* cmake: use GNUInstallDirs to find install dirs on Linux
* install plugins to lib/imhex/plugins
* fix included files in imhex.spec
* fix the release CI + do not upload x86_64 folder for Fedora
* change rpm names
* added IMHEX_STRIP_RELEASE option to optionally strip releases files (was done all the time before)
* Customize our imhex.spec file (use online building for our Fedora package)
* added IMHEX_PLUGINS_IN_SHARE option for AppImage
* test
* Ci: use matrix for Fedora
* Ci: use ccache in Fedora build
* Ci: cache CMakeCache for Fedora
* build type release fedora
* Rawhide with lowercase
* strip binaries on Linux
* strip files for CPack (didn't test)
* add soversion to libimhex on Linux and MacOS
* fixed that typo
* store version in file
* use version file in release workflow
* use new version file in build workflow
* ArchLinux build
* setup cache for ArchLinux
* add version check in release CI
* edit step description
* update pkgbuild to install correctly
* AUR deploy
* rename version file to VERSION
* install all default plugins in PKGBUILD
* Added emojis to build workflow
* Added emojis to release workflow
* separate update packages and install dependencies in two steps
* fix Release CI
* add md5Sums to PKGBUILD
* make PKGBUILD point to the official repo + set v in tag
* Version file test
* change artifacts names
* Release updated
* Set release job name
* set branch to the branch used to release
* Set version for Windows Portable
* git: New cache update (#558)
* add CMakeCache.txt to cache
* added workflow_dispatch to workflows
* remove restore-keys from workflows
* Separated cache
* re-added restore-keys
* put the version file for all OS
* fix: In/Out parameters not working correctly when using the preprocessor
* update submodules
Co-authored-by: WerWolv <werwolv98@gmail.com>
* build: Experimentally switch to gcc on macOS
* build: Corrected gcc paths
* build: Enable objective c support on macOS
* build: Enable ObjC and ObjC++ on macOS
* build: Add ObjC and ObjC++ flags
* build: Try compiling objc with clang
* build: Remove invalid flags again
* fix: Let's not include objc headers in C++ code
* sys: Move macos utils code to its own file
* fix: Missing unistd include on mac
* sys: Removed loader script stuff since it's currently unused and broken
* fix: Missing include
* fix: Another missing include
* fix: CFURLCreateWithBytes wants a pointer to mutable data
* fix: Try disabling name mangling of ObjC functions
* sys: Move macos utils declarations to its own header file
* fix: C Linkage
* fix: Move objc function prototypes to C++ headers
* fix: More missing includes
* fix: Warning error
* sys: Call ObjC with C ABI instead of trying to use C++
* build: Update libraries
* sys: Fixed build errors
* sys: No const correctness I guess
* sys: Fixed prototypes
* sys: This is C now
* sys: More nullptr -> NULL
* sys: Fix crash on exit
* sys: Try using proper std concepts instead of custom ones
* sys: Replaced another hex::is_signed
* build: Upgrade to gcc 12 and MacOS Monterey
* build: Fixed MacOS runner name
* build: Cache correct ccache folder on macOS
* sys: Make ImHex compile with -Wall -Wextra -Werror
* sys: Fixed various build errors on Linux
* sys: Explicitly ignore return value of `system` function
* sys: More fixes for the warnings GitHub Actions enables somehow
* sys: More fixes
* sys: Remove -Werror again to see all GitHub Actions warnings
* sys: Hopefully fixed all remaining warnings
* sys: Added back -Werror
* git: Change windows icon in GitHub Actions
* build: Tried to streamline and fix AppImage building
* build: Tried fixing build
* build: Added back version key
* build: Fixed AppImage name
* build: Fixed python bundling, fixed ELF uploading
* build: Don't upload a bunch of AppImage garbage files in the portable ELF version
* build: Fixed another wrong library path
* build: Removed old manual AppImage building scripts
* sys: Updated curl to latest version
* sys: Fix macOS compilation
* ui: Fix splash screen OpenGL init for macOS
* sys: Fix std::min compile errors
* git: Re-enabled macos workflow
* sys: Remove includes of the range library
* build: Find OpenGL using CMake
* sys/build: Fix bundled plugins on macOS
* build: Copy plugins to bundle when creating a bundle
* build: Fixup bundled plugins
* sys: Search for plugins in the bundle instead of in Application Support
* sys: Allow resources to be placed in multiple directories on macOS
* build: Output built plugins to the plugins/ directory when not creating a bundle on macOS
* sys: Fix Application Support paths on macOS
* sys: Define ftruncate64 on macOS
* sys: Fix absolute value computation for std::string::at on macOS
Co-authored-by: WerWolv <werwolv98@gmail.com>
* Properly bundle all files in linux install step
* Run make install on linux build
* Use correct default magic database
* Set default magic db permissions correctly
* Fixed magic file detection issues
* Don't install default magic file if none was found
* Try fix windows packing issues
* Create ImHex WIX Installer
* Build Windows Installer in github actions
* Have a single windows step handling MSI and ZIP.
* Properly copy dependencies to portable zip
* Add magicdb to zip/msi
* Use arial font and smaller text in license
* Build refactoring and initial plugin support
* Possibly fixed linux / mac build
* Added libdl to libglad build script
* Add glfw to imgui dependencies
* Refactored common functionality into "libimhex" for plugins
* Added plugin loading and example plugin
* Added proper API for creating a custom view and a custom tools entry with plugins
* add glm to arch deps
After running got `None of the required 'glm' found`. This fixes that
* dist/fedora: Include file magic headers
Due to differences in package names between Deb based systems, Arch
Linux, and RPM based systems the package containing the development
headers for file were missing from the Fedora dependencies script.
This includes the package `file-devel`, which is the package which
resolves the issue.
In Fedora, one can identify the package providing a specific file using
the verb "whatprovides" with the command dnf, e.g.:
[~]$ dnf whatprovides /usr/include/magic.h
Last metadata expiration check: 4 days, 0:23:05 ago on Fri 04 Dec 2020 09:06:53 AM PST.
file-devel-5.39-3.fc33.i686 : Libraries and header files for file development
Repo : fedora
Matched from:
Filename : /usr/include/magic.h
file-devel-5.39-3.fc33.x86_64 : Libraries and header files for file development
Repo : @System
Matched from:
Filename : /usr/include/magic.h
file-devel-5.39-3.fc33.x86_64 : Libraries and header files for file development
Repo : fedora
Matched from:
Filename : /usr/include/magic.h
If one is unsure of the specific path, globbing may be used (but must be
quoted):
dnf whatprovides "*/magic.h"
Resolves#48
* dist: Prevent already installed packages in ArchLinux and MSYS2.
Use --needed option with pacman to prevent it.
* Add script to install dependencies on Debian/Ubuntu.
Tested with Xubuntu 20.04 and Debian testing
(in today's Docker image bitnami/minideb).
Update README.md.
* ci: rework (#31)
* Support non standard LLVM library names (#86)
This fix openSUSE and Gentoo issue mentioned in https://github.com/WerWolv/ImHex/issues/37#issuecomment-739503138.
(tested on openSUSE tumbleweed via Docker)
I also took the liberty of renaming llvm_lib to llvm_demangle_lib to be more specific in the ``CMakeLists.txt``.
* Implement proper DPI handling
* Implement basic custom font support
* Fix building on windows
* Hopefully fix fonts on Windows
* Fix several scaling issues
* Replace font renderer with freetype
* Updated CI and dependency scripts
* Rebuild default font atlas
* Correct platform detection macro for mingw
* Fixed PKGBUILD
Co-authored-by: brockelmore <31553173+brockelmore@users.noreply.github.com>
Co-authored-by: Brian 'Redbeard' Harrington <redbeard@dead-city.org>
Co-authored-by: Biswapriyo Nath <nathbappai@gmail.com>
Co-authored-by: Stéphane Gourichon <stephane.gourichon@fidergo.fr>
Co-authored-by: umarcor <38422348+umarcor@users.noreply.github.com>
Co-authored-by: Mary <me@thog.eu>
Co-authored-by: WerWolv <werwolv98@gmail.com>