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Commit Graph

329 Commits

Author SHA1 Message Date
WerWolv
c37c53369b impr: Dock newly opened windows by default 2023-10-30 21:53:44 +01:00
WerWolv
2fee380459 fix: Make sure window is fully opaque by default 2023-10-30 16:40:14 +01:00
iTrooz
80ca6bf177
feat: do not make splash screen wait for checkForUpdates task (#1390) 2023-10-26 21:45:43 +00:00
Nik
58189e5403
impr: Allow console output to work when debugging (#1382) 2023-10-22 21:39:14 +00:00
WerWolv
79f18d12e6 fix: Native scaling being way too small 2023-10-21 23:58:51 +02:00
Nik
7fe9a768d4
impr: Rewrote entire settings API and UI (#1378) 2023-10-21 21:07:33 +00:00
Nik
f114239f51
feat: Added Auto Updater for Windows, macOS and Ubuntu (#1377) 2023-10-21 18:40:24 +00:00
iTrooz
b908965048
feat: log exit tasks to console (#1363) 2023-10-11 20:38:54 +00:00
WerWolv
afa149f2db patterns: Updated pattern language
Fixes #1361
2023-10-11 22:20:25 +02:00
iTrooz
c7c05e2621
fix: Re-enable window transparence on Linux (#1357) 2023-10-09 12:47:48 +00:00
WerWolv
a07b678a61 fix: Enable unicode support on the web again 2023-10-06 15:33:55 +02:00
WerWolv
d36e299c35 fix: Cut font texture width in half 2023-10-06 14:28:10 +02:00
WerWolv
9e5e3e94a3 fix: Disable auto scaling on the web 2023-10-06 12:57:29 +02:00
WerWolv
4db10f1c8b fix: Disable unicode support on the web version 2023-10-06 11:11:04 +02:00
WerWolv
5faf1380d7 fix: Force font atlas texture to not get too tall 2023-10-06 10:57:48 +02:00
WerWolv
baa5c34b55 fix: Reset popup position back on screen if it's outside of it
Closes #1348
2023-10-05 08:56:00 +02:00
Andreas Källberg
d19d812ccb
impr: Don't force using discrete graphics card on macOS (#1341)
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### Problem description
<!-- Describe the bug that you fixed/feature request that you
implemented, or link to an existing issue describing it -->
When starting ImHex on a MacBook model with both integrated and discrete
graphics, it will force the computer to use the discrete graphics card.
This causes increased power usage, meaning the fans will spin up, the
battery will drain faster, etc. This program is not very graphics
intensive, so using the discrete graphics card shouldn't be needed.

### Implementation description
<!-- Explain what you did to correct the problem -->
I changed the
[`GLFW_COCOA_GRAPHICS_SWITCHING`](https://www.glfw.org/docs/latest/window_guide.html#window_hints_osx)
setting in GLFW to not enforce using the discrete graphics.

### Screenshots
<!-- If your change is visual, take a screenshot showing it. Ideally,
make before/after sceenshots -->

### Additional things
<!-- Anything else you would like to say -->
My editor is configured to automatically remove trailing whitespace, so
I hope that those whitespace changes are ok
2023-10-05 08:39:53 +02:00
WerWolv
1c88c3a8bd fix: Reloading ImHex not working in the web version 2023-10-04 21:45:43 +02:00
WerWolv
eb41622a38 feat: Properly detect native theme on the web version 2023-10-04 21:34:50 +02:00
WerWolv
d7bf3746f7 build: Enable null sanitizer in the browser to avoid null derefs being okay 2023-10-04 13:53:46 +02:00
iTrooz
d15bd4771d
feat: Support for building ImHex for the web (#1328)
Co-authored-by: WerWolv <werwolv98@gmail.com>
Co-authored-by: AnnsAnn <git@annsann.eu>
2023-10-04 12:00:32 +02:00
WerWolv
51880fc2a8 build: Fixed build/install of refactored forwarder 2023-09-27 15:13:58 +02:00
WerWolv
e80c7bff1c impr: Refactored forwarder executable and add lots more information to it 2023-09-27 14:14:27 +02:00
PerikiyoXD
691df0fc83
fix: Implemented forwarder executable (#1308)
Fixes random .NET plugin crash caused by the console window being freed
on the same process.

### Problem description
Sometimes when launching from the explorer ImHex crashes

### Implementation description
We've implemented a launcher to avoid freeing the std streams, that
generated the bug.

### Screenshots
N/A

### Additional things
Blame windows console subsystem
2023-09-16 13:08:19 +02:00
iTrooz
e65021c85e
feat: Add more details to startup tasks (#1301) 2023-09-09 12:49:15 +02:00
iTrooz
c07842d7ca
refactor: separate loop and frame logic (#1300) 2023-09-07 20:33:49 +02:00
iTrooz
be3ac26306
fix: Remove remannts of #680 bugfix (#1282) 2023-09-02 22:59:09 +02:00
WerWolv
550392c8d6 fix: Texture loading from romfs 2023-08-26 23:43:35 +02:00
WerWolv
32e05cc62f patterns: Updated pattern language 2023-08-26 23:31:25 +02:00
WerWolv
6e81ce152e impr: Get rid of some manual memory management 2023-08-25 23:54:39 +02:00
WerWolv
e487fd7450 fix: Crash loop when segfault gets triggered 2023-08-25 23:51:51 +02:00
WerWolv
bd75b70d85 impr: More style and comment fixes in crash handler 2023-08-25 23:19:13 +02:00
WerWolv
6ef96c5533 fix: Missing typeinfo include 2023-08-25 23:11:05 +02:00
WerWolv
7476ae230c fix: Make ImHex exit cleanly when crashing 2023-08-25 22:55:09 +02:00
WerWolv
6c8a90720f feat: Added window actions popup when clicking on icon 2023-08-19 19:12:15 +02:00
Justus Garbe
33e9ad7775 fix: Draw title bar correctly when no title bar buttons exist 2023-08-13 23:54:22 +02:00
Lennard Fonteijn
df24d1e1e9
fix: Revert the FPS limiter back to the one used in v1.30.1 (#1247)
As requested on Discord, a PR to revert the FPS limiter back to the one
that was used in v1.30.1.

The new FPS limiter seems to be flawed in that it runs at about half the
speed it is supposed to be.

See this illustration:

![FPS](https://github.com/WerWolv/ImHex/assets/869973/8a101b4c-23d8-4806-8d53-3be7aeb84fed)

Left is v1.30.1, right is the new version (without this fix). See how
long it takes to respectively reach 0xE90.

This is not a performance issue, because when you fully unlock the
framerate on the right, it's just as fluent as on the left.
2023-08-11 22:03:30 +02:00
WerWolv
ef556d07ed fix: Init task text being offset on larger screen resolutions 2023-08-09 20:02:38 +02:00
Nik
e77f138514
feat: Added Achievements (#1230)
This PR adds Achievements to ImHex that serve as both a guide and a fun
way to learn more about ImHex and reverse engineering
2023-08-06 21:33:15 +02:00
WerWolv
106e669512 feat: Added setting to remember and restore window position and size
Closes #1215
#944
2023-07-31 11:17:37 +02:00
WerWolv
27c8e19c14 build: Remove all static variables from headers to hopefully fix plugins 2023-07-26 13:50:51 +02:00
WerWolv
440e2d91fc impr: Better logging during font loading 2023-07-24 23:24:11 +02:00
WerWolv
bca73ef01e fix: Loading of custom fonts not working anymore 2023-07-24 17:25:36 +02:00
WerWolv
a4e4e01d2d fix: Crash when cleaning log files that are open in another program 2023-07-24 15:36:29 +02:00
WerWolv
ffdaf0d16e impr: Use better splash screen selection color generator 2023-07-23 23:38:13 +02:00
WerWolv
aa66d4b9e7 impr: Insert short delay before opening popups so the animation finishes 2023-07-23 18:22:53 +02:00
WerWolv
591435761b impr: Added "Close ImHex" button to all plugin-related fatal popups 2023-07-22 22:59:05 +02:00
WerWolv
f5fda76414 impr: Cleanup main 2023-07-22 21:30:22 +02:00
WerWolv
46ee3f0faa impr: Improve uncaught exception error handling to provide actual stack trace 2023-07-22 20:16:36 +02:00
WerWolv
564ae6dd8c fix: Crash when loading bad font 2023-07-22 19:35:58 +02:00