* sys: Updated curl to latest version
* sys: Fix macOS compilation
* ui: Fix splash screen OpenGL init for macOS
* sys: Fix std::min compile errors
* git: Re-enabled macos workflow
* sys: Remove includes of the range library
* build: Find OpenGL using CMake
* sys/build: Fix bundled plugins on macOS
* build: Copy plugins to bundle when creating a bundle
* build: Fixup bundled plugins
* sys: Search for plugins in the bundle instead of in Application Support
* sys: Allow resources to be placed in multiple directories on macOS
* build: Output built plugins to the plugins/ directory when not creating a bundle on macOS
* sys: Fix Application Support paths on macOS
* sys: Define ftruncate64 on macOS
* sys: Fix absolute value computation for std::string::at on macOS
Co-authored-by: WerWolv <werwolv98@gmail.com>
* build: Add libcurl
* build: Stop the whole static linking on Windows mess. There's no use anymore
* sys: Added update detector and moved some startup tasks to splash screen
* sys: Updated ImHex icon
* fix: Settings button on welcome page once again works
* build: Fix build on Linux
* sys: Fixed splash window not searching all paths for resources
* Added imnodes
* Added basic data processor view. Still needs to be cleaned up
* Make sure all attached links get properly removed when a Node is deleted
* Cleanup and API exposing
* Added data provider overlays and integrate them with the data processor
* Optimized data processing
* Node UI enhancements
* Added support for all themes to the nodes editor
* Improved data processor context menus
* Fixed data processor context menu showing up everywhere
* Make hex editor context menu behave the same as data processor one
* Add different node pin types and prevent incompatible ones from being connected
* Don't require explicitly marking node as end node
* Fixed plugin copying
* Added some more nodes
* Build refactoring and initial plugin support
* Possibly fixed linux / mac build
* Added libdl to libglad build script
* Add glfw to imgui dependencies
* Refactored common functionality into "libimhex" for plugins
* Added plugin loading and example plugin
* Added proper API for creating a custom view and a custom tools entry with plugins