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mirror of synced 2024-11-27 16:10:52 +01:00

add strength options to Dead Heat and WMMT3

This commit is contained in:
Boomslangnz 2022-06-19 21:13:26 +12:00
parent bbaa65dc54
commit 9829739564
6 changed files with 33 additions and 13 deletions

View File

@ -229,12 +229,20 @@ GameId=61
FeedbackLength=80
EnableDamper=0
DamperStrength=100
CenterOffsetStrength=100
ReflectStrength=100
SpringStrength=100
ViosityStrength=100
[Dead Heat]
GameId=62
FeedbackLength=80
EnableDamper=0
DamperStrength=100
CenterOffsetStrength=100
ReflectStrength=100
SpringStrength=100
ViosityStrength=100
[Dead Heat Riders]
GameId=63

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@ -18,6 +18,12 @@ along with FFB Arcade Plugin.If not, see < https://www.gnu.org/licenses/>.
extern int EnableDamper;
extern int DamperStrength;
static wchar_t* settingsFilename = TEXT(".\\FFBPlugin.ini");
static int CenterOffsetStrength = GetPrivateProfileInt(TEXT("Settings"), TEXT("CenterOffsetStrength"), 100, settingsFilename);
static int ReflectStrength = GetPrivateProfileInt(TEXT("Settings"), TEXT("ReflectStrength"), 100, settingsFilename);
static int SpringStrength = GetPrivateProfileInt(TEXT("Settings"), TEXT("SpringStrength"), 100, settingsFilename);
static int ViosityStrength = GetPrivateProfileInt(TEXT("Settings"), TEXT("ViosityStrength"), 100, settingsFilename);
void DeadHeat::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers* triggers)
{
int setSpring = GetTeknoParrotFFB();
@ -30,13 +36,13 @@ void DeadHeat::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTrigg
if (setSpring)
{
double percentForce = setSpring / 63.0;
double percentForce = (setSpring / 63.0) * (SpringStrength / 100.0);
triggers->Spring(percentForce);
}
if (setViosity)
{
double percentForce = setViosity / 63.0;
double percentForce = (setViosity / 63.0) * (ViosityStrength / 100.0);
triggers->Friction(percentForce);
}
@ -50,14 +56,14 @@ void DeadHeat::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTrigg
{
if (setReflect > 0x00 && setReflect <= 0x3F)
{
double percentForce = setReflect / 63.0;
double percentForce = (setReflect / 63.0) * (ReflectStrength / 100.0);
double percentLength = 100;
triggers->Rumble(percentForce, 0, percentLength);
triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);
}
else if (setReflect > 0x3F)
{
double percentForce = (0xFF - setReflect) / 63.0;
double percentForce = ((0xFF - setReflect) / 63.0) * (ReflectStrength / 100.0);
double percentLength = 100;
triggers->Rumble(0, percentForce, percentLength);
triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
@ -65,14 +71,14 @@ void DeadHeat::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTrigg
if (setCenterOffset > 0x00 && setCenterOffset <= 0x3F)
{
double percentForce = setCenterOffset / 63.0;
double percentForce = (setCenterOffset / 63.0) * (CenterOffsetStrength / 100.0);
double percentLength = 100;
triggers->Rumble(percentForce, 0, percentLength);
triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
}
else if (setCenterOffset < 0x00)
{
double percentForce = ((0xFFFFFFFF - setCenterOffset) + 1) / 63.0;
double percentForce = (((0xFFFFFFFF - setCenterOffset) + 1) / 63.0) * (CenterOffsetStrength / 100.0);
double percentLength = 100;
triggers->Rumble(0, percentForce, percentLength);
triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);

View File

@ -18,6 +18,12 @@ along with FFB Arcade Plugin.If not, see < https://www.gnu.org/licenses/>.
extern int EnableDamper;
extern int DamperStrength;
static wchar_t* settingsFilename = TEXT(".\\FFBPlugin.ini");
static int CenterOffsetStrength = GetPrivateProfileInt(TEXT("Settings"), TEXT("CenterOffsetStrength"), 100, settingsFilename);
static int ReflectStrength = GetPrivateProfileInt(TEXT("Settings"), TEXT("ReflectStrength"), 100, settingsFilename);
static int SpringStrength = GetPrivateProfileInt(TEXT("Settings"), TEXT("SpringStrength"), 100, settingsFilename);
static int ViosityStrength = GetPrivateProfileInt(TEXT("Settings"), TEXT("ViosityStrength"), 100, settingsFilename);
void WMMT3::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers* triggers)
{
int setSpring = GetTeknoParrotFFB();
@ -30,13 +36,13 @@ void WMMT3::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers
if (setSpring)
{
double percentForce = setSpring / 63.0;
double percentForce = (setSpring / 63.0) * (SpringStrength / 100.0);
triggers->Spring(percentForce);
}
if (setViosity)
{
double percentForce = setViosity / 63.0;
double percentForce = (setViosity / 63.0) * (ViosityStrength / 100.0);
triggers->Friction(percentForce);
}
@ -50,14 +56,14 @@ void WMMT3::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers
{
if (setReflect > 0x00 && setReflect <= 0x3F)
{
double percentForce = setReflect / 63.0;
double percentForce = (setReflect / 63.0) * (ReflectStrength / 100.0);
double percentLength = 100;
triggers->Rumble(percentForce, 0, percentLength);
triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);
}
else if (setReflect < 0x00)
{
double percentForce = ((0xFFFFFFFF - setReflect) + 1) / 63.0;
double percentForce = (((0xFFFFFFFF - setReflect) + 1) / 63.0) * (ReflectStrength / 100.0);
double percentLength = 100;
triggers->Rumble(0, percentForce, percentLength);
triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
@ -65,14 +71,14 @@ void WMMT3::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers
if (setCenterOffset > 0x00 && setCenterOffset <= 0x3F)
{
double percentForce = setCenterOffset / 63.0;
double percentForce = (setCenterOffset / 63.0) * (CenterOffsetStrength / 100.0);
double percentLength = 100;
triggers->Rumble(percentForce, 0, percentLength);
triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
}
else if (setCenterOffset < 0x00)
{
double percentForce = ((0xFFFFFFFF - setCenterOffset) + 1) / 63.0;
double percentForce = (((0xFFFFFFFF - setCenterOffset) + 1) / 63.0) * (CenterOffsetStrength / 100.0);
double percentLength = 100;
triggers->Rumble(0, percentForce, percentLength);
triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);

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@ -1 +1 @@
v2.0.0.13
v2.0.0.14