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mirror of synced 2024-11-28 00:20:52 +01:00

Add seperate game strengths to demul

This commit is contained in:
Aaron M 2020-05-27 21:16:00 +12:00
parent 3f05a94eb9
commit cbddbb64f1

View File

@ -21,9 +21,55 @@ along with FFB Arcade Plugin.If not, see < https://www.gnu.org/licenses/>.
#include "../Common Files/SignatureScanning.h" #include "../Common Files/SignatureScanning.h"
extern wchar_t* settingsFilename; extern wchar_t* settingsFilename;
extern int DeviceGUID;
extern int configFeedbackLength;
extern int configGameId;
extern int configMinForce;
extern int configMaxForce;
extern int PowerMode;
extern int EnableRumble;
extern int ReverseRumble;
extern int configFeedbackLength;
extern int configAlternativeMinForceLeft;
extern int configAlternativeMaxForceLeft;
extern int configAlternativeMinForceRight;
extern int configAlternativeMaxForceRight;
extern int EnableForceSpringEffect; extern int EnableForceSpringEffect;
extern int ForceSpringStrength; extern int ForceSpringStrength;
static int configMinForceInitialDDemul = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceInitialDDemul"), 0, settingsFilename);
static int configMaxForceInitialDDemul = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceInitialDDemul"), 100, settingsFilename);
static int configAlternativeMinForceLeftInitialDDemul = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceLeftInitialDDemul"), 0, settingsFilename);
static int configAlternativeMaxForceLeftInitialDDemul = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceLeftInitialDDemul"), 100, settingsFilename);
static int configAlternativeMinForceRightInitialDDemul = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceRightInitialDDemul"), 0, settingsFilename);
static int configAlternativeMaxForceRightInitialDDemul = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceRightInitialDDemul"), 100, settingsFilename);
static int PowerModeInitialDDemul = GetPrivateProfileInt(TEXT("Settings"), TEXT("PowerModeInitialDDemul"), 0, settingsFilename);
static int configFeedbackLengthInitialDDemul = GetPrivateProfileInt(TEXT("Settings"), TEXT("FeedbackLengthInitialDDemul"), 120, settingsFilename);
static int EnableForceSpringEffectInitialDDemul = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffectInitialDDemul"), 0, settingsFilename);
static int ForceSpringStrengthInitialDDemul = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrengthInitialDDemul"), 0, settingsFilename);
static int configMinForceNascarRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceNascarRacing"), 0, settingsFilename);
static int configMaxForceNascarRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceNascarRacing"), 100, settingsFilename);
static int configAlternativeMinForceLeftNascarRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceLeftNascarRacing"), 0, settingsFilename);
static int configAlternativeMaxForceLeftNascarRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceLeftNascarRacing"), 100, settingsFilename);
static int configAlternativeMinForceRightNascarRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceRightNascarRacing"), 0, settingsFilename);
static int configAlternativeMaxForceRightNascarRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceRightNascarRacing"), 100, settingsFilename);
static int PowerModeNascarRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("PowerModeNascarRacing"), 0, settingsFilename);
static int configFeedbackLengthNascarRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("FeedbackLengthNascarRacing"), 120, settingsFilename);
static int EnableForceSpringEffectNascarRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffectNascarRacing"), 0, settingsFilename);
static int ForceSpringStrengthNascarRacing = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrengthNascarRacing"), 0, settingsFilename);
static int configMinForceSmashingDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("MinForceSmashingDrive"), 0, settingsFilename);
static int configMaxForceSmashingDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("MaxForceSmashingDrive"), 100, settingsFilename);
static int configAlternativeMinForceLeftSmashingDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceLeftSmashingDrive"), 0, settingsFilename);
static int configAlternativeMaxForceLeftSmashingDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceLeftSmashingDrive"), 100, settingsFilename);
static int configAlternativeMinForceRightSmashingDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMinForceRightSmashingDrive"), 0, settingsFilename);
static int configAlternativeMaxForceRightSmashingDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("AlternativeMaxForceRightSmashingDrive"), 100, settingsFilename);
static int PowerModeSmashingDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("PowerModeSmashingDrive"), 0, settingsFilename);
static int configFeedbackLengthSmashingDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("FeedbackLengthSmashingDrive"), 120, settingsFilename);
static int EnableForceSpringEffectSmashingDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableForceSpringEffectSmashingDrive"), 0, settingsFilename);
static int ForceSpringStrengthSmashingDrive = GetPrivateProfileInt(TEXT("Settings"), TEXT("ForceSpringStrengthSmashingDrive"), 0, settingsFilename);
static bool NascarRunning = false; static bool NascarRunning = false;
static bool InitialDRunning = false; static bool InitialDRunning = false;
static bool SmashingDriveRunning = false; static bool SmashingDriveRunning = false;
@ -141,18 +187,51 @@ void Demul::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers
{ {
if (!EnumWindows(FindWindowBySubstr, (LPARAM)substring1)) if (!EnumWindows(FindWindowBySubstr, (LPARAM)substring1))
{ {
configMinForce = configMinForceNascarRacing;
configMaxForce = configMaxForceNascarRacing;
configAlternativeMinForceLeft = configAlternativeMinForceLeftNascarRacing;
configAlternativeMaxForceLeft = configAlternativeMaxForceLeftNascarRacing;
configAlternativeMinForceRight = configAlternativeMinForceRightNascarRacing;
configAlternativeMaxForceRight = configAlternativeMaxForceRightNascarRacing;
configFeedbackLength = configFeedbackLengthNascarRacing;
PowerMode = PowerModeNascarRacing;
EnableForceSpringEffect = EnableForceSpringEffectNascarRacing;
ForceSpringStrength = ForceSpringStrengthNascarRacing;
NascarRunning = true; NascarRunning = true;
WindowSearch = true; WindowSearch = true;
} }
if (!EnumWindows(FindWindowBySubstr, (LPARAM)substring2)) if (!EnumWindows(FindWindowBySubstr, (LPARAM)substring2))
{ {
configMinForce = configMinForceInitialDDemul;
configMaxForce = configMaxForceInitialDDemul;
configAlternativeMinForceLeft = configAlternativeMinForceLeftInitialDDemul;
configAlternativeMaxForceLeft = configAlternativeMaxForceLeftInitialDDemul;
configAlternativeMinForceRight = configAlternativeMinForceRightInitialDDemul;
configAlternativeMaxForceRight = configAlternativeMaxForceRightInitialDDemul;
configFeedbackLength = configFeedbackLengthInitialDDemul;
PowerMode = PowerModeInitialDDemul;
EnableForceSpringEffect = EnableForceSpringEffectInitialDDemul;
ForceSpringStrength = ForceSpringStrengthInitialDDemul;
InitialDRunning = true; InitialDRunning = true;
WindowSearch = true; WindowSearch = true;
} }
if (!EnumWindows(FindWindowBySubstr, (LPARAM)substring3)) if (!EnumWindows(FindWindowBySubstr, (LPARAM)substring3))
{ {
configMinForce = configMinForceSmashingDrive;
configMaxForce = configMaxForceSmashingDrive;
configAlternativeMinForceLeft = configAlternativeMinForceLeftSmashingDrive;
configAlternativeMaxForceLeft = configAlternativeMaxForceLeftSmashingDrive;
configAlternativeMinForceRight = configAlternativeMinForceRightSmashingDrive;
configAlternativeMaxForceRight = configAlternativeMaxForceRightSmashingDrive;
configFeedbackLength = configFeedbackLengthSmashingDrive;
PowerMode = PowerModeSmashingDrive;
EnableForceSpringEffect = EnableForceSpringEffectSmashingDrive;
ForceSpringStrength = ForceSpringStrengthSmashingDrive;
SmashingDriveRunning = true; SmashingDriveRunning = true;
WindowSearch = true; WindowSearch = true;
} }