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ImHex/plugins/libimhex/include/hex/api/content_registry.hpp

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#pragma once
#include <hex.hpp>
#include <hex/helpers/utils.hpp>
#include <functional>
#include <map>
#include <string>
#include <string_view>
#include <vector>
#include <nlohmann/json.hpp>
namespace hex {
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class View;
namespace lang { class ASTNode; }
namespace lang { class Evaluator; }
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/*
The Content Registry is the heart of all features in ImHex that are in some way extendable by Plugins.
It allows you to add/register new content that will be picked up and used by the ImHex core or by other
plugins when needed.
*/
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struct ContentRegistry {
ContentRegistry() = delete;
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/* Settings Registry. Allows adding of new entries into the ImHex preferences window. */
struct Settings {
Settings() = delete;
struct Entry {
std::string name;
std::function<bool(nlohmann::json&)> callback;
};
static void load();
static void store();
static void add(std::string_view category, std::string_view name, s64 defaultValue, const std::function<bool(nlohmann::json&)> &callback);
static void add(std::string_view category, std::string_view name, std::string_view defaultValue, const std::function<bool(nlohmann::json&)> &callback);
static std::map<std::string, std::vector<Entry>>& getEntries();
static nlohmann::json& getSettingsData();
};
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/* Events Registry. Allows to define new events that can be used by other plugins later on subscribe to */
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struct Events {
Events() = delete;
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static auto get(std::string_view name);
};
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/* Command Palette Command Registry. Allows adding of new commands to the command palette */
struct CommandPaletteCommands {
CommandPaletteCommands() = delete;
enum class Type : u32 {
SymbolCommand,
KeywordCommand
};
struct Entry {
Type type;
std::string command;
std::string description;
std::function<std::string(std::string)> callback;
};
static void add(Type type, std::string_view command, std::string_view description, const std::function<std::string(std::string)> &callback);
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static std::vector<Entry>& getEntries();
};
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/* Pattern Language Function Registry. Allows adding of new functions that may be used inside the pattern language */
struct PatternLanguageFunctions {
PatternLanguageFunctions() = delete;
constexpr static u32 UnlimitedParameters = 0xFFFF'FFFF;
constexpr static u32 MoreParametersThan = 0x8000'0000;
constexpr static u32 LessParametersThan = 0x4000'0000;
constexpr static u32 NoParameters = 0x0000'0000;
struct Function {
u32 parameterCount;
std::function<hex::lang::ASTNode*(hex::lang::Evaluator&, std::vector<hex::lang::ASTNode*>)> func;
};
static void add(std::string_view name, u32 parameterCount, const std::function<hex::lang::ASTNode*(hex::lang::Evaluator&, std::vector<hex::lang::ASTNode*>)> &func);
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static std::map<std::string, ContentRegistry::PatternLanguageFunctions::Function>& getEntries();
};
/* View Registry. Allows adding of new windows */
struct Views {
Views() = delete;
template<hex::derived_from<View> T, typename ... Args>
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static T* add(Args&& ... args) {
return static_cast<T*>(add(new T(std::forward<Args>(args)...)));
}
static std::vector<View*>& getEntries();
private:
static View* add(View *view);
};
/* Tools Registry. Allows adding new entries to the tools window */
struct Tools {
Tools() = delete;
struct Entry {
std::string name;
std::function<void()> function;
};
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static void add(std::string_view name, const std::function<void()> &function);
static std::vector<Entry>& getEntries();
};
/* Data Inspector Registry. Allows adding of new types to the data inspector */
struct DataInspector {
DataInspector() = delete;
enum class NumberDisplayStyle {
Decimal,
Hexadecimal,
Octal
};
using DisplayFunction = std::function<void()>;
using GeneratorFunction = std::function<DisplayFunction(const std::vector<u8>&, std::endian, NumberDisplayStyle)>;
struct Entry {
std::string name;
size_t requiredSize;
GeneratorFunction generatorFunction;
};
static void add(std::string_view name, size_t requiredSize, GeneratorFunction function);
static std::vector<Entry>& getEntries();
};
};
}