Crusin + Sega RAce TV WIP
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c2d97a8923
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242
Game Files/CruisnBlast.cpp
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242
Game Files/CruisnBlast.cpp
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/*This file is part of FFB Arcade Plugin.
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FFB Arcade Plugin is free software : you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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FFB Arcade Plugin is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with FFB Arcade Plugin.If not, see < https://www.gnu.org/licenses/>.
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*/
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#include <string>
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#include "CruisnBlast.h"
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#include <iostream>s
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#include <sstream>
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static bool init;
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static EffectTriggers* myTriggers;
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static EffectConstants* myConstants;
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static Helpers* myHelpers;
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extern int EnableDamper;
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extern int DamperStrength;
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static float lastFF;
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static int(__fastcall* Wheel_SetHookOrig)(DWORD thisPtr, DWORD *edx);
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static int __fastcall Wheel_SetHook(DWORD thisPtr, DWORD *edx)
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{
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//OutputDebugStringA("Wheel_SetHook");
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float stackValue;
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__asm {
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mov eax, [esp + 4]
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mov stackValue, eax
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}
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//std::stringstream ss;
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//ss << "Wheel_SetHook: " << stackValue;
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//OutputDebugStringA(ss.str().c_str());
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std::stringstream ss;
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ss << "Wheel_SetHook: " << thisPtr;
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OutputDebugStringA(ss.str().c_str());
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//float ff = myHelpers->ReadFloat32(*edx, true);
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//output the ff value
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//std::stringstream ss2;
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//ss2 << ff;
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//OutputDebugStringA(ss2.str().c_str());
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//output thisPtr
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//std::stringstream ss2;
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//ss2 << "thisPtr: " << thisPtr;
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//OutputDebugStringA(ss2.str().c_str());
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//output edx
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//std::stringstream ss3;
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//ss3 << "edx: " << edx;
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//OutputDebugStringA(ss3.str().c_str());
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return Wheel_SetHookOrig(thisPtr, edx);
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}
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static int(__fastcall* GameWheel_initOrig)();
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static int __fastcall GameWheel_init()
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{
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//OutputDebugStringA("GameWheel_init");
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return GameWheel_initOrig();
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}
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static int(__fastcall* Wheel_InitOrig)();
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static int __fastcall Wheel_Init()
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{
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OutputDebugStringA("Wheel_Init");
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myHelpers->WriteByte(0x8bab744, 1, false);
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return 1;
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}
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static int(__fastcall* Game_diaginitOrig)();
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static int __fastcall Game_diaginit()
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{
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OutputDebugStringA("Game_diaginit");
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return Game_diaginitOrig();
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}
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static int(__stdcall* Game_adjInitORig)();
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static int __stdcall Game_adjInit()
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{
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OutputDebugStringA("Game_adjInit");
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//set wheel command line i think
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myHelpers->WriteIntPtr(0x8bdd9e8, 1, false);
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//write assembly here to jmp to a function
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_asm {
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mov eax, 0x8192960
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jmp eax
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}
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return 1;
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}
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static int(__fastcall* DefaultCommandLineArgsOrig)();
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static int __fastcall DefaultCommandLineArgs()
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{
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OutputDebugStringA("DefaultCommandLineArgs");
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myHelpers->WriteIntPtr(0x8bdd9e8, 1, false);
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return DefaultCommandLineArgsOrig();
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}
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static int(__fastcall* PlayerDataTblInitOrig)();
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static int __fastcall PlayerDataTblInit()
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{
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OutputDebugStringA("PlayerDataTblInit");
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return PlayerDataTblInitOrig();
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}
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static int(__fastcall* GameInitDongleOrig)();
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static int __fastcall GameInitDongle()
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{
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OutputDebugStringA("GameInitDongle");
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myHelpers->WriteIntPtr(0x8bdd9e8, 1, false);
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return GameInitDongleOrig();
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}
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//void FUN_08136610(void)
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static int(__fastcall* FUN_08136610Orig)();
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static int __fastcall FUN_08136610()
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{
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OutputDebugStringA("FUN_08136610");
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myHelpers->WriteIntPtr(0x8bdd9e8, 1, false);
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return FUN_08136610Orig();
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}
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void CruisnBlast::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers* triggers) {
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if (!init)
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{
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DWORD ImageBase = (DWORD)GetModuleHandleA(0);
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myHelpers->WriteNop(0x8151a02, 1, false);
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myHelpers->WriteNop(0x8151a02, 1, false);
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myHelpers->WriteNop(0x8151a0d, 1, false);
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myHelpers->WriteNop(0x8151a15, 1, false);
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myHelpers->WriteNop(0x8151a1d, 1, false);
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myHelpers->WriteNop(0x8151a22, 1, false);
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myHelpers->WriteNop(0x8151a2a, 1, false);
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myHelpers->WriteNop(0x8151a32, 1, false);
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myHelpers->WriteNop(0x8151a3a, 1, false);
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myHelpers->WriteNop(0x8151aa7, 1, false);
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myHelpers->WriteNop(0x8151ab0, 1, false);
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myHelpers->WriteNop(0x8151ab6, 1, false);
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myHelpers->WriteNop(0x8151abc, 1, false);
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myHelpers->WriteNop(0x8151ad7, 1, false);
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myHelpers->WriteNop(0x8151ae0, 1, false);
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myHelpers->WriteNop(0x8151ae6, 1, false);
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myHelpers->WriteNop(0x8151aec, 1, false);
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myHelpers->WriteNop(0x8151b07, 1, false);
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myHelpers->WriteNop(0x8151b12, 1, false);
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myHelpers->WriteNop(0x8151b1a, 1, false);
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myHelpers->WriteNop(0x8151b22, 1, false);
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myHelpers->WriteNop(0x8151b2a, 1, false);
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myHelpers->WriteNop(0x8151b32, 1, false);
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myHelpers->WriteNop(0x8151b3a, 1, false);
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myHelpers->WriteNop(0x8151b42, 1, false);
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myHelpers->WriteNop(0x8151b87, 1, false);
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myHelpers->WriteNop(0x8151b90, 1, false);
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myHelpers->WriteNop(0x8151b96, 1, false);
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myHelpers->WriteNop(0x8151b9c, 1, false);
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myHelpers->WriteNop(0x8151c1a, 1, false);
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myHelpers->WriteNop(0x8151c25, 1, false);
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myHelpers->WriteNop(0x8151c2d, 1, false);
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myHelpers->WriteNop(0x8151c35, 1, false);
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myHelpers->WriteNop(0x8151c3d, 1, false);
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myHelpers->WriteNop(0x8151c45, 1, false);
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myHelpers->WriteNop(0x8151c4d, 1, false);
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myHelpers->WriteNop(0x8151c55, 1, false);
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myHelpers->WriteNop(0x8151c5d, 1, false);
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myHelpers->WriteNop(0x8151c65, 1, false);
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myHelpers->WriteNop(0x8151c6d, 1, false);
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myHelpers->WriteNop(0x8151c75, 1, false);
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myHelpers->WriteNop(0x8151c97, 1, false);
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myHelpers->WriteNop(0x8151ca0, 1, false);
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myHelpers->WriteNop(0x8151ca6, 1, false);
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myHelpers->WriteNop(0x8151cac, 1, false);
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myHelpers->WriteNop(0x8151cca, 1, false);
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myHelpers->WriteNop(0x8151cd5, 1, false);
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myHelpers->WriteNop(0x8151cdd, 1, false);
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myHelpers->WriteNop(0x8151ce5, 1, false);
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myHelpers->WriteNop(0x8151ced, 1, false);
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myHelpers->WriteNop(0x8151cf5, 1, false);
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myHelpers->WriteNop(0x8151cfd, 1, false);
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myHelpers->WriteNop(0x8151d05, 1, false);
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myHelpers->WriteNop(0x8151d25, 1, false);
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myHelpers->WriteNop(0x8151d4b, 1, false);
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myHelpers->WriteNop(0x8151d6f, 1, false);
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//set cab type
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myHelpers->WriteByte(0xa0a7808, 4, false);
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//enable wheel found
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//myHelpers->WriteByte(0x8bab744, 1, false);
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myHelpers->WriteByte(0x8bab748, 1, false);
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//bypass random command line
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myHelpers->WriteIntPtr(0x8bdd9e8, 1, false);
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myHelpers->WriteNop(0x81ae870, 1, false);
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OutputDebugStringA("CruisnBlast FFB Loop");
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init = true;
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MH_Initialize();
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MH_CreateHook((LPVOID)(0x8151b50), Wheel_SetHook, (LPVOID*)&Wheel_SetHookOrig);
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MH_CreateHook((LPVOID)(0x81519d0), Wheel_Init, (LPVOID*)&Wheel_InitOrig);
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MH_CreateHook((LPVOID)(0x8192960), GameWheel_init, (LPVOID*)&GameWheel_initOrig);
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MH_CreateHook((LPVOID)(0x8196850), Game_diaginit, (LPVOID*)&Game_diaginitOrig);
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MH_CreateHook((LPVOID)(0x8191e40), Game_adjInit, (LPVOID*)&Game_adjInitORig);
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MH_CreateHook((LPVOID)(0x81ae4c0), DefaultCommandLineArgs, (LPVOID*)&DefaultCommandLineArgsOrig);
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MH_CreateHook((LPVOID)(0x81d8240), PlayerDataTblInit, (LPVOID*)&PlayerDataTblInitOrig);
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MH_CreateHook((LPVOID)(0x81af700), GameInitDongle, (LPVOID*)&GameInitDongleOrig);
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MH_CreateHook((LPVOID)(0x8136610), FUN_08136610, (LPVOID*)&FUN_08136610Orig);
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//MH_CreateHook((LPVOID)(0x8151b87), Wheel_SetOutHook, (LPVOID*)&Wheel_SetOutHookOrig);
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MH_EnableHook(MH_ALL_HOOKS);
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}
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}
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22
Game Files/CruisnBlast.h
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22
Game Files/CruisnBlast.h
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#pragma once
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/*This file is part of FFB Arcade Plugin.
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FFB Arcade Plugin is free software : you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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FFB Arcade Plugin is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with FFB Arcade Plugin.If not, see < https://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "../Common Files/TeknoParrotGame.h"
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class CruisnBlast : public TeknoParrotGame {
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public:
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CruisnBlast() : TeknoParrotGame() { }
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void FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers* triggers);
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};
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63
Game Files/SegaRaceTV.cpp
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63
Game Files/SegaRaceTV.cpp
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/*This file is part of FFB Arcade Plugin.
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FFB Arcade Plugin is free software : you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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FFB Arcade Plugin is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with FFB Arcade Plugin.If not, see < https://www.gnu.org/licenses/>.
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*/
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#include <string>
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#include "SegaRaceTV.h"
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#include <sstream>
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static bool init;
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extern int EnableDamper;
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extern int DamperStrength;
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extern int EnableForceSpringEffect;
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extern int ForceSpringStrength;
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void SegaRaceTV::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers* triggers) {
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if (!init)
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{
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OutputDebugStringA("SegaRaceTV::FFBLoop");
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//enable IO calls
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helpers->WriteIntPtr(0x8b3fe90, 0x1, true);
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init = true;
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}
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int ff = helpers->ReadInt32(0x8b44210, false);
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if (EnableDamper)
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triggers->Damper(DamperStrength / 100.0);
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if (EnableForceSpringEffect)
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triggers->Springi(ForceSpringStrength / 100.0);
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if (ff > 0 && ff < 128)
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{
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double percentForce = ((128.0 - ff) / 127.0);
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std::ostringstream ss;
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ss << "LEFT: " << percentForce << " FF: " << ff;
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OutputDebugStringA(ss.str().c_str());
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triggers->Rumble(0, percentForce, 100.0);
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triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
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}
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else if (ff > 128)
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{
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double percentForce = ((ff - 128.0) / 127.0);
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std::ostringstream ss;
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ss << "RIGHT: " << percentForce << " FF: " << ff;
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OutputDebugStringA(ss.str().c_str());
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triggers->Rumble(percentForce, 0, 100.0);
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triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);
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}
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}
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20
Game Files/SegaRaceTV.h
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20
Game Files/SegaRaceTV.h
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/*This file is part of FFB Arcade Plugin.
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FFB Arcade Plugin is free software : you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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FFB Arcade Plugin is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with FFB Arcade Plugin.If not, see < https://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "../Common Files/Game.h"
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class SegaRaceTV : public Game {
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public:
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void FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers* triggers);
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};
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