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ImHex/include/views/view_hexeditor.hpp

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#pragma once
#include <windows.h>
#include <shobjidl.h>
#include "utils.hpp"
#include "views/view.hpp"
#include "imgui_memory_editor.h"
#include <tuple>
#include <random>
#include <vector>
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#include "views/highlight.hpp"
namespace hex {
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namespace prv { class Provider; }
class ViewHexEditor : public View {
public:
ViewHexEditor(prv::Provider* &dataProvider, std::vector<Highlight> &highlights);
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~ViewHexEditor() override;
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void createView() override;
void createMenu() override;
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bool handleShortcut(int key, int mods) override;
private:
MemoryEditor m_memoryEditor;
prv::Provider* &m_dataProvider;
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std::vector<Highlight> &m_highlights;
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char m_searchBuffer[0xFFFF] = { 0 };
s64 m_lastSearchIndex = 0;
std::vector<std::pair<u64, u64>> m_lastSearch;
u64 m_gotoAddress = 0;
void drawSearchPopup();
void drawGotoPopup();
};
}