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Commit Graph

390 Commits

Author SHA1 Message Date
WerWolv
5227887dbf impr: Added more fine-grained colors to themes 2023-10-20 12:30:21 +02:00
WerWolv
c9cd7ad4a6 fix: Data processor recursion detector triggering too soon 2023-10-19 23:34:05 +02:00
WerWolv
da1b53420f feat: Added debug variables to aid with development 2023-10-13 23:46:48 +02:00
lomekragow
7fc2ff3002
fix: Event unsubscribe not working correcetly when using same key for multiple events (#1309)
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### Problem description
<!-- Describe the bug that you fixed/feature request that you
implemented, or link to an existing issue describing it -->

Fixed possible bug of  `EventManager::unsubscribe`

`std::map` only allows unique key, but the same token can subscribe to
multiple events.

1a2a926b77/lib/libimhex/include/hex/api/event.hpp (L104-L107)

If the previous token has already subscribed to an event, then when
subscribing again, `getTokenStore().insert` will not do anything
(Because its type is `std::map`)


1a2a926b77/lib/libimhex/include/hex/api/event.hpp (L122-L134)

At this point in `unsubscribe`, the `iter` may not be able to find the
correct event and erase it



### Implementation description
<!-- Explain what you did to correct the problem -->

Change `tokenStore` to `std::multimap` instead of `std::map`, which
cannot unsubscribe multiple events correctly

### Screenshots
<!-- If your change is visual, take a screenshot showing it. Ideally,
make before/after sceenshots -->

### Additional things
<!-- Anything else you would like to say -->
2023-10-07 23:35:35 +02:00
iTrooz
d15bd4771d
feat: Support for building ImHex for the web (#1328)
Co-authored-by: WerWolv <werwolv98@gmail.com>
Co-authored-by: AnnsAnn <git@annsann.eu>
2023-10-04 12:00:32 +02:00
StarrFox
25ddaa08dc
build: Fix building with capstone < 5 (#1323)
<!--
Please provide as much information as possible about what your PR aims
to do.
PRs with no description will most likely be closed until more
information is provided.
If you're planing on changing fundamental behaviour or add big new
features, please open a GitHub Issue first before starting to work on
it.
If it's not something big and you still want to contact us about it,
feel free to do so !
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### Problem description
<!-- Describe the bug that you fixed/feature request that you
implemented, or link to an existing issue describing it -->
This might fix building with capstone 4 as discussed in
https://discord.com/channels/789833418631675954/1155669027306340393/1155669027306340393

### Implementation description
<!-- Explain what you did to correct the problem -->
moves the max definition inside the if statement that checks for
capstone 5
2023-09-25 21:52:28 +02:00
WerWolv
f79e2df11a feat: Added shortcut to switch between providers 2023-09-24 18:11:17 +02:00
paxcut
c577a42f62
impr: Refactoring of floating point tool to decrease code complexity. (#1275)
I noticed the bad score on code factor so I reorganized it to make it
more readable and maintainable. In order to break down the big function
into it much smaller parts I encapsulated all the variables that the
functions need to access in two classes, one for the imgui related
statics and the other for non-static variables.

When writing the smaller functions I was noticed that there was room to
simplify the existing algorithms by writing functions that could be
called by parts that previously shared no code. I tested the changes the
same way I tested the original and it seems to work the same way but
maybe a bit faster. Although it may be possible to further optimize the
present code code factor no longer flags the function at all.
2023-09-20 10:48:44 +02:00
Lennard Fonteijn
ad69ac84b1
feat: Added hex::group attribute and various fixes (#1302)
As discussed (many times) on Discord, does the same as the new favorite
tag, but instead allows you to add multiple groups.

Initially, this would cause some insane issues with draw/reset
(apparantly) fighting eachother in the pattern drawer. After a lot of
trial and error, I decided to rewrite the flow that is responsible for
calling reset. Now evaluating patterns is the one to decide when the
reset happens, not the core "game"-loop.

To make sure that draw and reset can never happen at the same time, the
mutex originally used for the favorites has been repurposed. Due to the
restructuring, the mutex in the favorite-task is no longer needed, as
that will only ever kick-off after reset is called and if there are
actually patterns, which can never line up to be accessed on different
threads at the same time.

Last but not least, I noticed that hard crashes could result in your
config file getting overridden. I added a check to prevent that.

Last I issue I can see is that if you use an excessive amount of
favorites/groups, a crash can still happen, but it only happens when you
close the program (occasionally, but unpredictable). Before, this would
happen if you ran the evaluation a second time. I boiled the cause of
the crash down to these lines of code in evaluator.cpp >
patternDestroyed:

```cpp
if (pattern->isPatternLocal()) {
    if (auto it = this->m_patternLocalStorage.find(pattern->getHeapAddress()); it != this->m_patternLocalStorage.end()) {
        auto &[key, data] = *it;

        data.referenceCount--;
        if (data.referenceCount == 0)
            this->m_patternLocalStorage.erase(it);
    } else if (!this->m_evaluated) {
        err::E0001.throwError(fmt::format("Double free of variable named '{}'.", pattern->getVariableName()));
    }
}
```

Specifically, trying to access the `*it` is the reason for the crash
(this was also the cause of the crashes before my fixes, but then during
evaluation).

I'm suspecting the root cause is somewhere in the `.clone` methods of
the patterns. I'd say that for now a crash when closing the program is
more acceptable than during evaluation (which can even happen if you use
favorites).
2023-09-16 13:09:59 +02:00
WerWolv
d011f37658 impr: Added better provider documentation 2023-09-08 21:59:27 +02:00
WerWolv
dc5e5344c5 fix: ImHex not starting at all anymore when launched through the explorer 2023-09-03 14:07:47 +02:00
WerWolv
632ca944de impr: Align log output better 2023-09-03 11:45:20 +02:00
iTrooz
be3ac26306
fix: Remove remannts of #680 bugfix (#1282) 2023-09-02 22:59:09 +02:00
WerWolv
58cef2361b impr: Added hint when patterns are still loading 2023-08-30 10:04:06 +02:00
WerWolv
550392c8d6 fix: Texture loading from romfs 2023-08-26 23:43:35 +02:00
WerWolv
ba66005585 impr: Various code cleanup 2023-08-26 12:54:52 +02:00
Justus Garbe
bfc835fc54 fix: add new capstone options and fixed overextending name array 2023-08-26 12:21:44 +02:00
iTrooz
32d6ac2241
feat: move PerProvider data to new provider when saving memory provider into file provider (#1264) 2023-08-26 01:47:44 +02:00
WerWolv
758cdd91f3 impr: Make sure logs are always output immediately 2023-08-26 01:44:10 +02:00
WerWolv
6e81ce152e impr: Get rid of some manual memory management 2023-08-25 23:54:39 +02:00
iTrooz
175e66a60e
feat: Do not save memory providers as recent entries (#1259) 2023-08-25 15:35:15 +02:00
WerWolv
fc93f8bd66 fix: CI being broken on Arch Linux 2023-08-16 23:07:16 +02:00
Lennard Fonteijn
d2e6d8e4d9
Added ImGui extension to create single- and multiline formatted selec… (#1249)
(Partial) implementation of #1245 with additional functionality to
supersede PR #1240.
2023-08-13 17:08:17 +02:00
Nik
e77f138514
feat: Added Achievements (#1230)
This PR adds Achievements to ImHex that serve as both a guide and a fun
way to learn more about ImHex and reverse engineering
2023-08-06 21:33:15 +02:00
WerWolv
27c8e19c14 build: Remove all static variables from headers to hopefully fix plugins 2023-07-26 13:50:51 +02:00
WerWolv
b8d5e1e9c5 feat: Added built-in logging console 2023-07-23 23:37:47 +02:00
WerWolv
fdd2e1fcde patterns: Added [[hex::spec_name]] 2023-07-23 09:14:00 +02:00
WerWolv
f5fda76414 impr: Cleanup main 2023-07-22 21:30:22 +02:00
WerWolv
4b0d980d54 impr: Don't use fmt::println if it's not supported 2023-07-22 20:22:25 +02:00
WerWolv
f6bbfd7283 impr: Properly print new line characters in cli 2023-07-21 15:17:21 +02:00
WerWolv
e5a793e8de fix: Subcommands not working at all on Linux 2023-07-21 14:12:08 +02:00
iTrooz
1ed658bcdc
feat: Added command line interface support (#1172)
System design has been discussed on discord

Should fix #948

---------

Co-authored-by: WerWolv <werwolv98@gmail.com>
2023-07-13 14:08:23 +02:00
WerWolv
8524e93445 impr: Display encoding types in header of hex editor
Closes #1186
2023-07-11 00:04:26 +02:00
WerWolv
ce9ce42c1c impr: Only reload localization when necessary 2023-07-09 20:24:56 +02:00
WerWolv
c9c6f3aadb fix: New visualizers behaving weirdly with large font sizes 2023-07-06 10:08:47 +02:00
iTrooz
ac2a609d0a
impr: Use execvp() instead of system() on Linux (#1170)
This PR it just a hack to fix #1160 , it doesn't solve the underlying
problem.

It fixes the problem because by using execvp() directly, it avoids the
call to `sh` done with `system()`, which has a bug on Ubuntu 22.04 which
makes it i,compatibles with the glibc inside the AppImage.
It doesn't fix the underlying problem because the programs we call
themselves still link to the AppImage's libraries instead of the system
ones.
2023-07-05 20:50:46 +02:00
iTrooz
e3ae169833
impr: Separate the behaviour of being savable and being dumpable for provider (#1183)
### Problem description

Currently, the providers use the method `isSavable()` to determine both
if they can use "Save" or "Save as".
This behaviour is problematic because some providers may need to be
saveable but not saveable as: for example the view provider. The
original provider may not allow to be saved.

### Implementation description
I separate these two behaviour by creating another function:
`isDumpable()`, that return true by default but can be overridden by the
provider to return false, if the provider should not be dumped in any
way.

### Additional things

While I was at it, I also marked "export" operations as needing the
"dumpable" flag. That way, we can't accidentally export the whole
address space of a process as base64.

I also added documentation for these some functions in Provider
2023-07-05 20:49:57 +02:00
WerWolv
86c4c8fa96 feat: Added new pattern inline visualizers 2023-07-04 22:18:06 +02:00
WerWolv
b265d8e54a build: Restructure romfs assets 2023-07-04 08:42:33 +02:00
iTrooz
c6c3ca4d26
fix: Reset terminate handler directly when being called + some other crashes to crash handling (#1174)
This PR fixes some things about crash handling:
- when the terminate handler is called, immediately set it back to the
original one, so can't make a recursion if the crash-handling code fails
- Only save projects if the crash occured after Imhex finished startup
- do not update the project location when saving the crash backup file:
this will remove problems when `EventAbnormalTermination` is called
before `crashCallback()`

I also added a bit more documentation
2023-07-01 12:32:28 +02:00
WerWolv
f9909dab98 fix: Properly clear all global registries 2023-06-30 13:40:16 +02:00
WerWolv
d527675bda build: Make sure changing commit hash doesn't trigger a full rebuild
Closes #1137
2023-06-26 14:01:45 +02:00
WerWolv
cb3b71e2f3 fix: Typo in content registry comment 2023-06-21 23:59:40 +02:00
WerWolv
d65e669bbb impr: Make loading of large table files significantly faster 2023-06-21 23:58:21 +02:00
iTrooz
b7d8e46288
feat: Display detailed error message when loading of project fails (#1135)
In order to do this I add to make some other additions :
- Add a warning popup (TODO, maybe add some icons to differentiate
error/warning popups in a future PR ?)
- create showError() and showWarning() functions, as helpers to show a
message both to the logs and as a popup
2023-06-21 20:07:36 +02:00
WerWolv
da11c47693 impr: Better sorting of hex cell visualizers 2023-06-21 17:48:51 +02:00
Nik
f703b15165
feat: Added statistics and crash log uploading (#1149)
Co-authored-by: Justus Garbe <gihihoh@gmail.com>
2023-06-20 11:55:56 +02:00
WerWolv
54061c56bf fix: Logging race conditions 2023-06-18 22:32:55 +02:00
WerWolv
7de367a944 impr: Properly allow multi-threaded logging without messing up output 2023-06-12 08:24:36 +02:00
WerWolv
03673b5846 feat: Added basic Pattern Language debugger 2023-06-11 21:41:11 +02:00