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mirror of synced 2024-12-04 20:17:57 +01:00
Commit Graph

107 Commits

Author SHA1 Message Date
WerWolv
978fa17932 impr: Make accept pattern popup open faster and close correctly 2024-05-08 23:54:09 +02:00
WerWolv
2994e69c08 impr: Refactor GLFW window hints into individual window files 2024-05-03 21:39:31 +02:00
daver32
6fbbf899b0
fix: Frame rate getting unlocked when inputs are being processed (#1632)
### Problem description
The framerate limiter doesn't work when inputs are being sent (eg mouse
cursor moving over the window), because `glfwWaitEventsTimeout` returns
early when it encounters an event.

### Implementation description
I made it sleep for the remaining time when that happens.
2024-05-01 20:48:41 +02:00
WerWolv
81982aa821 impr: Make windows always fully opaque when they're not docked 2024-04-27 20:19:45 +02:00
Nik
cc7a0db35c
fix: Build issue when GLFW_WAYLAND_APP_ID isn't defined 2024-04-21 17:04:56 +02:00
Integral
6f11873d7e
fix: Missing window icon under wayland (#1633)
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### Problem description
When running ImHex under Wayland, the window icon is missing.

### Implementation description
Setting
[```GLFW_WAYLAND_APP_ID```](https://www.glfw.org/docs/latest/group__window.html#gafbf1ce7a4362c75e602a4df9e1bdecd3)
to fix the issue.

### Screenshots
Before:

![Screenshot_20240420_162144](https://github.com/WerWolv/ImHex/assets/71180087/3318970f-6ed7-4161-b686-c2eaa28a0739)


After:

![Screenshot_20240420_161920](https://github.com/WerWolv/ImHex/assets/71180087/e9e35fb6-e3c1-44a8-b7a5-b145dfe225d9)


### Additional things
<!-- Anything else you would like to say -->
2024-04-21 12:24:20 +02:00
WerWolv
5f75c8684f impr: Better UI for the case when no plugins could be loaded 2024-04-10 21:04:57 +02:00
WerWolv
f587710d1c fix: Multiple memory corruption issues 2024-03-26 19:49:10 +01:00
WerWolv
9236b92dc1 fix: Memory leak when closing ImHex 2024-03-21 21:39:29 +01:00
WerWolv
f4ec69021d impr: Manually implement VSync because GPU manufacturers are terrible at writing drivers 2024-03-14 21:18:57 +01:00
WerWolv
95da957f73 impr: Try to improve framerate limiting once more 2024-03-14 19:56:09 +01:00
WerWolv
9b1417f32d fix: ImHex using a ton of CPU power on Linux 2024-03-12 09:06:58 +01:00
WerWolv
8f3f941600 impr: Prevent ImHex from getting stuck in an infinite crash loop 2024-03-02 09:52:09 +01:00
WerWolv
296af748ee fix: Platform window not being updated when recovering from a crash 2024-03-01 20:55:03 +01:00
iTrooz
97f5175c84
impr: Better recovery from exceptions thrown in main thread (#1577)
This PR improves many things which can be seen by the commit name, but
the most important thing is the addition of a popup telling the user
when an exception is thrown


![image](https://github.com/WerWolv/ImHex/assets/42669835/db796416-9cce-4aa5-ad60-c22f05b5fc73)
2024-03-01 18:21:15 +01:00
WerWolv
dc1a5a860c fix: Buggy window detachment 2024-02-28 20:36:22 +01:00
WerWolv
f7b431902d fix: Make sure glfw waits properly on Wayland 2024-02-28 20:16:15 +01:00
WerWolv
686d47a59e fix: Frame limiting not working correctly on Linux 2024-02-28 18:48:01 +01:00
WerWolv
e1795d687f impr: Implement a better algorithm to determine if the frame content has changed 2024-02-27 18:55:18 +01:00
WerWolv
393bea6d4b impr: Don't pass unique_ptr by const reference 2024-02-24 15:06:28 +01:00
WerWolv
91dcfefc5c fix: Crash when recovering from a thrown exception in the main thread 2024-02-23 17:48:23 +01:00
WerWolv
01c934f53a impr: Rework setting change listeners 2024-02-18 11:29:18 +01:00
WerWolv
ed292a1e7a impr: Implement basic exception catching in main thread 2024-02-18 02:12:57 +01:00
WerWolv
5d405b4d10 build: Updated GLFW and OpenGL3 ImGui Backends 2024-02-11 11:44:44 +01:00
Nik
bcbcb1f23c
impr: Various web build improvements, API cleanup (#1541) 2024-02-10 23:31:05 +01:00
WerWolv
4b20e35fd2 fix: macOS window missing decoration after restart 2024-02-10 10:17:15 +01:00
WerWolv
a5f6756659 impr: Hide window immediately after render loop finishes 2024-02-09 19:42:47 +01:00
WerWolv
a6f4d0cdec impr: Unfocus ImGui windows when main window loses focus 2024-02-03 23:56:08 +01:00
WerWolv
cecb8b8d31 fix: Linking issues and menu bar not appearing sometimes 2024-01-29 15:44:18 +01:00
Nik
339541a56f
impr: Restructure various components much better (#1520) 2024-01-28 22:14:59 +01:00
Nik
58603ed12a
impr: Better experience when first starting ImHex (#1510) 2024-01-21 18:39:51 +01:00
Nik
d005b5d2d9
feat: Allow toolbar icons to be modified (#1509) 2024-01-21 18:39:32 +01:00
WerWolv
566147dfae fix: Popups not always appearing when starting ImHex 2024-01-21 14:22:08 +01:00
WerWolv
3e5967c5a7 fix: Dropping files onto ImHex opening them twice 2024-01-20 21:03:46 +01:00
WerWolv
82a3017629 feat: Added always on top and fullscreen mode toggle 2024-01-15 20:52:08 +01:00
WerWolv
ea7483f9a7 impr: Get rid of the concept of built-in plugins
#1489
2024-01-12 23:03:13 +01:00
WerWolv
3449525ead feat: Added drag-n-drop overlay for windows 2024-01-10 23:46:50 +01:00
WerWolv
a35530f63b fix: Menu bar being hidden by default in the web version 2024-01-08 23:41:28 +01:00
WerWolv
bfafc692db impr: Added icons to all menu items 2024-01-08 21:51:48 +01:00
WerWolv
409b3ccd6c fix: Popups not appearing at launch sometimes and crashes when exiting 2024-01-06 17:38:55 +01:00
WerWolv
ff48d37598 build: Make SDK not try to link to unbundled libraries 2024-01-04 00:37:56 +01:00
WerWolv
62093a8dd8 fix: ImHex not always going to sleep correctly 2024-01-02 17:11:52 +01:00
WerWolv
b22d90f9ca impr: Handle hiding of main menu better 2023-12-31 11:39:06 +01:00
WerWolv
b76e7ff678 impr: Remove duplicate window name from macOS title bar 2023-12-30 23:52:25 +01:00
WerWolv
4cbd84671c impr: Allow num keys to be interpreted as function keys if numlock isn't set
Closes #1475
2023-12-29 11:29:31 +01:00
WerWolv
99ba47a554 impr: Even less laggy UI 2023-12-27 21:23:54 +01:00
WerWolv
0462dab170 impr: Make the UI a bit less laggy 2023-12-27 21:11:40 +01:00
WerWolv
cb35f456ed build: Fix building on clang 2023-12-27 17:42:44 +01:00
WerWolv
74b5c93caf impr: Code style improvements 2023-12-27 16:33:49 +01:00
WerWolv
e414c1cf1e impr: Implement rendering power saving using hashes 2023-12-27 13:54:00 +01:00