1
0
mirror of synced 2024-12-28 07:23:05 +01:00
Commit Graph

63 Commits

Author SHA1 Message Date
WerWolv
e5c782ebe9 impr: Further optimize ImGui text rendering 2024-06-27 17:09:20 +02:00
WerWolv
ba7c10f4b1 feat: Fix sub menus, allow recent items to be collapsed 2024-06-25 13:54:29 +02:00
WerWolv
fbf59b6f0b build: Updated ImGui 2024-05-31 16:59:52 +02:00
WerWolv
d5eb6b5bbc impr: Added data size widget 2024-05-19 10:21:54 +02:00
WerWolv
f0e135530a impr: Add warning about using fractional scaling with default font 2024-05-18 20:32:57 +02:00
SparkyTD
973af4650c
impr: Convert all hex editor popups to floating, movable windows (#1658)
### Problem description
In previous versions of ImHex, all tool windows were implemented as
static popups fixed in the upper left position of the hex view. This PR
refactors all tool popups to use floating windows that can be dragged
around by the user, or closed with a dedicated close button on the title
bar. These popup also support a stylable transparency when the user is
not hovering their mouse over the window.

### Implementation description
I rewrote the logic in `ViewHexEditor::drawPopup()` to use a custom
`ImGuiExt::BeginHoveringPopup` function for rendering the popup windows.
This new function is an almost exact replica of the built-in
`ImGui::BeginPopupModal`, except it does also displays the default
window title bar with a close button.

A second custom function, `ImGuiExt::PopupTitleBarButton` was also added
for rendering small icon-based buttons into the title bar of the parent
popup window. This new function was used to implement an optional
"Pinning" feature that individual popup implementations can specify. If
a window is pinned, it won't close automatically when its main action is
executed. For example, the "Select" button on the Select dialog will
close the popup by default, unless the window is pinned.

### Screenshots
Popup dialogs before:

![image](https://github.com/WerWolv/ImHex/assets/45818400/7c253181-8284-4076-a066-089403554f0f)

Popup dialogs after:


https://github.com/WerWolv/ImHex/assets/45818400/99d1a628-8ac1-40ac-9146-9062091bb0db



### Additional things
- When the user stops hovering their mouse over a popup window, it
becomes semi-transparent, making it easier to see the content behind it
- This PR also introduces the `styles.imhex.popup-alpha` style, making
the transparency effect configurable, including the ability to disable
the effect completely by setting `popup-alpha` to `1.0`.
- Fixed a bug that caused some popup windows to ignore the Enter and the
KeypadEnter keys. With this PR, all tool windows will execute their main
action when the user presses either one of the two Enter keys, and will
also close automatically unless the window is pinned.

### Possible changes and improvements
- Should the transparency effect be disabled if a window is pinned?
- Should the transparency factor be modifiable on the Settings/Interface
page?
- A keyboard shortcut could be added for quickly pinning / unpinning the
current window.
- Can the pin icon stay on the left, or should it be moved next to the
close button, with a similar circular background?

---------

Co-authored-by: WerWolv <werwolv98@gmail.com>
2024-05-10 21:21:19 +02:00
WerWolv
1df0eea6c6 impr: Added support for SVG loading, improved texture loading API 2024-05-01 20:36:10 +02:00
WerWolv
ef99e9d6f8 fix: Selectable text behaving weirdly when selecting 2024-04-29 21:20:54 +02:00
WerWolv
2f7b949bd1 impr: Split out digram and layered distribution in their own section 2024-02-24 18:54:35 +01:00
Nik
d005b5d2d9
feat: Allow toolbar icons to be modified (#1509) 2024-01-21 18:39:32 +01:00
WerWolv
c7ab4a4569 refactor: Get rid of this->m_ 2023-12-19 13:10:25 +01:00
WerWolv
ef7898ea8d impr: Add support for specifying filtering mode when loading textures 2023-12-09 22:00:35 +01:00
WerWolv
9ba6d7ee1e impr: Added simplified welcome screen 2023-12-07 11:18:49 +01:00
Nik
f9a9ed4846
impr: Vastly improved 3D Visualizer (#1456)
Based entirely on @paxcut's amazing PR #1443

---------

Co-authored-by: paxcut <paxcut@outlook.com>
Co-authored-by: paxcut <53811119+paxcut@users.noreply.github.com>
2023-12-05 10:49:51 +01:00
WerWolv
f71fa2f704 impr: Better centered text rendering 2023-12-02 23:46:20 +01:00
WerWolv
a50bb39978 impr: Further improve compile times 2023-11-30 14:40:07 +01:00
WerWolv
c89a870fe9 refactor: Streamline entire view system 2023-11-21 13:47:50 +01:00
WerWolv
448d792988 fix: Centered text not being centered correctly 2023-11-20 21:40:54 +01:00
WerWolv
f9073ee8ee impr: Prettier data inspector edit button 2023-11-19 16:08:21 +01:00
WerWolv
3b01dcf230 feat: Allow hiding data inspector rows 2023-11-18 17:23:15 +01:00
iTrooz
39252dfe48
refactor: Move custom ImGui functions to ImGuiExt namespace (#1427)
Co-authored-by: Nik <werwolv98@gmail.com>
2023-11-16 22:24:06 +01:00
WerWolv
21057d51e1 impr: More Welcome Screen UI improvements 2023-11-16 13:23:28 +01:00
WerWolv
22eee94436 impr: Better UI for the Welcome screen 2023-11-16 09:32:24 +01:00
WerWolv
a51f9fd90c impr: Better UI for the settings view 2023-11-15 22:22:57 +01:00
WerWolv
2c0553f8fd impr: Don't wrap centered text anymore 2023-11-14 23:04:45 +01:00
WerWolv
924b4a9436 impr: Replace various fixed-size boxes with dynamic ones 2023-11-07 00:46:44 +01:00
WerWolv
5227887dbf impr: Added more fine-grained colors to themes 2023-10-20 12:30:21 +02:00
WerWolv
da1b53420f feat: Added debug variables to aid with development 2023-10-13 23:46:48 +02:00
iTrooz
d15bd4771d
feat: Support for building ImHex for the web (#1328)
Co-authored-by: WerWolv <werwolv98@gmail.com>
Co-authored-by: AnnsAnn <git@annsann.eu>
2023-10-04 12:00:32 +02:00
WerWolv
58cef2361b impr: Added hint when patterns are still loading 2023-08-30 10:04:06 +02:00
WerWolv
550392c8d6 fix: Texture loading from romfs 2023-08-26 23:43:35 +02:00
WerWolv
ba66005585 impr: Various code cleanup 2023-08-26 12:54:52 +02:00
Lennard Fonteijn
d2e6d8e4d9
Added ImGui extension to create single- and multiline formatted selec… (#1249)
(Partial) implementation of #1245 with additional functionality to
supersede PR #1240.
2023-08-13 17:08:17 +02:00
WerWolv
fdd2e1fcde patterns: Added [[hex::spec_name]] 2023-07-23 09:14:00 +02:00
WerWolv
c9c6f3aadb fix: New visualizers behaving weirdly with large font sizes 2023-07-06 10:08:47 +02:00
WerWolv
ae48ae659b impr: Move various settings from settings window to hex editor and pattern data view 2023-06-05 09:07:58 +02:00
iTrooz
25476d4e1e
build: Update ImGui and its dependencies (#1122)
This PR updates imgui and its dependencies from the last time, ~1 year
ago
(deabacbd50)

Commits will be refactored before merging

Things you might ask :
- why did you remove `ImGui_ImplGlfw_SetBorderlessWindowMode()` ?
-> Where is it used ? The only usage of it I see is commented
(cb9a3b1f55/lib/external/imgui/source/imgui_impl_glfw.cpp (L757))
- why did you remove the implot anti aliasing flag ?
-> They.. seem to have removed it altogether ?
https://github.com/epezent/implot/issues/479
2023-06-04 00:09:45 +02:00
WerWolv
cb9a3b1f55 fix: Invalid key code error spam 2023-05-24 21:05:14 +02:00
WerWolv
f81276f7e3 feat: Added support for transparent and blurry window styles 2023-05-22 12:00:35 +02:00
paxcut
3e4c4430d5
feat: Greatly improved the IEEE754 tool (#1047)
I just realized one feature request existed about this tool and have
added a comment to it referring this pr. Errors and additions are
described in the fork commit already. I'm not sure if I should repeat
them here again. I have tested the changes thoroughly, but it is always
possible some fringe case was not tested and is incorrect. The tests
were done using the many similar online calculators for IEEE 754
floating point formats.
IEEE 745 floating point tool redesign modeled after 'float toy' web app
(http://evanw.github.io/float-toy/)

Streamlined output using colors and compact layout which can be further
simplified.
Chosen display mode (detailed or simplified) is automatically saved and
set on new sessions.
Edit the binary bits, the integer hexadecimal or the floating point
decimal values and the entire app will update with the change.
Supports the main IEEE745 standard formats (half, single and double
precision) together with custom formats of size <= 64 bits.
Each format choice uses and displays the number of significant decimal
digits defined by the mantissa size.
Added labels to identify the location of each bit box inside the binary
representation.
Satisfies round trip / idempotent (reproducing) conversion property
Added theme colors, radio buttons for display mode and a clear button
that resets the tool.
Removed previously and incorrectly added locale translation to various
labels and languages
Attempted to adhere to code style formatting using existing code as
example.
An effort was made to use preferred variable types and functions from
std namespace when appropriate.
Attempted to document code using comments. 

Not implemented / left to complete at an later time

Arbitrary width and precision formats. 
Extended precision formats.
Shortest string property.
hexadecimal floating point display and conversions.
2023-05-19 21:18:38 +02:00
WerWolv
8f07f0f8ae impr: Better look and feel of the welcome screen close button 2023-05-11 12:00:45 +02:00
iTrooz
34e12e2515
feat: Added a button to restore default layout when there are no views open (#1053)
Co-authored-by: Nik <werwolv98@gmail.com>
2023-05-05 22:00:17 +02:00
WerWolv
8e759d9b5f feat: Added basic 3D visualizer, moved visualizers to separate file 2023-01-20 21:16:28 +01:00
WerWolv
c747c15567 fix: Buffer overflow caused by hex input boxes 2023-01-18 14:30:44 +01:00
WerWolv
763196f0cc feat: Added filtering to Process Memory Provider 2023-01-05 09:30:15 +01:00
WerWolv
1ab949b7ef nodes: Added RGBA8 image visualizer 2022-10-13 15:13:53 +02:00
Nik
9c484e7b57
fix: Various clang / clang-tidy warnings (#764) 2022-10-02 17:30:26 +02:00
WerWolv
814c595c12 ui: Added functionality icons to most text input fields 2022-09-19 11:29:51 +02:00
WerWolv
3cdc8c5884 fix: OpenGL textures not being cleaned up correctly 2022-09-18 20:38:45 +02:00
WerWolv
f62ca307b0 ui: Streamline region selection in different views
Fixes #660
2022-08-07 12:20:40 +02:00