Added Device3 stuff to MAME ini
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@ -265,6 +265,16 @@ AlternativeMinForceLeftDevice2=0
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AlternativeMaxForceLeftDevice2=-100
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AlternativeMinForceRightDevice2=0
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AlternativeMaxForceRightDevice2=100
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Device3GUID=
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MinForceDevice3=0
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MaxForceDevice3=100
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EnableRumbleDevice3=1
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ReverseRumbleDevice3=0
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AlternativeFFBDevice3=0
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AlternativeMinForceLeftDevice3=0
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AlternativeMaxForceLeftDevice3=-100
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AlternativeMinForceRightDevice3=0
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AlternativeMaxForceRightDevice3=100
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[MAME 64bit Outputs]
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GameId=22
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@ -285,6 +295,16 @@ AlternativeMinForceLeftDevice2=0
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AlternativeMaxForceLeftDevice2=-100
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AlternativeMinForceRightDevice2=0
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AlternativeMaxForceRightDevice2=100
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Device3GUID=
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MinForceDevice3=0
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MaxForceDevice3=100
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EnableRumbleDevice3=1
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ReverseRumbleDevice3=0
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AlternativeFFBDevice3=0
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AlternativeMinForceLeftDevice3=0
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AlternativeMaxForceLeftDevice3=-100
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AlternativeMinForceRightDevice3=0
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AlternativeMaxForceRightDevice3=100
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[Supermodel 32bit Outputs]
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GameId=34
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@ -18,6 +18,8 @@ so are not using real force feedback values. Most games use correct ffb values h
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- Changed Shaker Motor Only to Shaker Motor Only / Light Gun Games Only on GUI (use this to modify lightgun settings too)
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- Fixed issue where MAME Outputs would continue to rumble on certain games
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***New Supported MAME Games***
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- Afterburner II
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