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ImHex/plugins/builtin/source/content/ui_items.cpp

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#include <hex/api/content_registry.hpp>
#include <hex/api/imhex_api.hpp>
#include <hex/api/localization_manager.hpp>
#include <hex/api/task_manager.hpp>
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ui/ux: Rewrite of the entire hex editor view to make it more flexible (#512) * ui/ux: Initial recreation of the hex editor view * ui/ux: Added back support for editing cells * ux: Make scrolling and selecting bytes feel nice again * ui/ux: Improved byte selecting, added footer * sys: Make math evaluator more generic to support integer only calculations * patterns: Moved value formatting into pattern language * ui/ux: Added Goto and Search popups, improved selection * ui: Added better tooltips for bookmarks and patterns * sys: Use worse hex search algorithm on macOS Sadly it still doesn't support `std::boyer_moore_horsepool_searcher` * ui: Added back missing events, menu items and shortcuts * fix: Bookmark highlighting being rendered off by one * fix: Various macOS build errors * fix: size_t is not u64 on macos * fix: std::fmod and std::pow not working with integer types on macos * fix: Missing semicolons * sys: Added proper integer pow function * ui: Added back support for custom encodings * fix: Editor not jumping to selection when selection gets changed * ui: Turn Hexii setting into a data visualizer * sys: Added back remaining shortcuts * sys: Remove old hex editor files * sys: Moved more legacy things away from the hex editor view, updated localization * fix: Hex editor scrolling behaving weirdly and inconsistently * sys: Cleaned up Hex editor code * sys: Added selection color setting, localized all new settings * fix: Search feature not working correctly * ui: Replace custom ImGui::Disabled function with native ImGui ones * ui: Fix bookmark tooltip rendering issues * fix: Another size_t not being 64 bit issue on MacOS
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#include <hex/ui/view.hpp>
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#include <hex/helpers/utils.hpp>
#include <hex/helpers/fmt.hpp>
#include <hex/helpers/logger.hpp>
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#include <fonts/codicons_font.h>
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#include <imgui.h>
#include <imgui_internal.h>
#include <implot.h>
#include <hex/ui/imgui_imhex_extensions.h>
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#include <toasts/toast_notification.hpp>
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namespace hex::plugin::builtin {
void addTitleBarButtons() {
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#if defined(DEBUG)
ContentRegistry::Interface::addTitleBarButton(ICON_VS_DEBUG, "hex.builtin.title_bar_button.debug_build", []{
if (ImGui::GetIO().KeyCtrl) {
// Explicitly trigger a segfault by writing to an invalid memory location
// Used for debugging crashes
*reinterpret_cast<u8 *>(0x10) = 0x10;
std::unreachable();
} else if (ImGui::GetIO().KeyShift) {
// Explicitly trigger an abort by throwing an uncaught exception
// Used for debugging exception errors
throw std::runtime_error("Debug Error");
std::unreachable();
} else {
hex::openWebpage("https://imhex.werwolv.net/debug");
}
});
#endif
ContentRegistry::Interface::addTitleBarButton(ICON_VS_SMILEY, "hex.builtin.title_bar_button.feedback", []{
hex::openWebpage("https://github.com/WerWolv/ImHex/discussions/categories/feedback");
});
}
ui/ux: Rewrite of the entire hex editor view to make it more flexible (#512) * ui/ux: Initial recreation of the hex editor view * ui/ux: Added back support for editing cells * ux: Make scrolling and selecting bytes feel nice again * ui/ux: Improved byte selecting, added footer * sys: Make math evaluator more generic to support integer only calculations * patterns: Moved value formatting into pattern language * ui/ux: Added Goto and Search popups, improved selection * ui: Added better tooltips for bookmarks and patterns * sys: Use worse hex search algorithm on macOS Sadly it still doesn't support `std::boyer_moore_horsepool_searcher` * ui: Added back missing events, menu items and shortcuts * fix: Bookmark highlighting being rendered off by one * fix: Various macOS build errors * fix: size_t is not u64 on macos * fix: std::fmod and std::pow not working with integer types on macos * fix: Missing semicolons * sys: Added proper integer pow function * ui: Added back support for custom encodings * fix: Editor not jumping to selection when selection gets changed * ui: Turn Hexii setting into a data visualizer * sys: Added back remaining shortcuts * sys: Remove old hex editor files * sys: Moved more legacy things away from the hex editor view, updated localization * fix: Hex editor scrolling behaving weirdly and inconsistently * sys: Cleaned up Hex editor code * sys: Added selection color setting, localized all new settings * fix: Search feature not working correctly * ui: Replace custom ImGui::Disabled function with native ImGui ones * ui: Fix bookmark tooltip rendering issues * fix: Another size_t not being 64 bit issue on MacOS
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static void drawGlobalPopups() {
// Task exception toast
for (const auto &task : TaskManager::getRunningTasks()) {
if (task->hadException()) {
ui::ToastError::open(hex::format("hex.builtin.popup.error.task_exception"_lang, Lang(task->getUnlocalizedName()), task->getExceptionMessage()));
task->clearException();
break;
}
}
ui/ux: Rewrite of the entire hex editor view to make it more flexible (#512) * ui/ux: Initial recreation of the hex editor view * ui/ux: Added back support for editing cells * ux: Make scrolling and selecting bytes feel nice again * ui/ux: Improved byte selecting, added footer * sys: Make math evaluator more generic to support integer only calculations * patterns: Moved value formatting into pattern language * ui/ux: Added Goto and Search popups, improved selection * ui: Added better tooltips for bookmarks and patterns * sys: Use worse hex search algorithm on macOS Sadly it still doesn't support `std::boyer_moore_horsepool_searcher` * ui: Added back missing events, menu items and shortcuts * fix: Bookmark highlighting being rendered off by one * fix: Various macOS build errors * fix: size_t is not u64 on macos * fix: std::fmod and std::pow not working with integer types on macos * fix: Missing semicolons * sys: Added proper integer pow function * ui: Added back support for custom encodings * fix: Editor not jumping to selection when selection gets changed * ui: Turn Hexii setting into a data visualizer * sys: Added back remaining shortcuts * sys: Remove old hex editor files * sys: Moved more legacy things away from the hex editor view, updated localization * fix: Hex editor scrolling behaving weirdly and inconsistently * sys: Cleaned up Hex editor code * sys: Added selection color setting, localized all new settings * fix: Search feature not working correctly * ui: Replace custom ImGui::Disabled function with native ImGui ones * ui: Fix bookmark tooltip rendering issues * fix: Another size_t not being 64 bit issue on MacOS
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}
static bool s_drawDragDropOverlay = false;
static void drawDragNDropOverlay() {
if (!s_drawDragDropOverlay)
return;
auto drawList = ImGui::GetForegroundDrawList();
drawList->PushClipRectFullScreen();
{
const auto windowPos = ImHexApi::System::getMainWindowPosition();
const auto windowSize = ImHexApi::System::getMainWindowSize();
const auto center = windowPos + (windowSize / 2.0F) - scaled({ 0, 50 });
// Draw background
{
const ImVec2 margin = scaled({ 15, 15 });
drawList->AddRectFilled(windowPos, windowPos + windowSize, ImGui::GetColorU32(ImGuiCol_WindowBg, 200.0/255.0));
drawList->AddRect(windowPos + margin, (windowPos + windowSize) - margin, ImGuiExt::GetCustomColorU32(ImGuiCustomCol_Highlight), 10_scaled, ImDrawFlags_None, 7.5_scaled);
}
// Draw drag n drop icon
{
const ImVec2 iconSize = scaled({ 64, 64 });
const auto offset = scaled({ 15, 15 });
const auto margin = scaled({ 20, 20 });
const auto text = "hex.builtin.drag_drop.text"_lang;
const auto textSize = ImGui::CalcTextSize(text);
drawList->AddShadowRect(center - ImVec2(textSize.x, iconSize.y + 40_scaled) / 2.0F - offset - margin, center + ImVec2(textSize.x, iconSize.y + 75_scaled) / 2.0F + offset + ImVec2(0, textSize.y) + margin, ImGui::GetColorU32(ImGuiCol_WindowShadow), 20_scaled, ImVec2(), ImDrawFlags_None, 10_scaled);
drawList->AddRectFilled(center - ImVec2(textSize.x, iconSize.y + 40_scaled) / 2.0F - offset - margin, center + ImVec2(textSize.x, iconSize.y + 75_scaled) / 2.0F + offset + ImVec2(0, textSize.y) + margin, ImGui::GetColorU32(ImGuiCol_MenuBarBg, 10), 1_scaled, ImDrawFlags_None);
drawList->AddRect(center - iconSize / 2.0F - offset, center + iconSize / 2.0F - offset, ImGui::GetColorU32(ImGuiCol_Text), 5_scaled, ImDrawFlags_None, 7.5_scaled);
drawList->AddRect(center - iconSize / 2.0F + offset, center + iconSize / 2.0F + offset, ImGui::GetColorU32(ImGuiCol_Text), 5_scaled, ImDrawFlags_None, 7.5_scaled);
drawList->AddText(center + ImVec2(-textSize.x / 2, 85_scaled), ImGui::GetColorU32(ImGuiCol_Text), text);
}
}
drawList->PopClipRect();
}
ui/ux: Rewrite of the entire hex editor view to make it more flexible (#512) * ui/ux: Initial recreation of the hex editor view * ui/ux: Added back support for editing cells * ux: Make scrolling and selecting bytes feel nice again * ui/ux: Improved byte selecting, added footer * sys: Make math evaluator more generic to support integer only calculations * patterns: Moved value formatting into pattern language * ui/ux: Added Goto and Search popups, improved selection * ui: Added better tooltips for bookmarks and patterns * sys: Use worse hex search algorithm on macOS Sadly it still doesn't support `std::boyer_moore_horsepool_searcher` * ui: Added back missing events, menu items and shortcuts * fix: Bookmark highlighting being rendered off by one * fix: Various macOS build errors * fix: size_t is not u64 on macos * fix: std::fmod and std::pow not working with integer types on macos * fix: Missing semicolons * sys: Added proper integer pow function * ui: Added back support for custom encodings * fix: Editor not jumping to selection when selection gets changed * ui: Turn Hexii setting into a data visualizer * sys: Added back remaining shortcuts * sys: Remove old hex editor files * sys: Moved more legacy things away from the hex editor view, updated localization * fix: Hex editor scrolling behaving weirdly and inconsistently * sys: Cleaned up Hex editor code * sys: Added selection color setting, localized all new settings * fix: Search feature not working correctly * ui: Replace custom ImGui::Disabled function with native ImGui ones * ui: Fix bookmark tooltip rendering issues * fix: Another size_t not being 64 bit issue on MacOS
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void addGlobalUIItems() {
EventFrameEnd::subscribe(drawGlobalPopups);
EventFrameEnd::subscribe(drawDragNDropOverlay);
EventFileDragged::subscribe([](bool entered) {
s_drawDragDropOverlay = entered;
});
ui/ux: Rewrite of the entire hex editor view to make it more flexible (#512) * ui/ux: Initial recreation of the hex editor view * ui/ux: Added back support for editing cells * ux: Make scrolling and selecting bytes feel nice again * ui/ux: Improved byte selecting, added footer * sys: Make math evaluator more generic to support integer only calculations * patterns: Moved value formatting into pattern language * ui/ux: Added Goto and Search popups, improved selection * ui: Added better tooltips for bookmarks and patterns * sys: Use worse hex search algorithm on macOS Sadly it still doesn't support `std::boyer_moore_horsepool_searcher` * ui: Added back missing events, menu items and shortcuts * fix: Bookmark highlighting being rendered off by one * fix: Various macOS build errors * fix: size_t is not u64 on macos * fix: std::fmod and std::pow not working with integer types on macos * fix: Missing semicolons * sys: Added proper integer pow function * ui: Added back support for custom encodings * fix: Editor not jumping to selection when selection gets changed * ui: Turn Hexii setting into a data visualizer * sys: Added back remaining shortcuts * sys: Remove old hex editor files * sys: Moved more legacy things away from the hex editor view, updated localization * fix: Hex editor scrolling behaving weirdly and inconsistently * sys: Cleaned up Hex editor code * sys: Added selection color setting, localized all new settings * fix: Search feature not working correctly * ui: Replace custom ImGui::Disabled function with native ImGui ones * ui: Fix bookmark tooltip rendering issues * fix: Another size_t not being 64 bit issue on MacOS
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}
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void addFooterItems() {
if (hex::isProcessElevated()) {
ContentRegistry::Interface::addFooterItem([] {
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ImGui::PushStyleColor(ImGuiCol_Text, ImGuiExt::GetCustomColorU32(ImGuiCustomCol_Highlight));
ImGui::TextUnformatted(ICON_VS_SHIELD);
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ImGui::PopStyleColor();
});
}
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#if defined(DEBUG)
ContentRegistry::Interface::addFooterItem([] {
static float framerate = 0;
if (ImGuiExt::HasSecondPassed()) {
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framerate = 1.0F / ImGui::GetIO().DeltaTime;
}
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ImGuiExt::TextFormatted("FPS {0:3}.{1:02}", u32(framerate), u32(framerate * 100) % 100);
if (ImGui::IsItemHovered()) {
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2());
if (ImGui::BeginTooltip()) {
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static u32 frameCount = 0;
static double largestFrameTime = 0;
if (ImPlot::BeginPlot("##frame_time_graph", scaled({ 200, 100 }), ImPlotFlags_CanvasOnly | ImPlotFlags_NoFrame | ImPlotFlags_NoInputs)) {
ImPlot::SetupAxes("", "", ImPlotAxisFlags_NoLabel | ImPlotAxisFlags_NoTickLabels, ImPlotAxisFlags_NoLabel | ImPlotAxisFlags_LockMin | ImPlotAxisFlags_AutoFit);
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ImPlot::SetupAxisLimits(ImAxis_Y1, 0, largestFrameTime * 1.25F, ImPlotCond_Always);
ImPlot::SetupAxisFormat(ImAxis_Y1, [](double value, char* buff, int size, void*) -> int {
return snprintf(buff, size, "%dms", int(value * 1000.0));
}, nullptr);
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ImPlot::SetupAxisTicks(ImAxis_Y1, 0, largestFrameTime * 1.25F, 3);
static std::vector<double> values(100);
values.push_back(ImHexApi::System::getLastFrameTime());
if (values.size() > 100)
values.erase(values.begin());
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if (frameCount % 100 == 0)
largestFrameTime = *std::ranges::max_element(values);
frameCount += 1;
ImPlot::PlotLine("FPS", values.data(), values.size());
ImPlot::EndPlot();
}
ImGui::EndTooltip();
}
ImGui::PopStyleVar();
}
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});
#endif
ContentRegistry::Interface::addFooterItem([] {
static bool shouldResetProgress = false;
auto taskCount = TaskManager::getRunningTaskCount();
if (taskCount > 0) {
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const auto &tasks = TaskManager::getRunningTasks();
const auto &frontTask = tasks.front();
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if (frontTask == nullptr)
return;
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const auto progress = frontTask->getMaxValue() == 0 ? -1 : float(frontTask->getValue()) / float(frontTask->getMaxValue());
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ImHexApi::System::setTaskBarProgress(ImHexApi::System::TaskProgressState::Progress, ImHexApi::System::TaskProgressType::Normal, u32(progress * 100));
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const auto widgetStart = ImGui::GetCursorPos();
{
ImGuiExt::TextSpinner(hex::format("({})", taskCount).c_str());
ImGui::SameLine();
ImGuiExt::SmallProgressBar(progress, (ImGui::GetCurrentWindowRead()->MenuBarHeight() - 10_scaled) / 2.0);
ImGui::SameLine();
}
const auto widgetEnd = ImGui::GetCursorPos();
ImGui::SetCursorPos(widgetStart);
ImGui::InvisibleButton("RestTasks", ImVec2(widgetEnd.x - widgetStart.x, ImGui::GetCurrentWindowRead()->MenuBarHeight()));
ImGui::SetCursorPos(widgetEnd);
ImGuiExt::InfoTooltip(hex::format("[{:.1f}%] {}", progress * 100.0F, Lang(frontTask->getUnlocalizedName())).c_str());
if (ImGui::BeginPopupContextItem("RestTasks", ImGuiPopupFlags_MouseButtonLeft)) {
for (const auto &task : tasks) {
if (task->isBackgroundTask())
continue;
ImGui::PushID(&task);
ImGuiExt::TextFormatted("{}", Lang(task->getUnlocalizedName()));
ImGui::SameLine();
ImGui::SeparatorEx(ImGuiSeparatorFlags_Vertical);
ImGui::SameLine();
ImGuiExt::SmallProgressBar(task->getMaxValue() == 0 ? -1 : (float(task->getValue()) / float(task->getMaxValue())), (ImGui::GetTextLineHeightWithSpacing() - 5_scaled) / 2);
ImGui::SameLine();
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0, 0));
if (ImGuiExt::ToolBarButton(ICON_VS_DEBUG_STOP, ImGui::GetStyleColorVec4(ImGuiCol_Text)))
task->interrupt();
ImGui::PopStyleVar();
ImGui::PopID();
}
ImGui::EndPopup();
}
ImGui::SameLine();
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, scaled(ImVec2(1, 2)));
if (ImGuiExt::ToolBarButton(ICON_VS_DEBUG_STOP, ImGui::GetStyleColorVec4(ImGuiCol_Text)))
frontTask->interrupt();
ImGui::PopStyleVar();
shouldResetProgress = true;
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} else {
if (shouldResetProgress) {
ImHexApi::System::setTaskBarProgress(ImHexApi::System::TaskProgressState::Reset, ImHexApi::System::TaskProgressType::Normal, 0);
shouldResetProgress = false;
}
}
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});
}
static void drawProviderContextMenu(prv::Provider *provider) {
for (const auto &menuEntry : provider->getMenuEntries()) {
if (ImGui::MenuItem(menuEntry.name.c_str())) {
menuEntry.callback();
}
}
}
struct MenuItemSorter {
bool operator()(const auto *a, const auto *b) const {
return a->toolbarIndex < b->toolbarIndex;
}
};
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void addToolbarItems() {
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ShortcutManager::addGlobalShortcut(AllowWhileTyping + ALT + CTRLCMD + Keys::Left, "hex.builtin.shortcut.prev_provider", []{
auto currIndex = ImHexApi::Provider::getCurrentProviderIndex();
if (currIndex > 0)
ImHexApi::Provider::setCurrentProvider(currIndex - 1);
});
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ShortcutManager::addGlobalShortcut(AllowWhileTyping + ALT + CTRLCMD + Keys::Right, "hex.builtin.shortcut.next_provider", []{
auto currIndex = ImHexApi::Provider::getCurrentProviderIndex();
const auto &providers = ImHexApi::Provider::getProviders();
if (currIndex < i64(providers.size() - 1))
ImHexApi::Provider::setCurrentProvider(currIndex + 1);
});
static bool providerJustChanged = true;
EventProviderChanged::subscribe([](auto, auto) { providerJustChanged = true; });
static prv::Provider *rightClickedProvider = nullptr;
EventSearchBoxClicked::subscribe([](ImGuiMouseButton button){
if (button == ImGuiMouseButton_Right) {
rightClickedProvider = ImHexApi::Provider::get();
RequestOpenPopup::post("ProviderMenu");
}
});
EventFrameBegin::subscribe([] {
if (rightClickedProvider != nullptr && !rightClickedProvider->getMenuEntries().empty()) {
if (ImGui::BeginPopup("ProviderMenu")) {
drawProviderContextMenu(rightClickedProvider);
ImGui::EndPopup();
}
}
});
EventProviderChanged::subscribe([](auto, auto){
rightClickedProvider = nullptr;
});
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ContentRegistry::Interface::addToolbarItem([] {
std::set<const ContentRegistry::Interface::impl::MenuItem*, MenuItemSorter> menuItems;
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for (const auto &[priority, menuItem] : ContentRegistry::Interface::impl::getMenuItems()) {
if (menuItem.toolbarIndex != -1) {
menuItems.insert(&menuItem);
}
ui/ux: Rewrite of the entire hex editor view to make it more flexible (#512) * ui/ux: Initial recreation of the hex editor view * ui/ux: Added back support for editing cells * ux: Make scrolling and selecting bytes feel nice again * ui/ux: Improved byte selecting, added footer * sys: Make math evaluator more generic to support integer only calculations * patterns: Moved value formatting into pattern language * ui/ux: Added Goto and Search popups, improved selection * ui: Added better tooltips for bookmarks and patterns * sys: Use worse hex search algorithm on macOS Sadly it still doesn't support `std::boyer_moore_horsepool_searcher` * ui: Added back missing events, menu items and shortcuts * fix: Bookmark highlighting being rendered off by one * fix: Various macOS build errors * fix: size_t is not u64 on macos * fix: std::fmod and std::pow not working with integer types on macos * fix: Missing semicolons * sys: Added proper integer pow function * ui: Added back support for custom encodings * fix: Editor not jumping to selection when selection gets changed * ui: Turn Hexii setting into a data visualizer * sys: Added back remaining shortcuts * sys: Remove old hex editor files * sys: Moved more legacy things away from the hex editor view, updated localization * fix: Hex editor scrolling behaving weirdly and inconsistently * sys: Cleaned up Hex editor code * sys: Added selection color setting, localized all new settings * fix: Search feature not working correctly * ui: Replace custom ImGui::Disabled function with native ImGui ones * ui: Fix bookmark tooltip rendering issues * fix: Another size_t not being 64 bit issue on MacOS
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}
for (const auto &menuItem : menuItems) {
if (menuItem->unlocalizedNames.back().get() == ContentRegistry::Interface::impl::SeparatorValue) {
ImGui::SeparatorEx(ImGuiSeparatorFlags_Vertical);
continue;
}
ImGui::BeginDisabled(!menuItem->enabledCallback());
if (ImGuiExt::ToolBarButton(menuItem->icon.glyph.c_str(), ImGuiExt::GetCustomColorVec4(ImGuiCustomCol(menuItem->icon.color)))) {
menuItem->callback();
}
ImGui::EndDisabled();
ui/ux: Rewrite of the entire hex editor view to make it more flexible (#512) * ui/ux: Initial recreation of the hex editor view * ui/ux: Added back support for editing cells * ux: Make scrolling and selecting bytes feel nice again * ui/ux: Improved byte selecting, added footer * sys: Make math evaluator more generic to support integer only calculations * patterns: Moved value formatting into pattern language * ui/ux: Added Goto and Search popups, improved selection * ui: Added better tooltips for bookmarks and patterns * sys: Use worse hex search algorithm on macOS Sadly it still doesn't support `std::boyer_moore_horsepool_searcher` * ui: Added back missing events, menu items and shortcuts * fix: Bookmark highlighting being rendered off by one * fix: Various macOS build errors * fix: size_t is not u64 on macos * fix: std::fmod and std::pow not working with integer types on macos * fix: Missing semicolons * sys: Added proper integer pow function * ui: Added back support for custom encodings * fix: Editor not jumping to selection when selection gets changed * ui: Turn Hexii setting into a data visualizer * sys: Added back remaining shortcuts * sys: Remove old hex editor files * sys: Moved more legacy things away from the hex editor view, updated localization * fix: Hex editor scrolling behaving weirdly and inconsistently * sys: Cleaned up Hex editor code * sys: Added selection color setting, localized all new settings * fix: Search feature not working correctly * ui: Replace custom ImGui::Disabled function with native ImGui ones * ui: Fix bookmark tooltip rendering issues * fix: Another size_t not being 64 bit issue on MacOS
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}
});
// Provider switcher
ContentRegistry::Interface::addToolbarItem([] {
const auto provider = ImHexApi::Provider::get();
const bool providerValid = provider != nullptr;
const bool tasksRunning = TaskManager::getRunningTaskCount() > 0;
ImGui::SeparatorEx(ImGuiSeparatorFlags_Vertical);
ImGui::Spacing();
ImGui::Spacing();
ImGui::Spacing();
ImGui::BeginDisabled(!providerValid || tasksRunning);
ui/ux: Rewrite of the entire hex editor view to make it more flexible (#512) * ui/ux: Initial recreation of the hex editor view * ui/ux: Added back support for editing cells * ux: Make scrolling and selecting bytes feel nice again * ui/ux: Improved byte selecting, added footer * sys: Make math evaluator more generic to support integer only calculations * patterns: Moved value formatting into pattern language * ui/ux: Added Goto and Search popups, improved selection * ui: Added better tooltips for bookmarks and patterns * sys: Use worse hex search algorithm on macOS Sadly it still doesn't support `std::boyer_moore_horsepool_searcher` * ui: Added back missing events, menu items and shortcuts * fix: Bookmark highlighting being rendered off by one * fix: Various macOS build errors * fix: size_t is not u64 on macos * fix: std::fmod and std::pow not working with integer types on macos * fix: Missing semicolons * sys: Added proper integer pow function * ui: Added back support for custom encodings * fix: Editor not jumping to selection when selection gets changed * ui: Turn Hexii setting into a data visualizer * sys: Added back remaining shortcuts * sys: Remove old hex editor files * sys: Moved more legacy things away from the hex editor view, updated localization * fix: Hex editor scrolling behaving weirdly and inconsistently * sys: Cleaned up Hex editor code * sys: Added selection color setting, localized all new settings * fix: Search feature not working correctly * ui: Replace custom ImGui::Disabled function with native ImGui ones * ui: Fix bookmark tooltip rendering issues * fix: Another size_t not being 64 bit issue on MacOS
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{
auto &providers = ImHexApi::Provider::getProviders();
ImGui::PushStyleColor(ImGuiCol_TabActive, ImGui::GetColorU32(ImGuiCol_MenuBarBg));
ImGui::PushStyleColor(ImGuiCol_TabUnfocusedActive, ImGui::GetColorU32(ImGuiCol_MenuBarBg));
auto providerSelectorVisible = ImGui::BeginTabBar("provider_switcher", ImGuiTabBarFlags_FittingPolicyScroll | ImGuiTabBarFlags_Reorderable | ImGuiTabBarFlags_AutoSelectNewTabs);
ImGui::PopStyleColor(2);
if (providerSelectorVisible) {
for (size_t i = 0; i < providers.size(); i++) {
if (providers.size() == 1)
break;
auto &tabProvider = providers[i];
const auto selectedProviderIndex = ImHexApi::Provider::getCurrentProviderIndex();
bool open = true;
ImGui::PushID(tabProvider);
ImGuiTabItemFlags flags = ImGuiTabItemFlags_NoTooltip;
if (tabProvider->isDirty())
flags |= ImGuiTabItemFlags_UnsavedDocument;
if (i64(i) == selectedProviderIndex && providerJustChanged) {
flags |= ImGuiTabItemFlags_SetSelected;
providerJustChanged = false;
}
static size_t lastSelectedProvider = 0;
bool isSelected = false;
if (ImGui::BeginTabItem(tabProvider->getName().c_str(), &open, flags)) {
isSelected = true;
ImGui::EndTabItem();
}
if (isSelected && lastSelectedProvider != i) {
ImHexApi::Provider::setCurrentProvider(i);
lastSelectedProvider = i;
}
if (ImGuiExt::InfoTooltip()) {
ImGui::BeginTooltip();
ImGuiExt::TextFormatted("{}", tabProvider->getName().c_str());
const auto &description = tabProvider->getDataDescription();
if (!description.empty()) {
ImGui::Separator();
if (ImGui::GetIO().KeyShift && !description.empty()) {
if (ImGui::BeginTable("information", 2, ImGuiTableFlags_SizingFixedFit | ImGuiTableFlags_RowBg | ImGuiTableFlags_NoKeepColumnsVisible, ImVec2(400_scaled, 0))) {
ImGui::TableSetupColumn("type");
ImGui::TableSetupColumn("value", ImGuiTableColumnFlags_WidthStretch);
ImGui::TableNextRow();
for (auto &[name, value] : description) {
ImGui::TableNextColumn();
ImGuiExt::TextFormatted("{}", name);
ImGui::TableNextColumn();
ImGuiExt::TextFormattedWrapped("{}", value);
}
ImGui::EndTable();
}
} else {
ImGuiExt::TextFormattedDisabled("hex.builtin.provider.tooltip.show_more"_lang);
}
}
ImGui::EndTooltip();
}
ImGui::PopID();
if (!open) {
ImHexApi::Provider::remove(providers[i]);
break;
}
if (ImGui::IsMouseReleased(ImGuiMouseButton_Right) && ImGui::IsItemHovered()) {
rightClickedProvider = tabProvider;
RequestOpenPopup::post("ProviderMenu");
}
}
ImGui::EndTabBar();
}
ui/ux: Rewrite of the entire hex editor view to make it more flexible (#512) * ui/ux: Initial recreation of the hex editor view * ui/ux: Added back support for editing cells * ux: Make scrolling and selecting bytes feel nice again * ui/ux: Improved byte selecting, added footer * sys: Make math evaluator more generic to support integer only calculations * patterns: Moved value formatting into pattern language * ui/ux: Added Goto and Search popups, improved selection * ui: Added better tooltips for bookmarks and patterns * sys: Use worse hex search algorithm on macOS Sadly it still doesn't support `std::boyer_moore_horsepool_searcher` * ui: Added back missing events, menu items and shortcuts * fix: Bookmark highlighting being rendered off by one * fix: Various macOS build errors * fix: size_t is not u64 on macos * fix: std::fmod and std::pow not working with integer types on macos * fix: Missing semicolons * sys: Added proper integer pow function * ui: Added back support for custom encodings * fix: Editor not jumping to selection when selection gets changed * ui: Turn Hexii setting into a data visualizer * sys: Added back remaining shortcuts * sys: Remove old hex editor files * sys: Moved more legacy things away from the hex editor view, updated localization * fix: Hex editor scrolling behaving weirdly and inconsistently * sys: Cleaned up Hex editor code * sys: Added selection color setting, localized all new settings * fix: Search feature not working correctly * ui: Replace custom ImGui::Disabled function with native ImGui ones * ui: Fix bookmark tooltip rendering issues * fix: Another size_t not being 64 bit issue on MacOS
2022-05-27 20:42:07 +02:00
}
ImGui::EndDisabled();
2021-08-21 00:52:11 +02:00
});
ContentRegistry::Interface::addMenuItemToToolbar("hex.builtin.menu.edit.undo", ImGuiCustomCol_ToolbarBlue);
ContentRegistry::Interface::addMenuItemToToolbar("hex.builtin.menu.edit.redo", ImGuiCustomCol_ToolbarBlue);
ContentRegistry::Interface::addMenuItemToToolbar("hex.builtin.menu.file.create_file", ImGuiCustomCol_ToolbarGray);
ContentRegistry::Interface::addMenuItemToToolbar("hex.builtin.menu.file.open_file", ImGuiCustomCol_ToolbarBrown);
ContentRegistry::Interface::addMenuItemToToolbar("hex.builtin.view.hex_editor.menu.file.save", ImGuiCustomCol_ToolbarBlue);
ContentRegistry::Interface::addMenuItemToToolbar("hex.builtin.view.hex_editor.menu.file.save_as", ImGuiCustomCol_ToolbarBlue);
ContentRegistry::Interface::addMenuItemToToolbar("hex.builtin.menu.edit.bookmark.create", ImGuiCustomCol_ToolbarGreen);
2021-08-21 00:52:11 +02:00
}
void handleBorderlessWindowMode() {
// Intel's OpenGL driver has weird bugs that cause the drawn window to be offset to the bottom right.
// This can be fixed by either using Mesa3D's OpenGL Software renderer or by simply disabling it.
// If you want to try if it works anyways on your GPU, set the hex.builtin.setting.interface.force_borderless_window_mode setting to 1
if (ImHexApi::System::isBorderlessWindowModeEnabled()) {
bool isIntelGPU = hex::containsIgnoreCase(ImHexApi::System::getGPUVendor(), "Intel");
ImHexApi::System::impl::setBorderlessWindowMode(!isIntelGPU);
if (isIntelGPU)
log::warn("Intel GPU detected! Intel's OpenGL driver has bugs that can cause issues when using ImHex. If you experience any rendering bugs, please try the Mesa3D Software Renderer");
}
}
2021-06-07 18:13:54 +02:00
}