* use action for ccache + limit cache size
* remove 'prepare cache' step for Windows
* remove libpython from CI
* fix the restore key for MacOS
* remove Rust from CI
* do not pin appimage-builder version since issue with it has been resolved
* use ccache action for CodeQL
* Rebased onto latest master
Co-authored-by: WerWolv <werwolv98@gmail.com>
* added update information
* upload zsync
* set version of appimage
* release: do not execute steps which needs a token when not provided
* set the appimage output name directly in the recipe file
* add metainfo file in every Linux package
* update metainfo file
* set categories in the metainfo file
* add both .metainfo.xml and .appdata.xml files because it is the old standard still wanted by some things
* actually use WerWolv's repository for AppImage updates
* rename metainfo files
* Typo : appdata and not appinfo
* split screenshots
* Added option to bundle CA
* use bundled CA for AppImage
* Fix bundled CA not working on Linux
* revert change to add null terminated string
* set IMHEX_USE_BUNDLED_CA to ON on Windows
* install deb package in a different folder than AppImage
* added comment for Ubuntu cmake build
* fixed typos
* separate cmake build for deb and appimage
* RUST_PATH doesn't seem to be used on ArchLinux
* renamed jobs
* no objc code on Windows (need confirmation)
* fakeroot strace patchelf for Ubuntu : not needed ?
* try to use some system libraries on Arch
* added comments to scroll to cmake instruction easily
* No ojbC code on Ubuntu
* cmake: use GNUInstallDirs to find install dirs on Linux
* install plugins to lib/imhex/plugins
* fix included files in imhex.spec
* fix the release CI + do not upload x86_64 folder for Fedora
* change rpm names
* added IMHEX_STRIP_RELEASE option to optionally strip releases files (was done all the time before)
* Customize our imhex.spec file (use online building for our Fedora package)
* added IMHEX_PLUGINS_IN_SHARE option for AppImage
* test
* Ci: use matrix for Fedora
* Ci: use ccache in Fedora build
* Ci: cache CMakeCache for Fedora
* build type release fedora
* Rawhide with lowercase
* strip binaries on Linux
* strip files for CPack (didn't test)
* add soversion to libimhex on Linux and MacOS
* fixed that typo
* store version in file
* use version file in release workflow
* use new version file in build workflow
* ArchLinux build
* setup cache for ArchLinux
* add version check in release CI
* edit step description
* update pkgbuild to install correctly
* AUR deploy
* rename version file to VERSION
* install all default plugins in PKGBUILD
* Added emojis to build workflow
* Added emojis to release workflow
* separate update packages and install dependencies in two steps
* fix Release CI
* add md5Sums to PKGBUILD
* make PKGBUILD point to the official repo + set v in tag
* Version file test
* change artifacts names
* Release updated
* Set release job name
* set branch to the branch used to release
* Set version for Windows Portable
* git: New cache update (#558)
* add CMakeCache.txt to cache
* added workflow_dispatch to workflows
* remove restore-keys from workflows
* Separated cache
* re-added restore-keys
* put the version file for all OS
* fix: In/Out parameters not working correctly when using the preprocessor
* update submodules
Co-authored-by: WerWolv <werwolv98@gmail.com>
* build: Experimentally switch to gcc on macOS
* build: Corrected gcc paths
* build: Enable objective c support on macOS
* build: Enable ObjC and ObjC++ on macOS
* build: Add ObjC and ObjC++ flags
* build: Try compiling objc with clang
* build: Remove invalid flags again
* fix: Let's not include objc headers in C++ code
* sys: Move macos utils code to its own file
* fix: Missing unistd include on mac
* sys: Removed loader script stuff since it's currently unused and broken
* fix: Missing include
* fix: Another missing include
* fix: CFURLCreateWithBytes wants a pointer to mutable data
* fix: Try disabling name mangling of ObjC functions
* sys: Move macos utils declarations to its own header file
* fix: C Linkage
* fix: Move objc function prototypes to C++ headers
* fix: More missing includes
* fix: Warning error
* sys: Call ObjC with C ABI instead of trying to use C++
* build: Update libraries
* sys: Fixed build errors
* sys: No const correctness I guess
* sys: Fixed prototypes
* sys: This is C now
* sys: More nullptr -> NULL
* sys: Fix crash on exit
* sys: Try using proper std concepts instead of custom ones
* sys: Replaced another hex::is_signed
* build: Upgrade to gcc 12 and MacOS Monterey
* build: Fixed MacOS runner name
* build: Cache correct ccache folder on macOS
* sys: Make ImHex compile with -Wall -Wextra -Werror
* sys: Fixed various build errors on Linux
* sys: Explicitly ignore return value of `system` function
* sys: More fixes for the warnings GitHub Actions enables somehow
* sys: More fixes
* sys: Remove -Werror again to see all GitHub Actions warnings
* sys: Hopefully fixed all remaining warnings
* sys: Added back -Werror
* git: Change windows icon in GitHub Actions
* build: Tried to streamline and fix AppImage building
* build: Tried fixing build
* build: Added back version key
* build: Fixed AppImage name
* build: Fixed python bundling, fixed ELF uploading
* build: Don't upload a bunch of AppImage garbage files in the portable ELF version
* build: Fixed another wrong library path
* build: Removed old manual AppImage building scripts
* sys: Updated curl to latest version
* sys: Fix macOS compilation
* ui: Fix splash screen OpenGL init for macOS
* sys: Fix std::min compile errors
* git: Re-enabled macos workflow
* sys: Remove includes of the range library
* build: Find OpenGL using CMake
* sys/build: Fix bundled plugins on macOS
* build: Copy plugins to bundle when creating a bundle
* build: Fixup bundled plugins
* sys: Search for plugins in the bundle instead of in Application Support
* sys: Allow resources to be placed in multiple directories on macOS
* build: Output built plugins to the plugins/ directory when not creating a bundle on macOS
* sys: Fix Application Support paths on macOS
* sys: Define ftruncate64 on macOS
* sys: Fix absolute value computation for std::string::at on macOS
Co-authored-by: WerWolv <werwolv98@gmail.com>
* Properly bundle all files in linux install step
* Run make install on linux build
* Use correct default magic database
* Set default magic db permissions correctly
* Fixed magic file detection issues
* Don't install default magic file if none was found
* Try fix windows packing issues
* Create ImHex WIX Installer
* Build Windows Installer in github actions
* Have a single windows step handling MSI and ZIP.
* Properly copy dependencies to portable zip
* Add magicdb to zip/msi
* Use arial font and smaller text in license
* Build refactoring and initial plugin support
* Possibly fixed linux / mac build
* Added libdl to libglad build script
* Add glfw to imgui dependencies
* Refactored common functionality into "libimhex" for plugins
* Added plugin loading and example plugin
* Added proper API for creating a custom view and a custom tools entry with plugins