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Commit Graph

262 Commits

Author SHA1 Message Date
Nik
339541a56f
impr: Restructure various components much better (#1520) 2024-01-28 22:14:59 +01:00
WerWolv
069544eb93 feat: Added Minimap to Hex Editor 2024-01-28 15:28:55 +01:00
WerWolv
919110b024 impr: Make data information view have per-provider state 2024-01-25 22:49:56 +01:00
WerWolv
b605c463a1 impr: Further improve interfacing with external plugins 2024-01-22 23:35:00 +01:00
WerWolv
60e7362f4e feat: Allow extra plugin folders to be specified with the --plugins cli option 2024-01-22 12:53:07 +01:00
Nik
58603ed12a
impr: Better experience when first starting ImHex (#1510) 2024-01-21 18:39:51 +01:00
Nik
d005b5d2d9
feat: Allow toolbar icons to be modified (#1509) 2024-01-21 18:39:32 +01:00
Nik
a13b5bf8c0
feat: Implement Myers' diffing algorithm (#1508) 2024-01-21 18:39:13 +01:00
WerWolv
82a3017629 feat: Added always on top and fullscreen mode toggle 2024-01-15 20:52:08 +01:00
WerWolv
ea7483f9a7 impr: Get rid of the concept of built-in plugins
#1489
2024-01-12 23:03:13 +01:00
WerWolv
72f4331703 feat: Added virtual files to the pattern language 2024-01-11 20:11:22 +01:00
WerWolv
3449525ead feat: Added drag-n-drop overlay for windows 2024-01-10 23:46:50 +01:00
WerWolv
874bac7de2 impr: Include thread name in log 2024-01-09 10:39:06 +01:00
WerWolv
bfafc692db impr: Added icons to all menu items 2024-01-08 21:51:48 +01:00
WerWolv
cab329556c impr: Make sure plugins are only loaded once 2024-01-07 18:45:17 +01:00
Nik
950eaea8af
impr: Make decompression support actually useful (#1481) 2023-12-31 11:39:24 +01:00
WerWolv
74b5c93caf impr: Code style improvements 2023-12-27 16:33:49 +01:00
WerWolv
96fe608d60 impr: Switch most usages of modals over to toasts 2023-12-26 00:22:47 +01:00
WerWolv
98bc89cb39 impr: Make sure all views are closed before loading new workspace or layout 2023-12-24 14:51:47 +01:00
WerWolv
9066891ce2 fix: ImHex not starting on some platforms 2023-12-24 12:20:51 +01:00
WerWolv
83f8370e2a impr: Don't display plugins in the list that couldn't be loaded 2023-12-23 23:12:15 +01:00
Nik
61bfe10bc2
refactor: Rework features that use external libraries into optional plugins (#1470) 2023-12-23 21:09:41 +01:00
Nik
84bfd10416
build: Restructured entire custom plugin system (#1469) 2023-12-22 23:39:38 +01:00
WerWolv
e951359a46 feat: Add frame time graph to FPS display 2023-12-20 13:42:42 +01:00
WerWolv
c7ab4a4569 refactor: Get rid of this->m_ 2023-12-19 13:10:25 +01:00
WerWolv
dd4be3b772 refactor: Make sure unlocalized strings are always actually unlocalized 2023-12-19 12:22:28 +01:00
WerWolv
c1f76be3b7 feat: Display complete window title when hovering over search bar 2023-12-14 13:50:26 +01:00
WerWolv
710ceedf3d fix: Rare case where workspace was saved to wrong file 2023-12-14 09:36:29 +01:00
WerWolv
f000b6bc0a feat: Added basic introduction tutorial 2023-12-13 23:03:39 +01:00
WerWolv
92043a3d23 feat: Added tutorials view 2023-12-13 13:04:59 +01:00
WerWolv
3bc5295eae impr: Allow tutorials to work correctly with localized strings 2023-12-13 11:48:21 +01:00
WerWolv
5bcfe37b4e feat: Added tutorial system 2023-12-13 11:24:25 +01:00
WerWolv
1b457dae7d fix: Workspaces not always loading layout correctly 2023-12-12 00:16:21 +01:00
WerWolv
91230ba438 feat: Added workspaces 2023-12-11 15:54:22 +01:00
WerWolv
ef7898ea8d impr: Add support for specifying filtering mode when loading textures 2023-12-09 22:00:35 +01:00
WerWolv
09a148b8a5 impr: Add hint text about font size when no custom font is selected 2023-12-09 12:14:45 +01:00
WerWolv
b4813660b5 refactor: Better interface for the event system 2023-12-08 10:29:44 +01:00
WerWolv
370ca740e3 feat: Allow layouts to be locked 2023-12-06 13:49:58 +01:00
WerWolv
37ac1b66dd refactor: Task Manager related code 2023-12-06 11:04:35 +01:00
WerWolv
a50bb39978 impr: Further improve compile times 2023-11-30 14:40:07 +01:00
WerWolv
8ee234e5a6 impr: Optimize api includes 2023-11-30 11:23:12 +01:00
WerWolv
e370fdb0fc build: Add support for unity builds 2023-11-30 10:22:15 +01:00
WerWolv
09904b77eb feat: Add support for bold and italic fonts 2023-11-29 23:47:37 +01:00
WerWolv
23fc232c47 impr: Try to align additional fonts automatically 2023-11-28 13:52:26 +01:00
WerWolv
c02c27b63d refactor: Moved over to more flexible font loader 2023-11-28 01:55:41 +01:00
WerWolv
284f8534ab refactor: Move the builtin plugin specific init tasks to the plugin 2023-11-28 00:19:42 +01:00
Nik
7e660450ed
feat: Implement better and more complete undo/redo stack (#1433)
This PR aims to implement a more complete undo/redo stack that, unlike
the old one, also supports undoing insertions, deletions and resize
operations
2023-11-25 12:43:48 +01:00
Nik
095da62250
feat: Add Markdown Report export option (#1441) 2023-11-22 07:26:31 +00:00
WerWolv
909f4b7fe8 refactor: Rename and update localization system 2023-11-21 14:38:01 +01:00
WerWolv
c89a870fe9 refactor: Streamline entire view system 2023-11-21 13:47:50 +01:00
WerWolv
8f4839d8ff impr: Catch exceptions thrown by events 2023-11-18 17:23:36 +01:00
WerWolv
14f728ab76 refactor: Give API files more consistent names 2023-11-18 14:50:43 +01:00
WerWolv
1249eb3261 impr: Optimize includes in often used header files 2023-11-18 14:34:33 +01:00
WerWolv
2d45dce075 fix: Shortcuts not working correctly with non-western keyboards 2023-11-17 20:27:42 +01:00
WerWolv
cec925bcdc feat: Add shortcut editor to settings 2023-11-17 14:46:21 +01:00
iTrooz
39252dfe48
refactor: Move custom ImGui functions to ImGuiExt namespace (#1427)
Co-authored-by: Nik <werwolv98@gmail.com>
2023-11-16 22:24:06 +01:00
WerWolv
21057d51e1 impr: More Welcome Screen UI improvements 2023-11-16 13:23:28 +01:00
WerWolv
33e20df511 impr: Make sidebars disableable and resizable 2023-11-14 15:55:25 +01:00
WerWolv
375c74abe5 impr: Add command palette button to the title bar 2023-11-14 00:03:22 +01:00
WerWolv
c35ea228e4 fix: Crash when trying to close providers 2023-11-10 21:03:31 +01:00
WerWolv
498d8c1d65 impr: General code cleanup 2023-11-10 20:47:08 +01:00
WerWolv
3aacf0f1fb feat: Added Experiments 2023-11-10 14:48:26 +01:00
WerWolv
ef320b74b0 impr: Handle showing popups when closing unsaved providers better 2023-11-07 15:31:54 +01:00
WerWolv
4e4cdcdf61 feat: Added release notes and commits to about page 2023-11-05 19:57:29 +01:00
WerWolv
45fb046a9a impr: Make events thread safe 2023-11-04 23:16:38 +01:00
WerWolv
407ec1ceb6 build: Use custom jthread implementation if standard one is not available 2023-11-02 20:21:38 +01:00
WerWolv
9617212ef1 impr: Allow visualizers to have optional parameters 2023-10-31 10:56:20 +01:00
Nik
58189e5403
impr: Allow console output to work when debugging (#1382) 2023-10-22 21:39:14 +00:00
WerWolv
c3825fff65 fix: Actually fix dropdown default values 2023-10-22 17:51:00 +02:00
WerWolv
c51db87c34 fix: Language setting not defaulting to English anymore 2023-10-22 17:31:53 +02:00
Nik
7fe9a768d4
impr: Rewrote entire settings API and UI (#1378) 2023-10-21 21:07:33 +00:00
Nik
f114239f51
feat: Added Auto Updater for Windows, macOS and Ubuntu (#1377) 2023-10-21 18:40:24 +00:00
lomekragow
7fc2ff3002
fix: Event unsubscribe not working correcetly when using same key for multiple events (#1309)
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### Problem description
<!-- Describe the bug that you fixed/feature request that you
implemented, or link to an existing issue describing it -->

Fixed possible bug of  `EventManager::unsubscribe`

`std::map` only allows unique key, but the same token can subscribe to
multiple events.

1a2a926b77/lib/libimhex/include/hex/api/event.hpp (L104-L107)

If the previous token has already subscribed to an event, then when
subscribing again, `getTokenStore().insert` will not do anything
(Because its type is `std::map`)


1a2a926b77/lib/libimhex/include/hex/api/event.hpp (L122-L134)

At this point in `unsubscribe`, the `iter` may not be able to find the
correct event and erase it



### Implementation description
<!-- Explain what you did to correct the problem -->

Change `tokenStore` to `std::multimap` instead of `std::map`, which
cannot unsubscribe multiple events correctly

### Screenshots
<!-- If your change is visual, take a screenshot showing it. Ideally,
make before/after sceenshots -->

### Additional things
<!-- Anything else you would like to say -->
2023-10-07 23:35:35 +02:00
iTrooz
d15bd4771d
feat: Support for building ImHex for the web (#1328)
Co-authored-by: WerWolv <werwolv98@gmail.com>
Co-authored-by: AnnsAnn <git@annsann.eu>
2023-10-04 12:00:32 +02:00
WerWolv
f79e2df11a feat: Added shortcut to switch between providers 2023-09-24 18:11:17 +02:00
Lennard Fonteijn
ad69ac84b1
feat: Added hex::group attribute and various fixes (#1302)
As discussed (many times) on Discord, does the same as the new favorite
tag, but instead allows you to add multiple groups.

Initially, this would cause some insane issues with draw/reset
(apparantly) fighting eachother in the pattern drawer. After a lot of
trial and error, I decided to rewrite the flow that is responsible for
calling reset. Now evaluating patterns is the one to decide when the
reset happens, not the core "game"-loop.

To make sure that draw and reset can never happen at the same time, the
mutex originally used for the favorites has been repurposed. Due to the
restructuring, the mutex in the favorite-task is no longer needed, as
that will only ever kick-off after reset is called and if there are
actually patterns, which can never line up to be accessed on different
threads at the same time.

Last but not least, I noticed that hard crashes could result in your
config file getting overridden. I added a check to prevent that.

Last I issue I can see is that if you use an excessive amount of
favorites/groups, a crash can still happen, but it only happens when you
close the program (occasionally, but unpredictable). Before, this would
happen if you ran the evaluation a second time. I boiled the cause of
the crash down to these lines of code in evaluator.cpp >
patternDestroyed:

```cpp
if (pattern->isPatternLocal()) {
    if (auto it = this->m_patternLocalStorage.find(pattern->getHeapAddress()); it != this->m_patternLocalStorage.end()) {
        auto &[key, data] = *it;

        data.referenceCount--;
        if (data.referenceCount == 0)
            this->m_patternLocalStorage.erase(it);
    } else if (!this->m_evaluated) {
        err::E0001.throwError(fmt::format("Double free of variable named '{}'.", pattern->getVariableName()));
    }
}
```

Specifically, trying to access the `*it` is the reason for the crash
(this was also the cause of the crashes before my fixes, but then during
evaluation).

I'm suspecting the root cause is somewhere in the `.clone` methods of
the patterns. I'd say that for now a crash when closing the program is
more acceptable than during evaluation (which can even happen if you use
favorites).
2023-09-16 13:09:59 +02:00
WerWolv
ba66005585 impr: Various code cleanup 2023-08-26 12:54:52 +02:00
iTrooz
32d6ac2241
feat: move PerProvider data to new provider when saving memory provider into file provider (#1264) 2023-08-26 01:47:44 +02:00
WerWolv
fc93f8bd66 fix: CI being broken on Arch Linux 2023-08-16 23:07:16 +02:00
Nik
e77f138514
feat: Added Achievements (#1230)
This PR adds Achievements to ImHex that serve as both a guide and a fun
way to learn more about ImHex and reverse engineering
2023-08-06 21:33:15 +02:00
WerWolv
27c8e19c14 build: Remove all static variables from headers to hopefully fix plugins 2023-07-26 13:50:51 +02:00
WerWolv
e5a793e8de fix: Subcommands not working at all on Linux 2023-07-21 14:12:08 +02:00
iTrooz
1ed658bcdc
feat: Added command line interface support (#1172)
System design has been discussed on discord

Should fix #948

---------

Co-authored-by: WerWolv <werwolv98@gmail.com>
2023-07-13 14:08:23 +02:00
WerWolv
ce9ce42c1c impr: Only reload localization when necessary 2023-07-09 20:24:56 +02:00
WerWolv
86c4c8fa96 feat: Added new pattern inline visualizers 2023-07-04 22:18:06 +02:00
WerWolv
b265d8e54a build: Restructure romfs assets 2023-07-04 08:42:33 +02:00
iTrooz
c6c3ca4d26
fix: Reset terminate handler directly when being called + some other crashes to crash handling (#1174)
This PR fixes some things about crash handling:
- when the terminate handler is called, immediately set it back to the
original one, so can't make a recursion if the crash-handling code fails
- Only save projects if the crash occured after Imhex finished startup
- do not update the project location when saving the crash backup file:
this will remove problems when `EventAbnormalTermination` is called
before `crashCallback()`

I also added a bit more documentation
2023-07-01 12:32:28 +02:00
WerWolv
f9909dab98 fix: Properly clear all global registries 2023-06-30 13:40:16 +02:00
WerWolv
d527675bda build: Make sure changing commit hash doesn't trigger a full rebuild
Closes #1137
2023-06-26 14:01:45 +02:00
WerWolv
cb3b71e2f3 fix: Typo in content registry comment 2023-06-21 23:59:40 +02:00
iTrooz
b7d8e46288
feat: Display detailed error message when loading of project fails (#1135)
In order to do this I add to make some other additions :
- Add a warning popup (TODO, maybe add some icons to differentiate
error/warning popups in a future PR ?)
- create showError() and showWarning() functions, as helpers to show a
message both to the logs and as a popup
2023-06-21 20:07:36 +02:00
WerWolv
da11c47693 impr: Better sorting of hex cell visualizers 2023-06-21 17:48:51 +02:00
Nik
f703b15165
feat: Added statistics and crash log uploading (#1149)
Co-authored-by: Justus Garbe <gihihoh@gmail.com>
2023-06-20 11:55:56 +02:00
WerWolv
03673b5846 feat: Added basic Pattern Language debugger 2023-06-11 21:41:11 +02:00
WerWolv
34732a1ee7 fix: Corrected some memory leaks 2023-06-11 10:47:17 +02:00
WerWolv
cde5940063 fix: Popups sometimes not appearing centered on the main window 2023-06-10 15:15:52 +02:00
WerWolv
73d4214fd3 fix: Window title being cleared after ImHex exits 2023-06-10 15:08:56 +02:00
WerWolv
903d1fb555 impr: Analyze file content of newly loaded files only when they are selected 2023-06-08 17:02:16 +02:00
WerWolv
ae48ae659b impr: Move various settings from settings window to hex editor and pattern data view 2023-06-05 09:07:58 +02:00
iTrooz
117832e007
impr: Handle crashes that may happen before the main loop (#1115)
Draft because I absolutely do not trust myself writing good code at 2AM.
I will review it tomorrow
2023-06-01 18:35:41 +02:00