1
0
mirror of synced 2024-12-12 16:01:06 +01:00
Commit Graph

567 Commits

Author SHA1 Message Date
WerWolv
498d8c1d65 impr: General code cleanup 2023-11-10 20:47:08 +01:00
WerWolv
d12f5016e4 fix: PageUp/PageDown being slightly weird 2023-11-09 16:07:14 +01:00
WerWolv
a64aa6941d fix: Force achievement popup to front 2023-11-08 21:57:19 +01:00
WerWolv
924b4a9436 impr: Replace various fixed-size boxes with dynamic ones 2023-11-07 00:46:44 +01:00
WerWolv
f49b5efac4 fix: UI issues in the data information view 2023-11-07 00:46:17 +01:00
WerWolv
8581ab9eb3 feat: Added simple data access graph to pattern editor 2023-11-06 15:15:35 +01:00
WerWolv
d1f8053fbb fix: Format string vulnerability 2023-11-05 21:51:49 +01:00
WerWolv
4e4cdcdf61 feat: Added release notes and commits to about page 2023-11-05 19:57:29 +01:00
WerWolv
f14f77b4f0 git: Updated Mary's profile link 2023-11-01 10:43:59 +01:00
WerWolv
c7cee59a77 impr: Added build date and time to about page 2023-10-30 23:24:00 +01:00
WerWolv
c37c53369b impr: Dock newly opened windows by default 2023-10-30 21:53:44 +01:00
iTrooz
bffc229fa8
feat: handle content store entries managed by the system (in a read-only folder) (#1389) 2023-10-24 20:00:49 +02:00
WerWolv
215e1ffdc8 fix: Weird indentation 2023-10-22 23:06:35 +02:00
WerWolv
8cd0561e71 fix: Binary Pattern search being broken with alignments > 1 2023-10-22 20:59:32 +02:00
Nik
7fe9a768d4
impr: Rewrote entire settings API and UI (#1378) 2023-10-21 21:07:33 +00:00
WerWolv
5227887dbf impr: Added more fine-grained colors to themes 2023-10-20 12:30:21 +02:00
WerWolv
d07d36f784 fix: Loading of data processor workspaces not working correctly 2023-10-19 23:53:20 +02:00
WerWolv
929e0e64a5 fix: Achievement hovering popups showing up even when they are covered by another window 2023-10-12 20:24:02 +02:00
WerWolv
48a1e93cfe fix: Tool windows drawing on top of the welcome screen
Fixes #1364
2023-10-12 15:15:05 +02:00
iTrooz
d15bd4771d
feat: Support for building ImHex for the web (#1328)
Co-authored-by: WerWolv <werwolv98@gmail.com>
Co-authored-by: AnnsAnn <git@annsann.eu>
2023-10-04 12:00:32 +02:00
WerWolv
89bffbd1bc fix: Crash when exceptions are thrown in data processor nodes 2023-09-27 14:19:08 +02:00
WerWolv
b3ef615158 feat: Allow Edit -> Jump to to jump to little and big endian addresses
Closes #1324
2023-09-26 14:01:28 +02:00
WerWolv
89abc8557f feat: Added shortcuts for the pattern debugger 2023-09-24 18:26:42 +02:00
WerWolv
181a7c5b3d feat: Added evaluate pattern shortcut 2023-09-24 18:17:58 +02:00
Lennard Fonteijn
ad69ac84b1
feat: Added hex::group attribute and various fixes (#1302)
As discussed (many times) on Discord, does the same as the new favorite
tag, but instead allows you to add multiple groups.

Initially, this would cause some insane issues with draw/reset
(apparantly) fighting eachother in the pattern drawer. After a lot of
trial and error, I decided to rewrite the flow that is responsible for
calling reset. Now evaluating patterns is the one to decide when the
reset happens, not the core "game"-loop.

To make sure that draw and reset can never happen at the same time, the
mutex originally used for the favorites has been repurposed. Due to the
restructuring, the mutex in the favorite-task is no longer needed, as
that will only ever kick-off after reset is called and if there are
actually patterns, which can never line up to be accessed on different
threads at the same time.

Last but not least, I noticed that hard crashes could result in your
config file getting overridden. I added a check to prevent that.

Last I issue I can see is that if you use an excessive amount of
favorites/groups, a crash can still happen, but it only happens when you
close the program (occasionally, but unpredictable). Before, this would
happen if you ran the evaluation a second time. I boiled the cause of
the crash down to these lines of code in evaluator.cpp >
patternDestroyed:

```cpp
if (pattern->isPatternLocal()) {
    if (auto it = this->m_patternLocalStorage.find(pattern->getHeapAddress()); it != this->m_patternLocalStorage.end()) {
        auto &[key, data] = *it;

        data.referenceCount--;
        if (data.referenceCount == 0)
            this->m_patternLocalStorage.erase(it);
    } else if (!this->m_evaluated) {
        err::E0001.throwError(fmt::format("Double free of variable named '{}'.", pattern->getVariableName()));
    }
}
```

Specifically, trying to access the `*it` is the reason for the crash
(this was also the cause of the crashes before my fixes, but then during
evaluation).

I'm suspecting the root cause is somewhere in the `.clone` methods of
the patterns. I'd say that for now a crash when closing the program is
more acceptable than during evaluation (which can even happen if you use
favorites).
2023-09-16 13:09:59 +02:00
Imron jehleh
64a30a45d5
fix: Error popup now showing up immediately after click (#1272)
From #1265, Looks like Error Popup doesn't handle properly in some
circumstances.

---------

Co-authored-by: iTrooz <hey@itrooz.fr>
Co-authored-by: WerWolv <werwolv98@gmail.com>
2023-09-16 13:09:24 +02:00
WerWolv
1a2a926b77 fix: "About ... that much" achievement not triggering correctly 2023-09-12 22:24:12 +02:00
WerWolv
da18428f27 fix: Highlighting not being cleared correctly in some cases 2023-09-12 22:23:47 +02:00
WerWolv
7685a22c5f fix: Crash when pressing delete twice when data processor nodes are selected 2023-09-04 19:58:55 +02:00
WerWolv
4ff25819c2 fix: Pasting not working correctly on non-zero pages
Fixes #1291
2023-09-03 16:25:51 +02:00
WerWolv
563ff5a774 fix: Future proof the previous fix 2023-09-03 16:18:29 +02:00
WerWolv
b042b8327a fix: Crash when re-opening a custom section window while having a selection in it 2023-09-03 16:09:06 +02:00
WerWolv
971c8739ca fix: Potential crash when preprocessing invalid pattern file when loading a file 2023-09-03 15:49:27 +02:00
WerWolv
b2d1568abb fix: First overlay being assigned to all end nodes 2023-09-03 13:44:13 +02:00
WerWolv
0bbd21f25a fix: Build issues with older standard libraries 2023-09-03 11:44:48 +02:00
WerWolv
367c4ec9c8 impr: More view comments and refactoring 2023-09-03 10:27:03 +02:00
WerWolv
5538307838 impr: Make achievement popups stay up for longer 2023-09-03 10:26:40 +02:00
iTrooz
fc1ad592cb
feat: Adapt content store view for new API contents (#1268) 2023-09-02 18:36:34 +02:00
iTrooz
c2fe9f0966
fix: verify that file names queried from the store do not allow path traversal (#1277) 2023-09-02 17:51:21 +02:00
WerWolv
4288f876e2 impr: Added lots of comments and cleaned up many views 2023-08-29 12:14:12 +02:00
WerWolv
550392c8d6 fix: Texture loading from romfs 2023-08-26 23:43:35 +02:00
WerWolv
ba66005585 impr: Various code cleanup 2023-08-26 12:54:52 +02:00
Justus Garbe
bfc835fc54 fix: add new capstone options and fixed overextending name array 2023-08-26 12:21:44 +02:00
WerWolv
8a2afd1c05 fix: Crashes when having pattern auto evaluation enabled 2023-08-16 22:26:05 +02:00
WerWolv
882849e73c fix: Highlighting of found elements not being cleared correctly 2023-08-09 20:01:57 +02:00
Nik
e77f138514
feat: Added Achievements (#1230)
This PR adds Achievements to ImHex that serve as both a guide and a fun
way to learn more about ImHex and reverse engineering
2023-08-06 21:33:15 +02:00
WerWolv
05ca498343 feat: Added Fill option to hex editor 2023-08-02 13:09:21 +02:00
WerWolv
89115bcdde impr: Added better data processor workspace close button 2023-08-02 12:51:58 +02:00
WerWolv
bf8924ae0c feat: Added support for string in/out variables 2023-08-02 12:51:02 +02:00
WerWolv
b469e68ddb fix: Pattern console not updating correctly 2023-07-30 21:35:31 +02:00