### Problem description
This PR addresses issue #2013 that described a cluttered Event Manager.
This is a DX issue and should not impact the users whatsoever.
### Implementation description
The changes revolve around three main points:
1. the Event Manager (`event_manager.hpp`) was split into four
categories: GUI, Interaction, Lifecycle, and Provider, and two types:
Events, and Requests. This results in the following files:
- `events_gui.hpp`
- `events_interaction.hpp`
- `events_lifecycle.hpp`
- `events_provider.hpp`
- `requests_gui.hpp`
- `requests_interaction.hpp`
- `requests_lifecycle.hpp`
- `requests_provider.hpp`
2. Every event and request now has its own piece of documentation, with
a `@brief`, accompanied by a longer comment if needed, and gets its
`@param`s described.
3. The old `event_manager.hpp` import was removed and replaced by the
correct imports wherever needed, as to reduce spread of those files only
to where they are truly useful.
### Additional things
The commits have been split into (chrono-)logical steps:
- `feat`: split the Event Manager, and replace the imports
- `refactor`, `chore`: make various small changes to match the required
structure
- `docs`: add documentation for events and requests
Hopefully, this will help to review the PR.
*Note: Beware of very long rebuild times in between the commits, use
them sparingly! The Actions will ensure this PR builds anyways*
Closes#2013
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Signed-off-by: BioTheWolff <47079795+BioTheWolff@users.noreply.github.com>
Co-authored-by: Nik <werwolv98@gmail.com>
### Problem description
As described in #1846:
- the `Edit the Hex` achievement doesn't unlock when it should
- the `ROM Hacks` achievement is not using event-driven architecture
(the functions call `unlockAchievement` themselves)
### Implementation description
Firstly, for the `Edit the Hex` achievement:
- replaced the old event listener on `EventPatchCreated` with a listener
on `EventProviderDataModified`, which picks up bytes changes
- ensured the provider data change comes from a File provider, else
unlocking the achievement wouldn't make sense
- *Note*: a discovered side effect is that the "Fill" function modifies
the provider byte per byte (with a for loop)
- there is no use in testing the size of the data change, as it is
always 1 byte
- the Fill function could probably be reworked to fill in whole regions
at a time?
About the `ROM Hacks` achievement:
- implemented the new, still unused `EventPatchCreated` event.
- signal signature is `const unsigned char *, u64, const IPSKind`:
buffer pointer, buffer size, and IPS kind (IPS/IPS32)
- make use of the `::post` and `::subscribe` methods on said event to
unlock the achievement
- **WARNING::behaviour change**: the event's `post` signal has been
moved in the success branch of the IPS generation condition, meaning
that achievement will only unlock if IPS patch export has worked. I felt
it would make more sense than unlocking an achievement on an error, if
there was any to raise.
---------
Signed-off-by: BioTheWolff <47079795+BioTheWolff@users.noreply.github.com>
Fix the AES ECB mode in the data processor along with some other misc
fixes:
- Fixed nullpointer node not working
- Fixed crypto module incorrectly using mbedtls api
- Fixed crypto module ignoring mbedtls errors
- Fixed silently ignoring of errors in AES node