.cpp
Normal file
@ -0,0 +1,73 @@
|
|||||||
|
/*This file is part of FFB Arcade Plugin.
|
||||||
|
FFB Arcade Plugin is free software : you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation, either version 3 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
FFB Arcade Plugin is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with FFB Arcade Plugin.If not, see < https://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include <string>
|
||||||
|
#include "HummerExtreme.h"
|
||||||
|
|
||||||
|
static EffectTriggers* myTriggers;
|
||||||
|
static EffectConstants* myConstants;
|
||||||
|
static Helpers* myHelpers;
|
||||||
|
|
||||||
|
extern int EnableDamper;
|
||||||
|
extern int DamperStrength;
|
||||||
|
|
||||||
|
bool init = false;
|
||||||
|
extern int EnableDamper;
|
||||||
|
extern int DamperStrength;
|
||||||
|
|
||||||
|
static void(__cdecl* clSteerDualDeviceSetTRQCurveHalfPointOrig)(void* thisParam, int param_1, float param_2, float param_3);
|
||||||
|
static void __cdecl clSteerDualDeviceSetTRQCurveHalfPoint(void* thisParam, int param_1, float param_2, float param_3) {
|
||||||
|
return clSteerDualDeviceSetTRQCurveHalfPointOrig(thisParam, param_1, param_2, param_3);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void(__cdecl* clSteerDualDeviceSetVibrateOrig)(void* thisParam, int param_1, float param_2, float param_3);
|
||||||
|
static void __cdecl clSteerDualDeviceSetVibrate(void* thisParam, int param_1, float param_2, float param_3) {
|
||||||
|
myTriggers->Sine(param_3 * 100, 1, param_2 * 60);
|
||||||
|
return clSteerDualDeviceSetVibrateOrig(thisParam, param_1, param_2, param_3);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void(__cdecl* clSteerDualDeviceSetViscosityOrig)(void* thisParam, int param_1, float param_2, float param_3);
|
||||||
|
static void __cdecl clSteerDualDeviceSetViscosity(void* thisParam, int param_1, float param_2, float param_3) {
|
||||||
|
myTriggers->Friction((double)param_2);
|
||||||
|
return clSteerDualDeviceSetViscosityOrig(thisParam, param_1, param_2, param_3);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void(__cdecl* clSteerDualDeviceInitCenterOrig)(void* thisParam, int param_1, unsigned char param_2);
|
||||||
|
static void __cdecl clSteerDualDeviceInitCenter(void* thisParam, int param_1, unsigned char param_2) {
|
||||||
|
myTriggers->Springi(param_2);
|
||||||
|
return clSteerDualDeviceInitCenterOrig(thisParam, param_1, param_2);
|
||||||
|
}
|
||||||
|
|
||||||
|
static int(__cdecl* clSteerDualDeviceWaitOrig)(int param_1);
|
||||||
|
static int __cdecl clSteerDualDeviceWait(int param_1) {
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
void HummerExtreme::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers* triggers) {
|
||||||
|
|
||||||
|
if (!init)
|
||||||
|
{
|
||||||
|
init = true;
|
||||||
|
myTriggers = triggers;
|
||||||
|
myConstants = constants;
|
||||||
|
myHelpers = helpers;
|
||||||
|
MH_Initialize();
|
||||||
|
//checking wheel is cool for an update
|
||||||
|
MH_CreateHook((LPVOID)0x80cffb4, clSteerDualDeviceWait, (LPVOID*)&clSteerDualDeviceWaitOrig);
|
||||||
|
//Ingame effects
|
||||||
|
MH_CreateHook((LPVOID)0x80d01aa, clSteerDualDeviceSetTRQCurveHalfPoint, (LPVOID*)&clSteerDualDeviceSetTRQCurveHalfPointOrig);
|
||||||
|
MH_CreateHook((LPVOID)0x80d004a, clSteerDualDeviceSetVibrate, (LPVOID*)&clSteerDualDeviceSetVibrateOrig);
|
||||||
|
MH_CreateHook((LPVOID)0x80d00fa, clSteerDualDeviceSetViscosity, (LPVOID*)&clSteerDualDeviceSetViscosityOrig);
|
||||||
|
MH_CreateHook((LPVOID)0x80d0302, clSteerDualDeviceInitCenter, (LPVOID*)&clSteerDualDeviceInitCenterOrig);
|
||||||
|
MH_EnableHook(MH_ALL_HOOKS);
|
||||||
|
}
|
||||||
|
}
|
20
Game Files/HummerExtreme.h
Normal file
20
Game Files/HummerExtreme.h
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
/*This file is part of FFB Arcade Plugin.
|
||||||
|
FFB Arcade Plugin is free software : you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation, either version 3 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
FFB Arcade Plugin is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with FFB Arcade Plugin.If not, see < https://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
#include "../Common Files/Game.h"
|
||||||
|
|
||||||
|
class HummerExtreme : public Game {
|
||||||
|
public:
|
||||||
|
void FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers* triggers);
|
||||||
|
};
|
Loading…
x
Reference in New Issue
Block a user