fix: "Load all unicode glyphs" setting not working
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@ -335,7 +335,7 @@ namespace hex::init {
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// Check if unicode support is enabled in the settings and that the user doesn't use the No GPU version on Windows
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// The Mesa3D software renderer on Windows identifies itself as "VMware, Inc."
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bool shouldLoadUnicode =
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ContentRegistry::Settings::read("hex.builtin.setting.general", "hex.builtin.setting.font.load_all_unicode_chars", false) &&
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ContentRegistry::Settings::read("hex.builtin.setting.font", "hex.builtin.setting.font.load_all_unicode_chars", false) &&
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ImHexApi::System::getGPUVendor() != "VMware, Inc.";
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return loadFontsImpl(shouldLoadUnicode);
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