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Commit Graph

22 Commits

Author SHA1 Message Date
paxcut
0b2eca3066
fix: LZMA decompressor memory errors (#1873)
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### Problem description
I was unable to use the LZMA de-compressor even though 7zip was able to
identify them as LZMA compressed and decompress them without a problem.
Under the debugger the `lzma_code()` call was returning
`LZMA_MEMLIMIT_ERROR`.
### Implementation description
I found online that the error can be fixed using `lzma_memlimit_set()`
using a value obtained with `lzma_memusage()`. I tried to avoid having
to call `lzma_code()` twice but if the functions are called before the
first `lzma_code()`the values of memory obtained fall short and error
occurs again.

I suspect that there are better ways to deal with this other than the
code proposed in this PR, but I haven't been able to find any.

---------

Co-authored-by: Nik <werwolv98@gmail.com>
2024-09-15 15:20:17 +02:00
rockisch
2f60f61c15
impr: Add streaming decompression to zstd_decompress (#1898)
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### Problem description

https://github.com/WerWolv/ImHex/issues/1895

### Implementation description

Added code that handles streamed zstd data. It is based around the
[official
documentation](http://facebook.github.io/zstd/zstd_manual.html) and the
[example](https://github.com/facebook/zstd/blob/dev/examples/simple_decompression.c)
provided at the main zstd repo.

The loop around the non-streamed version was also removed because I
don't think it was doing anything (no `continue`s, `sourceSize` was
always being set to 0).

### Additional things

To test, I generated streamed zstd data with this python script:

```py
import io; import pyzstd;
with open("data.zstd", "wb") as f:
    pyzstd.compress_stream(io.BytesIO(b'ab' * 100), f)
```

And then I ran this pattern script:
```
import std.mem;
import hex.dec;

u8 data[while(!std::mem::eof())] @ 0x00;
std::mem::Section data_sec = std::mem::create_section("data_sec");
hex::dec::zstd_decompress(data, data_sec);
```

Inspecting the section shows the correct data:

![image](https://github.com/user-attachments/assets/83fc9d4c-e6fa-49ee-9923-29dc0c280739)

Co-authored-by: Nik <werwolv98@gmail.com>
2024-09-15 15:16:57 +02:00
xndcn
965113c2b4
fix: Fix lzma stream end constant name (#1818)
Corrected BZ_STREAM_END to LZMA_STREAM_END.
Also removed redundant condition of LZMA_STREAM_END for error checking.
2024-07-21 20:33:46 +02:00
WerWolv
03d344c0a2 build: Streamline definition on plugin features 2024-07-08 18:12:46 +02:00
WerWolv
59d120537d feat: Added non-frame lz4 compression support to the pattern language 2024-07-07 15:23:18 +02:00
WerWolv
1f5e4ceb0c feat: Added basic support for lz4 decompression to the pattern language 2024-07-07 10:26:24 +02:00
WerWolv
8a3739ee1c impr: Display background scripts in about page 2024-05-08 22:30:53 +02:00
WerWolv
9b9f7e2a1d fix: Decompress functions not extracting full data
Thanks a lot to tocklime
2024-03-22 17:34:49 +01:00
reggie
56b2e09b01
build: Fix zstd not being linked in correctly (#1544)
Prior to this, at least on Linux/MacOS/etc, I guess it was not possible
to compile with Zstd included for `hex::dec::zstd_decompress()`:


![image](https://github.com/WerWolv/ImHex/assets/56618074/008dbb3d-eeaf-4f49-a918-4751ec69f00c)

Every other target lib for the decompression plugin would compile,
**except for** Zstd. Additionally, the target name `zstd` caused CMake
to not be able to find `Find(ZSTD).cmake` due to case-sensitivity
differences between Windows and Unix-based file paths, of course.
With that said, I'm not too sure if this will break building w/ Zstd on
Windows... Hopefully not 😄
2024-02-13 20:22:28 +01:00
WerWolv
76e304c34e build: Fix various issues with linking, clang and unity builds 2024-01-29 22:57:39 +01:00
Nik
339541a56f
impr: Restructure various components much better (#1520) 2024-01-28 22:14:59 +01:00
WerWolv
25b4745997 impr: Make zlib decompress function take in a windowSize parameter 2024-01-27 16:12:02 +01:00
WerWolv
d511080814 impr: Make plugin features and subcommands work in statically linked builds 2024-01-13 00:34:13 +01:00
Nik
950eaea8af
impr: Make decompression support actually useful (#1481) 2023-12-31 11:39:24 +01:00
WerWolv
a0fddd2953 build: Try detecting macOS better when updating libarchive include path 2023-12-27 00:38:32 +01:00
WerWolv
d2d244ebc7 build: Make libarchive not required 2023-12-24 14:43:49 +01:00
WerWolv
9952854b53 build: Try different libarchive include path detection method 2023-12-24 14:37:59 +01:00
WerWolv
7eb92c68de build: Only fix libarchive include dirs when necessary 2023-12-24 14:30:10 +01:00
WerWolv
24f8ce9d7f build: Fix macOS M1 build 2023-12-24 13:57:21 +01:00
WerWolv
343e98c99a build: Fix missing libarchive include directories on macOS 2023-12-24 13:41:10 +01:00
WerWolv
bc76eee847 build: Remove minimum required libarchive version 2023-12-24 13:33:18 +01:00
WerWolv
e2489151f3 feat: Added decompressing support 2023-12-24 13:14:51 +01:00