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Commit Graph

21 Commits

Author SHA1 Message Date
David Mentler
bdaf1e4151
build: Xcode accomodating CMake setup (#1688)
### Problem description
This PR implements some rudimentary Xcode support for building and
editing ImHex.

### Implementation description

#### Problem 1: Xcode is a multi-configuration buildsystem
The project is already rather CMake generator independent, thus it did
not need to change much to support Xcode's multi-configuration paradigm:

By default, CMake generates a `.xcodeproj` in which targets build their
artifacts into the specified `<>_OUTPUT_DIRECTORY`, postfixed by the
currently active configuration. To better fit the existing paradigm, I
instead opted ot introduce `IMHEX_MAIN_OUTPUT_DIRECTORY`. This variable
is equal to the previously used `RUNTIME_OUTPUT_DIRECTORY` when using
other generators, and is changed to include a configuration specific
_prefix_ when used with Xcode.

The result is different output directories when using Xcode, and no
changes when using any other generator.

#### Problem 2: ImHex does not support AppleClang
To allow building the codebase with Xcode, I have introduced
`IMHEX_IDE_HELPERS_OVERRIDE_XCODE_COMPILER`. Specifying this option to
`ON` will force CMake to honor the user specified compiler settings,
even when using the Xcode generator.

In practice this can be used together with the new "xcode" CMakePreset
to build the project with mainline clang using `xcodebuild`, or Xcode
itself by generating a buildsystem like so:
```
cmake --preset xcode -DCMAKE_PREFIX_PATH=/opt/homebrew/opt/llvm@17
```

This solution is of course not without flaws. The inner workings are a
particularly ugly hack, and mainline clang does not implement the
necessary extensions to allow Xcode to index the code. Regardless this
option is useful to enable future work in terms of bundling/signing
macOS applications in the "intended" way using Xcode without additional
source modifications.

#### Problem 3: Vanilla CMake + Xcode = Bad developer UX 
By default, the CMake generated `.xcodeproj` is a mess. Tons of targets
are scattered about, and source files are not organized beyond grouping
them into a "Source Files" and "Header Files" group.

Even "Header Files" is missing, because the ImHex build system does not
regard private header files of libraries as sources of a target, and
Xcode does not try to guess this information.

The solution is twofold:
* Additional code has been added which organizes the targets into a neat
folder structure
* Additional code was added behind a configuration flag
`IMHEX_IDE_HELPERS_INTRUSIVE_IDE_TWEAKS` which automatically creates
source file trees in Xcode targets, and discovers the non-declared
header files via the folder convention.

### Screenshots
N/A

### Additional things

As a bonus: `IMHEX_OFFLINE_BUILD` assumes that ImHex-Patterns is cloned
into the source tree. I have added an additional fallback that tries to
locate it as a sibling folder of `${CMAKE_SOURCE_DIR}`, as this meshes
better with my filesystem setup.

The setup was tested with `CMake 3.29.2`, `Xcode 15.2`, and `llvm@17`
from homebrew.
2024-05-20 10:12:57 +00:00
FireNX70
9b9b1aa6cc
fix: Multisampling trying to use larger sample count than supported (#1670)
### Problem description
https://gitlab.freedesktop.org/mesa/mesa/-/issues/11135
It turns out LLVMpipe only supports 4x multisampling. Checking
GL_MAX_SAMPLES seems like the right thing to do.

### Implementation description
~~Right now, I only check GL_MAX_SAMPLES. Depending on the format, we
might need to check GL_MAX_INTEGER_SAMPLES. I don't know how likely it
is that you might want to use a different format in the future,
glGetInternalformativ might be a safer option to retrieve the max number
of samples we can use.~~

Ended up implementing it with glGetInternalformativ.

### Additional things
I guess I could merge the ```if```s at lines 95, 99 and 103 in
imgui_imhex_extensions.cpp while we're at it.

---------

Co-authored-by: Nik <werwolv98@gmail.com>
2024-05-19 14:18:12 +02:00
WerWolv
9c386e949d git: Add brewfile lock to gitignore 2023-12-30 19:41:09 +01:00
WerWolv
b845dbb882 git: Ignore local folder produced by docker builds 2023-12-24 14:35:27 +01:00
WerWolv
1bdc1d7241 build: Added CMakePresets.json file to make configuring/building easier 2023-04-30 11:53:51 +02:00
WerWolv
3b94a42783 lang: Updated localization system to use a more versatile json format 2022-12-02 12:00:04 +01:00
WerWolv
d4ff36fde0 build: Updated dependencies 2022-11-29 11:06:22 +01:00
WerWolv
33a0ee37fa build: Update ImHex-Rust-Plugin-Template on release 2022-10-21 14:59:43 +02:00
WerWolv
66d1b3fd2f
patterns: Huge refactor of Pattern Language runtime to use smart pointers (#458)
* patterns: Initial work to refactor pattern language to use smart pointers

* patterns: Fixed remaining issues, moved patterns to unique files

* sys: Added missing includes for macOS
2022-02-27 23:25:39 +01:00
WerWolv
6c6fe8ad5c ui: Added license to about page 2022-01-22 23:11:28 +01:00
WerWolv
46ba46ce9d
build/plugins: Added initial support for Rust plugins (#327)
* build: Added initial support for Rust plugins

* github: Install correct rust version

* github: Fixed rustup command

* github: Fix swapped win/linux commands

* github: Install linux rust toolchain on Linux

* github: Add rustup parameters to correct command

* build: libimhex-rust -> hex

* rust-plugins: Disable optimization to export functions correctly

* build: Use cdylib instead of dylib

* build: Fixed rust building and artifact copying

* build: Fixed installing plugins

* build: Fix copying and installing on Windows

* github: Added windows debugging

* github: Use curl instead of wget

* github: Added debug on failure

* github: Update path variable with rust toolchain path

* build/github: Set rust location so cmake can find it

* build: Remove leftovers

* api: Added rust wrappers for the ImHexAPI

* rust: Fixed compile flags with older gcc/clang

* build: Enable concepts for cxx.rs

* build: Explicitly set compiler for cxx.rs

* rust: Added imgui-rs to libimhex-rust

* rust: Export functions with double underscore prefix on mac

* rust: Export functions adjusted for ABI

* Add Rust target folder to gitignore

* Add vendored imgui-rs copy

* Add Context::current() to vendored imgui-rs

* Fix libimhex not exporting cimgui symbols

* Simplify plugin export mangling

* build: Fixed cimgui linking

* build: Only specify --export-all-symbols on Windows

* Add context setting to Rust plugins

* rust: Cleanup

* deps: Update curl

Co-authored-by: jam1garner <8260240+jam1garner@users.noreply.github.com>
2021-10-16 11:37:29 +02:00
jam1garner
a7b9b185bb
ui: Update cheat sheet with recent changes (#278)
* Add Built-in functions section to cheat sheet

* Add Math Expressions section to cheat sheet

* Move variable placement to follow 'Structs' section

* Add undocumented built-in functions to cheat sheet
2021-08-25 19:54:59 +02:00
WerWolv
d345508195 fix: ImHex should crash less often now when exiting 2021-07-31 17:11:10 +02:00
WerWolv
6219743c82 ux: Fix a bunch of weird behaviour in the data information view 2021-05-25 23:47:38 +02:00
WerWolv
78ef07cf0f
Pattern Language rewrite (#111)
* Initial parser rewrite effort

Lexer and Token cleanup, Parser started over

* Greatly improved parser syntax

* Reimplemented using declarations and variable placement parsing

* Added back unions and structs

* Added enums as well as mathematical expressions (+, -, *, /, <<, >>, &, |, ^)

* Code style improvement

* Implemented arrays and fixed memory issues

* Fixed more memory issues in parser, reimplemented validator, evaluator and patterns

* Fixed builtin types, arrays and reimplemented strings

* Improved error messages

* Made character a distinct type, used for chars and strings

* Implemented padding, fixed arrays

* Added bitfields

* Added rvalue parsing, no evaluating yet

* Added .idea folder to gitignore

* Fixed build on MacOS

* Added custom implementation of integral concept if not available

* Rebased onto master

* Fixed array variable decl crash

* Added rvalues and dot syntax

* Lower case all pattern language error messages

* Fixed typo in variable name

* Fixed bug where preprocessor would not ignore commented out directives

* Reimplemented pointers

* Fixed rebase issues
2021-01-02 20:27:11 +01:00
Mary
bbd00a6020 Ignore .DS_Store in gitignore 2020-12-28 18:52:42 +01:00
averne
56cca88fbd
Proper DPI scaling and basic custom font (#85)
* add glm to arch deps

After running got `None of the required 'glm' found`. This fixes that

* dist/fedora: Include file magic headers

Due to differences in package names between Deb based systems, Arch
Linux, and RPM based systems the package containing the development
headers for file were missing from the Fedora dependencies script.

This includes the package `file-devel`, which is the package which
resolves the issue.

In Fedora, one can identify the package providing a specific file using
the verb "whatprovides" with the command dnf, e.g.:

    [~]$ dnf whatprovides /usr/include/magic.h
    Last metadata expiration check: 4 days, 0:23:05 ago on Fri 04 Dec 2020 09:06:53 AM PST.
    file-devel-5.39-3.fc33.i686 : Libraries and header files for file development
    Repo        : fedora
    Matched from:
    Filename    : /usr/include/magic.h

    file-devel-5.39-3.fc33.x86_64 : Libraries and header files for file development
    Repo        : @System
    Matched from:
    Filename    : /usr/include/magic.h

    file-devel-5.39-3.fc33.x86_64 : Libraries and header files for file development
    Repo        : fedora
    Matched from:
    Filename    : /usr/include/magic.h

If one is unsure of the specific path, globbing may be used (but must be
quoted):

    dnf whatprovides "*/magic.h"

Resolves #48

* dist: Prevent already installed packages in ArchLinux and MSYS2.

Use --needed option with pacman to prevent it.

* Add script to install dependencies on Debian/Ubuntu.

Tested with Xubuntu 20.04 and Debian testing
(in today's Docker image bitnami/minideb).

Update README.md.

* ci: rework (#31)

* Support non standard LLVM library names (#86)

This fix openSUSE and Gentoo issue mentioned in https://github.com/WerWolv/ImHex/issues/37#issuecomment-739503138.

(tested on openSUSE tumbleweed via Docker)

I also took the liberty of renaming llvm_lib to llvm_demangle_lib to be more specific in the ``CMakeLists.txt``.

* Implement proper DPI handling

* Implement basic custom font support

* Fix building on windows

* Hopefully fix fonts on Windows

* Fix several scaling issues

* Replace font renderer with freetype

* Updated CI and dependency scripts

* Rebuild default font atlas

* Correct platform detection macro for mingw

* Fixed PKGBUILD

Co-authored-by: brockelmore <31553173+brockelmore@users.noreply.github.com>
Co-authored-by: Brian 'Redbeard' Harrington <redbeard@dead-city.org>
Co-authored-by: Biswapriyo Nath <nathbappai@gmail.com>
Co-authored-by: Stéphane Gourichon <stephane.gourichon@fidergo.fr>
Co-authored-by: umarcor <38422348+umarcor@users.noreply.github.com>
Co-authored-by: Mary <me@thog.eu>
Co-authored-by: WerWolv <werwolv98@gmail.com>
2020-12-11 14:24:42 +01:00
averne
bbfb0556a6 Only statically link on Windows 2020-11-15 15:48:30 +01:00
WerWolv
0cdacc4b9f Updated .gitignore 2020-11-13 13:06:57 +01:00
WerWolv
a6dd9e7283 Add icon 2020-11-10 17:34:16 +01:00
WerWolv
cbe302a004 Added hex editor and basic pattern parsing/highlighting 2020-11-10 15:26:38 +01:00