2021-05-29 21:52:18 +02:00
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cmake_minimum_required(VERSION 3.16)
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# Change this to the name of your plugin #
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project(windows)
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# Add your source files here #
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if (WIN32)
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add_library(${PROJECT_NAME} SHARED
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source/plugin_windows.cpp
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source/views/view_tty_console.cpp
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2021-06-06 18:19:17 +02:00
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source/lang/en_US.cpp
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2021-09-20 18:41:22 +02:00
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source/lang/zh_CN.cpp
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2021-06-06 19:17:51 +02:00
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2021-09-21 03:20:17 +02:00
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source/content/ui_items.cpp
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2021-10-31 16:28:10 +01:00
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source/content/settings_entries.cpp
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2021-05-29 21:52:18 +02:00
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)
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# Add additional include directories here #
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target_include_directories(${PROJECT_NAME} PRIVATE include)
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# Add additional libraries here #
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target_link_libraries(${PROJECT_NAME} PRIVATE libimhex)
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endif ()
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# ---- No need to change anything from here downwards unless you know what you're doing ---- #
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set(CMAKE_CXX_STANDARD 20)
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set(CMAKE_SHARED_LIBRARY_PREFIX "")
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set(CMAKE_SHARED_LIBRARY_SUFFIX ".hexplug")
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if (WIN32)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wl,--allow-multiple-definition -fvisibility=hidden")
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endif()
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add_compile_definitions(IMHEX_PLUGIN_NAME=${PROJECT_NAME})
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if (NOT TARGET libimhex)
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add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/../libimhex ${CMAKE_CURRENT_BINARY_DIR}/plugins/libimhex)
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endif()
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